Support zooming trophy case

This commit is contained in:
drdev
2014-09-15 02:16:38 +00:00
parent b989f59ac7
commit 1e36dffb14

View File

@@ -18,6 +18,7 @@ import forge.util.Utils;
public class AchievementsPage extends TabPage<SettingsScreen> {
private static final float PADDING = Utils.scaleMin(5);
private static final int MIN_SHELVES = 4;
private static final int TROPHIES_PER_SHELVE = 4;
private final FComboBox<AchievementCollection> cbCollections = add(new FComboBox<AchievementCollection>());
@@ -52,32 +53,54 @@ public class AchievementsPage extends TabPage<SettingsScreen> {
private void setAchievements(AchievementCollection achievements0) {
trophyCase.achievements = achievements0;
trophyCase.shelfCount = achievements0.getCount() % TROPHIES_PER_SHELVE;
trophyCase.shelfCount = Math.max(achievements0.getCount() % TROPHIES_PER_SHELVE, MIN_SHELVES);
trophyCase.revalidate();
}
private static class TrophyCase extends FScrollPane {
private static final FSkinFont FONT = FSkinFont.get(12);
private static final FSkinFont SUB_FONT = FSkinFont.get(10);
private static final Color FORE_COLOR = new Color(239f / 255f, 220f / 255f, 144f / 255f, 1f);
private AchievementCollection achievements;
private int shelfCount;
private float extraWidth = 0;
@Override
protected ScrollBounds layoutAndGetScrollBounds(float visibleWidth, float visibleHeight) {
float scrollWidth = visibleWidth;
float scrollWidth = visibleWidth + extraWidth;
float scale = scrollWidth / FSkinTexture.BG_TROPHY_CASE_TOP.getWidth();
float scrollHeight = (FSkinTexture.BG_TROPHY_CASE_TOP.getHeight() +
shelfCount * FSkinTexture.BG_TROPHY_CASE_SHELF.getHeight()) * scale;
while (scrollHeight < visibleHeight) {
scrollHeight += FSkinTexture.BG_TROPHY_CASE_SHELF.getHeight() * scale;
}
return new ScrollBounds(scrollWidth, scrollHeight);
}
@Override
public boolean zoom(float x, float y, float amount) {
float oldScrollLeft = getScrollLeft();
float oldScrollTop = getScrollTop();
float oldScrollWidth = getScrollWidth();
float oldScrollHeight = getScrollHeight();
x += oldScrollLeft;
y += oldScrollTop;
float zoom = oldScrollWidth / getWidth();
extraWidth += amount * zoom; //scale amount by current zoom
if (extraWidth < 0) {
extraWidth = 0;
}
revalidate(); //apply change in height to all scroll panes
//adjust scroll positions to keep x, y in the same spot
float newScrollWidth = getScrollWidth();
float xAfter = x * newScrollWidth / oldScrollWidth;
setScrollLeft(oldScrollLeft + xAfter - x);
float newScrollHeight = getScrollHeight();
float yAfter = y * newScrollHeight / oldScrollHeight;
setScrollTop(oldScrollTop + yAfter - y);
return true;
}
@Override
protected void drawBackground(Graphics g) {
float x = -getScrollLeft();
@@ -94,6 +117,11 @@ public class AchievementsPage extends TabPage<SettingsScreen> {
float plateWidth = FSkinImage.TROPHY_PLATE.getWidth() * plateScale;
float plateHeight = FSkinImage.TROPHY_PLATE.getHeight() * plateScale;
float titleHeight = plateHeight * 0.55f;
float subTitleHeight = plateHeight * 0.35f;
FSkinFont titleFont = FSkinFont.forHeight(titleHeight);
FSkinFont subTitleFont = FSkinFont.forHeight(subTitleHeight);
float plateY = y + topHeight + shelfHeight - plateHeight;
float trophyStartY = y + topHeight + (shelfHeight - trophyHeight - 12 * scale) / 2;
float plateOffset = (trophyWidth - plateWidth) / 2;
@@ -143,11 +171,11 @@ public class AchievementsPage extends TabPage<SettingsScreen> {
}
g.drawImage(FSkinImage.TROPHY_PLATE, x + plateOffset, plateY, plateWidth, plateHeight);
g.drawText(achievement.getDisplayName(), FONT, FORE_COLOR, x + plateOffset + plateWidth * 0.075f, plateY + plateHeight * 0.05f, plateWidth * 0.85f, plateHeight * 0.55f, false, HAlignment.CENTER, true);
g.drawText(achievement.getDisplayName(), titleFont, FORE_COLOR, x + plateOffset + plateWidth * 0.075f, plateY + plateHeight * 0.05f, plateWidth * 0.85f, titleHeight, false, HAlignment.CENTER, true);
String subTitle = achievement.getSubTitle();
if (subTitle != null) {
g.drawText(subTitle, SUB_FONT, FORE_COLOR, x + plateOffset + plateWidth * 0.075f, plateY + plateHeight * 0.6f, plateWidth * 0.85f, plateHeight * 0.35f, false, HAlignment.CENTER, true);
g.drawText(subTitle, subTitleFont, FORE_COLOR, x + plateOffset + plateWidth * 0.075f, plateY + plateHeight * 0.6f, plateWidth * 0.85f, subTitleHeight, false, HAlignment.CENTER, true);
}
}