Commit Graph

944 Commits

Author SHA1 Message Date
drdev
6242c33c6a Avoid storing and passing IGuiBase instances everywhere since only one IGuiBase instance will ever exist on a single session 2014-10-06 04:49:03 +00:00
drdev
ac23855453 Version bump to 1.5.29.002 2014-10-04 09:56:24 +00:00
drdev
e0d5115b57 Significantly improve performance of event handling and input processing 2014-10-04 09:50:18 +00:00
drdev
6e5829aaa3 Fix direction of tab swipe 2014-10-04 06:38:22 +00:00
drdev
20990440bb Version bump to 1.5.29.001 2014-10-03 19:41:37 +00:00
drdev
102062fb13 Fix alignment of tab icons for non-compact mode 2014-10-03 19:28:48 +00:00
drdev
be5086e7f4 Make zooming in ItemManager image view easier 2014-10-03 19:26:05 +00:00
drdev
4b9aa2515d Support switching tabs by flinging your finger left or right 2014-10-03 19:22:59 +00:00
drdev
ce043302db Support compact tabs via setting 2014-10-03 19:06:32 +00:00
drdev
5752f3de59 Allow double tap to select card
Disable OK button when second tab selected
2014-10-03 17:13:58 +00:00
drdev
5cad346879 Fix so item selected by default 2014-10-03 16:54:23 +00:00
drdev
76fc77acee Add search field and increase size of dialog 2014-10-03 16:49:22 +00:00
drdev
72dc0437d2 Implement better dialog for searching library in mobile game 2014-10-03 15:47:21 +00:00
drdev
82bf43a519 Split up choose entity between desktop and mobile to allow varying implementations for search and reveal combo dialog 2014-10-03 13:49:14 +00:00
drdev
9f25b55cfb Prevent flickering when multiple dialogs appear in quick succession 2014-10-03 13:25:52 +00:00
drdev
be7a646ba4 Version bump to 1.5.28.015 2014-10-03 07:24:03 +00:00
drdev
80ef6519df Version bump to 1.5.28.014 2014-10-03 06:59:01 +00:00
drdev
0536a9be5a Version bump to 1.5.28.013 2014-10-02 22:45:52 +00:00
drdev
7c53f96328 Prevent stuff getting out of sync 2014-10-02 22:17:54 +00:00
drdev
d2b6a0831d Improve performance of rendering and event handling for Android app 2014-10-02 21:10:50 +00:00
drdev
c6d2a9a6ed Refactor event handling system to be much faster and more reliable 2014-10-02 10:31:37 +00:00
drdev
a870825b7a Version bump to 1.5.28.012 2014-10-01 20:39:45 +00:00
drdev
98951a9e2b Prevent tapped card remaining tapped in graveyard 2014-10-01 19:08:45 +00:00
drdev
3bd35d225c Prevent incorrectly preventing certain information being correct when first opening match screen 2014-10-01 17:12:35 +00:00
drdev
4978e34262 Commit large scale CardView refactoring to support head-to-head better, handle hidden and face down cards better, and reduce flickering of P/T and other attributes 2014-10-01 14:15:25 +00:00
drdev
a7c2931ff9 Version bump to 1.5.28.011 2014-09-30 19:21:20 +00:00
drdev
f815c6d058 For now, prevent using player specific menu when that player doesn't have priority 2014-09-30 19:18:43 +00:00
drdev
89fd88ad1d Allow all overlays to face top human player if needed
Allow top human player to concede
2014-09-30 18:23:42 +00:00
drdev
f8c2af1ad3 Make player menus appear in the correct place 2014-09-30 18:10:30 +00:00
drdev
5eaa5733df Fix so player specific menu can be tapped to close 2014-09-30 08:37:38 +00:00
drdev
f62c5d0343 Fix so player specific menus appear in correct location 2014-09-30 08:34:18 +00:00
drdev
3c3c488c48 Simplify code 2014-09-30 08:21:22 +00:00
drdev
989c6f0ffb Add Hot Seat Mode setting for mobile game
Prevent crash when rendering card without display area set yet
2014-09-30 08:19:55 +00:00
drdev
8fb607c92d Allow stack items to appear rotated 90 degrees 2014-09-30 08:11:10 +00:00
drdev
3001429536 Fix so clipping works properly against objects rotated 90 degrees 2014-09-29 21:40:22 +00:00
drdev
a82123bb95 Fix so rotated 90 components can capture input 2014-09-29 21:33:07 +00:00
drdev
167c2befb0 Support 90 degree rotation so match menu can appear on right side of screen 2014-09-29 20:45:11 +00:00
drdev
85bcd08eab Tweak how 2nd human opponent displayed so its more of a mirroring effect than pure rotation 2014-09-29 18:49:07 +00:00
drdev
8583b45b81 Version bump to 1.5.28.010 2014-09-28 19:42:58 +00:00
drdev
962ea5c452 Fix so targets for subabilities of stack items are accounted for with target arrows 2014-09-28 17:36:14 +00:00
drdev
56e2e63379 Prevent P/T being hidden for tapped cards in a stack 2014-09-28 16:02:20 +00:00
drdev
8209e80b03 Support showing special symbols used by charms 2014-09-28 15:49:41 +00:00
elcnesh
e44b4b3cbc Multiple fixes.
- Make determination of card viewing permissions much faster;
- A general fix related to choosing a fixed amount of options from a list;
- Improve display of card's names;
- Reduce card flickering when changing phases.
2014-09-28 15:43:34 +00:00
drdev
e19c0ba694 Version bump to 1.5.28.009 2014-09-28 15:06:00 +00:00
drdev
024d832bce Add support for displaying formatted timestamp for earned achievements 2014-09-28 10:06:10 +00:00
drdev
e90b347692 Version bump to 1.5.28.008 2014-09-27 22:38:17 +00:00
drdev
2921bc6a9f Fix so blocking arrow appears immediately upon declaring blockers 2014-09-27 22:27:14 +00:00
drdev
04229ba711 Fix so Always Yes and Always No options appear for optional triggered abilities 2014-09-27 22:12:49 +00:00
drdev
40802d126b Small rendering optimization 2014-09-27 22:02:01 +00:00
drdev
c3871c1d82 Fix issue where earned achievements weren't being saved for mobile game 2014-09-27 20:57:56 +00:00