Add Hot Seat Mode setting for mobile game

Prevent crash when rendering card without display area set yet
This commit is contained in:
drdev
2014-09-30 08:19:55 +00:00
parent 8fb607c92d
commit 989c6f0ffb
4 changed files with 15 additions and 9 deletions

View File

@@ -125,7 +125,7 @@ public class MatchController implements IMatchController {
@Override
public boolean hotSeatMode() {
return false; //TODO: Support toggling hot seat mode
return FModel.getPreferences().getPrefBoolean(FPref.MATCH_HOT_SEAT_MODE);
}
@Override

View File

@@ -332,7 +332,8 @@ public abstract class VCardDisplayArea extends VDisplayArea {
@Override
public void draw(Graphics g) {
if (displayArea.rotateCards180) {
boolean rotate = displayArea != null && displayArea.rotateCards180;
if (rotate) {
float padding = getPadding();
float x = padding;
float y = padding;
@@ -344,7 +345,7 @@ public abstract class VCardDisplayArea extends VDisplayArea {
g.startRotateTransform(x + w / 2, y + h / 2, 180);
}
super.draw(g);
if (displayArea.rotateCards180) {
if (rotate) {
g.endTransform();
}
}

View File

@@ -65,6 +65,10 @@ public class SettingsPage extends TabPage<SettingsScreen> {
"Match Ante Rarity",
"Attempts to make antes the same rarity for all players."),
1);
lstSettings.addItem(new BooleanSetting(FPref.MATCH_HOT_SEAT_MODE,
"Hot Seat Mode",
"When starting a game with 2 human players, use single prompt to control both players."),
1);
lstSettings.addItem(new BooleanSetting(FPref.UI_UPLOAD_DRAFT,
"Upload Draft Picks",
"Sends draft picks to Forge servers for analysis, to improve draft AI."),

View File

@@ -67,21 +67,22 @@ public class ForgePreferences extends PreferencesStore<ForgePreferences.FPref> {
UI_ENABLE_MUSIC ("true"),
UI_ALT_SOUND_SYSTEM ("false"),
UI_CURRENT_AI_PROFILE (AiProfileUtil.AI_PROFILE_RANDOM_MATCH),
UI_CLONE_MODE_SOURCE ("false"), /** */
UI_CLONE_MODE_SOURCE ("false"),
UI_MATCH_IMAGE_VISIBLE ("true"),
UI_THEMED_COMBOBOX ("true"), // Now applies to all theme settings, not just Combo.
UI_THEMED_COMBOBOX ("true"), // Now applies to all theme settings, not just Combo.
UI_LOCK_TITLE_BAR ("false"),
UI_HIDE_GAME_TABS ("false"), // Visibility of tabs in match screen.
UI_HIDE_GAME_TABS ("false"), // Visibility of tabs in match screen.
UI_CLOSE_ACTION ("NONE"),
UI_MANA_LOST_PROMPT ("false"), // Prompt on losing mana when passing priority
UI_MANA_LOST_PROMPT ("false"), // Prompt on losing mana when passing priority
UI_FOR_TOUCHSCREN("false"),
UI_VIBRATE_ON_LIFE_LOSS("true"),
UI_VIBRATE_ON_LONG_PRESS("true"),
UI_LANGUAGE("en-US"),
UI_LANGUAGE("en-US"),
MATCH_HOT_SEAT_MODE("false"), //this only applies to mobile game
MATCHPREF_PROMPT_FREE_BLOCKS("false"),
SUBMENU_CURRENTMENU ("CONSTRUCTED"),