Commit Graph

944 Commits

Author SHA1 Message Date
drdev
57e1cfe6b3 Simplify the way custom achievement images are loaded 2014-09-17 04:30:24 +00:00
drdev
69255650a8 Refactor shared parts of certain descriptions into separate field so it can be displayed on its own line 2014-09-17 04:13:17 +00:00
drdev
6d0f1364be Support custom achievement images for mobile app 2014-09-17 03:04:18 +00:00
drdev
9c5d6179aa Fix how shelf count is calculated 2014-09-17 01:27:18 +00:00
elcnesh
d3b6893d33 Fix (hopefully) attack icons on cards and a possible NPE. 2014-09-16 21:05:39 +00:00
drdev
aa197aaeef Switch to using hi-res shelf for achievements 2014-09-16 18:30:07 +00:00
elcnesh
12e331e2bd Fix some display problems:
- Update GUI after clone effects.
- Fix foil display on face-down cards.
- Update icons on card panels more aggressively.
2014-09-16 14:17:03 +00:00
drdev
4f1aca385d Fix so command zone actually shows up 2014-09-15 23:14:11 +00:00
drdev
b2af1be3ea Fix so card type appears properly on card list items 2014-09-15 22:39:32 +00:00
drdev
42b99b0b5e Refactor creation of Gui and AI lobby players into GamePlayerUtil
Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances
2014-09-15 22:26:55 +00:00
drdev
e658588771 Prevent duplicating class 2014-09-15 21:41:31 +00:00
drdev
a612161db2 Prevent stack order being reversed 2014-09-15 21:28:21 +00:00
drdev
d83fcbd26f Fix compile error 2014-09-15 20:59:08 +00:00
drdev
89e8899aba Resolve some merge conflicts and actually commit mobile game Auto-Yields menu item to SVN 2014-09-15 20:58:41 +00:00
elcnesh
0c896f4110 Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects. 2014-09-15 19:29:48 +00:00
elcnesh
1922a83c44 Merge GuiRefactoring back into trunk.
Note that this changes ALL the display code to not pass game objects directly into the GUI, so bear that in mind when merging local changes (and in future commits).
2014-09-15 12:12:02 +00:00
elcnesh
8bc99d7a5b Merged changes from trunk to GuiRefactoring: 27390-27405. 2014-09-15 11:17:15 +00:00
drdev
ee1855f432 Prevent rendering part of a shelf you can't scroll to 2014-09-15 04:11:06 +00:00
drdev
23e4024f8e Version bump to 1.5.28.002 2014-09-15 03:44:27 +00:00
drdev
fa831c0bcf Support tooltips for selected achievement 2014-09-15 03:35:15 +00:00
drdev
b05e6676d5 Reset selection when zooming 2014-09-15 02:44:03 +00:00
drdev
992d1b724d Support selecting an achievement 2014-09-15 02:34:54 +00:00
drdev
1e36dffb14 Support zooming trophy case 2014-09-15 02:16:38 +00:00
drdev
b989f59ac7 Fix layout logic for trophy case 2014-09-15 01:34:29 +00:00
drdev
159f6d51cf Start working on Achievements screen for mobile game 2014-09-14 23:36:57 +00:00
elcnesh
00bf228e0f Merged changes from trunk to GuiRefactoring: 27326-27376. 2014-09-14 07:17:49 +00:00
drdev
8aaa1da773 Restore version back to 1.5.28 and update mobile game to match 2014-09-13 16:13:28 +00:00
drdev
0746814595 Add checkbox to start with all cards in selected sets 2014-09-13 16:07:30 +00:00
elcnesh
295423050b Merged changes from trunk to GuiRefactoring: 27297-27319. 2014-09-13 07:53:24 +00:00
elcnesh
36c11018c6 Fix playback controls plus some other stuff in GUI refactoring. 2014-09-13 07:22:53 +00:00
drdev
4eb2fd50a2 Version bump to 1.5.27.002 2014-09-13 00:21:43 +00:00
drdev
9afdcc743e Prevent tokens stacking if they have different counters on them 2014-09-12 23:01:48 +00:00
drdev
3a4fa42956 Fix so isAi properly set for the sake of random deck generation 2014-09-12 22:21:54 +00:00
drdev
18ff21c964 Update Android app to 1.5.27.001 2014-09-12 22:14:34 +00:00
elcnesh
22374664f7 Allow Human vs Human games in GUI refactoring, plus some minor fixes. 2014-09-12 13:06:54 +00:00
elcnesh
c3e9ff7e5b Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes. 2014-09-12 11:07:11 +00:00
elcnesh
1ba2cb498b HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
2014-09-11 15:46:33 +00:00
elcnesh
574e12d2e3 Lots of small fixes and cleanup for the GUI refactoring. 2014-09-10 12:08:48 +00:00
drdev
add4f12e8b Add trophy images 2014-09-10 02:12:56 +00:00
drdev
f97cdc62f1 Allow showing larger icons in message box 2014-09-10 01:12:15 +00:00
elcnesh
b608d7e7a3 First attempt at converting the Android code for the GUI refactoring (untested). 2014-09-09 14:03:54 +00:00
drdev
9b0776f353 Version bump to 1.5.26.005 2014-09-07 23:13:03 +00:00
drdev
be826672f2 Refactor variant descriptions into GameType enum 2014-09-07 17:35:54 +00:00
drdev
cd69a0f4e2 Refactor so variant checkboxes display same description in tooltip as used by mobile game 2014-09-07 17:23:36 +00:00
elcnesh
7bc8bf6c9c Merged changes from trunk to GuiRefactoring: 27198-27235 (mobile and android projects) 2014-09-07 09:50:18 +00:00
drdev
162435ca52 Fix so Oracle Text appears on fallback image for copies 2014-09-05 14:18:16 +00:00
drdev
67c5dedd5e Prevent game getting stuck if you try to End Turn at a time when you can't pass priority, such as while paying mana cost 2014-09-05 13:46:43 +00:00
drdev
147255108a Fix typo that resulted in 24 Swamps and 0 Forests for Momir Basic
Version bump to 1.5.26.004
2014-09-02 12:21:46 +00:00
drdev
512ca12a70 Version bump to 1.5.26.003 2014-09-01 18:19:26 +00:00
drdev
95fd905c5a Avoid needing to show Commander effect black rectangle in command zone
Make it so when Commander effect needs to be displayed (such as for confirmation dialog for replacement effect), the commander's name and image are used
2014-09-01 18:02:47 +00:00