drdev
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15f61402ba
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Go back to re-using game thread to avoid creating too many threads
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2014-09-27 20:51:33 +00:00 |
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drdev
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32ef0a898a
|
Allow quick tapping to perform consecutive double tap actions
Prevent long press action being handled a bit after finger is released due to lag
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2014-09-26 20:00:17 +00:00 |
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drdev
|
9cdeceaabd
|
Prevent long press causing achievement to not be selected
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2014-09-26 19:22:45 +00:00 |
|
drdev
|
fc00dfa8af
|
Turn on continuous rendering to improve responsiveness
|
2014-09-26 19:20:52 +00:00 |
|
drdev
|
de5b026c4e
|
Version bump to 1.5.28.007
|
2014-09-26 10:49:40 +00:00 |
|
drdev
|
f4829869c9
|
Remove attack traces
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2014-09-26 10:47:54 +00:00 |
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drdev
|
88cd6b0ba1
|
Fix so attack and defend icons appear
|
2014-09-26 10:44:08 +00:00 |
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drdev
|
1cc9056b7b
|
Optimize card rendering behind other cards
Fix issue with achievement tooltip not appearing at times
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2014-09-26 10:32:09 +00:00 |
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drdev
|
56908b9516
|
Add requestRendering calls to aid in performance
|
2014-09-25 18:15:38 +00:00 |
|
drdev
|
a2030f7db6
|
Use separate background threads for certain actions instead of re-using game thread
|
2014-09-25 17:55:07 +00:00 |
|
drdev
|
bde531ad50
|
Remove render traces
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2014-09-25 17:31:59 +00:00 |
|
drdev
|
74f088bf58
|
Add support for printing trace information
|
2014-09-25 17:22:23 +00:00 |
|
drdev
|
51ed1f758b
|
Version bump to 1.5.28.006
|
2014-09-25 16:06:02 +00:00 |
|
drdev
|
7fd3b39765
|
Temporarily disable human v. human
|
2014-09-25 15:58:21 +00:00 |
|
drdev
|
d29ae9d948
|
Remove press delay to make app feel more responsive
|
2014-09-25 15:55:12 +00:00 |
|
drdev
|
28dfb26329
|
Prevent mana tapping for second human player causing issues
|
2014-09-25 14:04:26 +00:00 |
|
drdev
|
d701242e65
|
Support showing card zoom upside down if second human player is active
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2014-09-25 13:54:50 +00:00 |
|
drdev
|
655e1f7e0f
|
Support rotating top player panel when playing Human v. Human on same device
|
2014-09-25 13:29:51 +00:00 |
|
drdev
|
62ab06b188
|
Support drawing prompt rotated 180 degrees
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2014-09-25 12:52:11 +00:00 |
|
drdev
|
4e2729b4f0
|
Prevent showing menu bar when there are two prompts
|
2014-09-25 11:41:49 +00:00 |
|
drdev
|
1b0346219d
|
Code cleanup
|
2014-09-25 11:37:24 +00:00 |
|
drdev
|
42af632ccf
|
Fix so opponent's hand shown for duration of mindslave turn
|
2014-09-25 11:33:00 +00:00 |
|
drdev
|
b92f67aa7e
|
Change API version back to 19 to see if that helps
Version bump to 1.5.28.005
|
2014-09-24 21:19:38 +00:00 |
|
drdev
|
1af5223b82
|
Fix so ability selection dialog formats text correctly
|
2014-09-24 21:12:52 +00:00 |
|
drdev
|
c9e131a1f0
|
Refactor code to prevent duplication of match code
|
2014-09-24 21:03:49 +00:00 |
|
elcnesh
|
6db5685906
|
Make LocalGameView a bit faster, plus some minor refactoring.
|
2014-09-24 14:16:42 +00:00 |
|
drdev
|
efefedd445
|
Support showing prompt for second human player
|
2014-09-23 13:38:39 +00:00 |
|
drdev
|
1d965da35e
|
Fix so second player's prompt appears and button images don't extend outside their bounds
|
2014-09-23 11:52:50 +00:00 |
|
drdev
|
6a5cd5f39f
|
Start refactoring to make Human v. Human support better
|
2014-09-23 11:22:36 +00:00 |
|
drdev
|
86ecc75dbe
|
Support showing card associated with achievement using double click or middle/long press
|
2014-09-22 15:31:09 +00:00 |
|
drdev
|
9ea8d84ee8
|
Refactor achievements so they're not packaged with the game
|
2014-09-22 14:11:43 +00:00 |
|
elcnesh
|
99626fc9b7
|
Add new dev mode option to menus, and remove a superfluous synchronized() call.
|
2014-09-22 13:12:55 +00:00 |
|
drdev
|
b5aa3b429e
|
Commit first set of alternate win achievements
|
2014-09-21 15:22:59 +00:00 |
|
drdev
|
4696b5ccbc
|
Make stack wider (particularly on tablets) to prevent it wrapping as much
|
2014-09-21 13:46:25 +00:00 |
|
drdev
|
ef25938d8e
|
Clarify comment
|
2014-09-21 05:23:33 +00:00 |
|
drdev
|
d98a617592
|
Use height ratio for scaling instead of the min of width and height ratios
|
2014-09-21 05:21:57 +00:00 |
|
drdev
|
9663105622
|
Tweak scaling logic so Android app looks better on tablets and so there's only 1 scaling function instead of 4
Version bump to 1.5.28.004
|
2014-09-21 03:49:57 +00:00 |
|
drdev
|
829d0f82e9
|
Fix GUI refactoring issue that was preventing Android app from working on mobile devices
|
2014-09-21 02:14:49 +00:00 |
|
drdev
|
591b59df05
|
Make it easier to show a scaled version of the mobile dev app
|
2014-09-20 12:37:12 +00:00 |
|
drdev
|
96ca7d1df8
|
Version bump to 1.5.28.003
|
2014-09-19 22:09:05 +00:00 |
|
drdev
|
4cb64a18aa
|
Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game
|
2014-09-19 21:45:24 +00:00 |
|
drdev
|
1d092bf821
|
PLuralize certain dev mode actions
|
2014-09-19 20:54:35 +00:00 |
|
drdev
|
3b2a992999
|
Make name and order of Dev menu items be consistent
|
2014-09-19 20:47:27 +00:00 |
|
drdev
|
854030e6d4
|
Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels
|
2014-09-19 20:33:49 +00:00 |
|
drdev
|
25b862ef5d
|
Improve Achievement Earned dialog for mobile game
|
2014-09-19 19:50:22 +00:00 |
|
drdev
|
b6222582fa
|
Add support for displaying achievement earned dialog nicer
|
2014-09-18 18:25:59 +00:00 |
|
drdev
|
25842fe5ca
|
Fix so Magic card back doesn't show through for transparent trophy
|
2014-09-18 14:37:59 +00:00 |
|
elcnesh
|
ac4a6049a5
|
- Hopefully reduce the P/T flickering.
- Assign a random negative int to each hidden CardView to prevent awt from crashing.
|
2014-09-18 08:26:42 +00:00 |
|
drdev
|
547b570406
|
Refactor achievements to use new trophy style and offer 4 tiers
|
2014-09-18 05:39:47 +00:00 |
|
drdev
|
2ab70d64c4
|
Fix selection issue
|
2014-09-17 04:44:24 +00:00 |
|