Commit Graph

6640 Commits

Author SHA1 Message Date
Sloth
6c42ce0a4d - Added RegeneratedThisTurn to xCount. 2011-11-08 11:20:18 +00:00
Sloth
b8a73f8ac6 - Added an optional "Sacrifice" parameter to AF Destroy.
- Added Shape Anew.
2011-11-07 17:33:03 +00:00
Sloth
f0cfa7fb69 - Added an optional "Shuffle" parameter to AF DigUntil and fixed Polymorph. 2011-11-07 17:21:49 +00:00
Hellfish
a7c1b7c83e *Changed DFC rarity distribution. 2011-11-07 09:36:55 +00:00
slapshot5
e740359485 revert Sarkhan the Mad conversion to script 2011-11-07 04:17:04 +00:00
slapshot5
57175638ca add Delver of Secrets (from Innistrad) 2011-11-07 03:35:36 +00:00
Sol
31ccb888b1 Fixing Credits generated by Estates 2011-11-07 01:09:30 +00:00
Hellfish
67080de91c *Removed debug output. 2011-11-06 19:28:34 +00:00
slapshot5
3a2e694067 add the ability to Discard a Defined card. 2011-11-06 17:18:46 +00:00
Sloth
d108c89440 - Delayed Triggers will now be cleared at the start of a game. 2011-11-06 17:07:22 +00:00
Hellfish
2f48d35cc9 *Fixed LQ Set Pictures download 2011-11-06 12:10:10 +00:00
slapshot5
eafd46f20b more Java cleanups 2011-11-06 06:45:48 +00:00
slapshot5
eac20af739 little Java cleanups 2011-11-06 06:44:11 +00:00
slapshot5
e1dd752a1e convert Sarkhan the Mad to script 2011-11-06 06:43:35 +00:00
slapshot5
0bb5b9fe2d add an AF_EachDamage (it's a little different than others to get your head around, since it loops over source as well as targets. It's not completely generalized, but works for the cards that currently use it.) 2011-11-06 06:43:13 +00:00
slapshot5
a7641c81ee little java cleanups 2011-11-05 23:02:19 +00:00
Sol
650e8605a2 Temporary fix to Index out of Range Exception in doAssault() 2011-11-05 20:57:15 +00:00
jeffwadsworth
4ee76fbb86 - Converted Jace the Mind Sculptor to script. 2011-11-05 16:47:17 +00:00
Maxmtg
0eedb61033 Download set lq pictures fixed for 2-faced 2011-11-05 15:49:34 +00:00
Sloth
a24dc019b3 - Improved the Attack AI deciding to assault (especially with poison involved). 2011-11-05 14:31:31 +00:00
Hellfish
cc2ea3cd3f *Fixed an issue with AF_CopyPermanent vs DFC cards. 2011-11-05 14:15:14 +00:00
Hellfish
c58bd7c2ab *Fixed Convoke card text.
*Fixed Siege Wurm not having Trample.
2011-11-05 13:52:58 +00:00
Hellfish
3e4f405fb3 *Added Convoke for the human only. (AI will always pay full cost currently.)
*Converted Sprout Swarm to script and completed it.
*Added
	Autochthon Wurm
	Conclave Equenaut
	Conclave Phalanx
	Conclave's Blessing
	Devouring Light
	Gather Courage
	Guardian of Vitu-Ghazi
	Hour of Reckoning
	Kavu Primarch
	Overwhelm
	Root-Kin Ally
	Scatter the Seeds
	Siege Wurm
	Sundering Vitae
2011-11-05 13:32:31 +00:00
Sloth
8981073cd3 - Two improvements for the AI of AF Pump Curse:
- The AI will recognize duplicate HIDDEN keywords.
 - The AI will no longer give "HIDDEN CARDNAME attacks each turn if able." during his own turn.
2011-11-05 09:09:40 +00:00
Sloth
5a38a19f8d - Added Phase requirements to static abilities.
- Added Hand to Hand.
2011-11-05 08:45:10 +00:00
Sloth
2ecfbffda6 - Added the option "NonMana" to StAb CantBeActivated.
- Converted Pithing Needle to script.
2011-11-05 07:39:33 +00:00
slapshot5
9888cdae56 cleanup some minor Java things 2011-11-05 05:11:26 +00:00
slapshot5
1e9926de67 convert Tezzeret the Seeker to script 2011-11-05 04:37:38 +00:00
slapshot5
b249450ac3 generalize power, toughness, and cmc hasProperty variable counting (Thanks to slowe I believe). 2011-11-05 04:36:55 +00:00
Doublestrike
84e90c0f98 Checkstyle updates on FSkin. 2011-11-05 01:10:45 +00:00
Maxmtg
05e8092216 Fixed doublefaced cards - no CardPrinted would exist for the second face/part 2011-11-04 20:26:04 +00:00
Sloth
3012abce02 - Added Exclusion Ritual. 2011-11-04 20:17:35 +00:00
Sloth
6af745c016 - The AI will now also use spells and abilities from external zones in Main1 (enables unearth).
- The AI will now cast creature spells in Main1 if an ability or spell that can give it haste is available.
2011-11-04 19:16:15 +00:00
Doublestrike
7a62c0cdbc - Updated FSkin with comments and finished TODOs.
- Simplified color palette for skins
- Added support for alpha channel in skin colors
- Updated files affected by color palette change
2011-11-04 12:56:39 +00:00
Hellfish
874ccfda0a *Removing accidentally committed Convoke skeleton. 2011-11-04 11:45:52 +00:00
Sloth
f158995bae - Added a default player to getDefendingPlayer (the player whose turn it is not), if the variable has not been set. 2011-11-04 11:22:02 +00:00
Sloth
5abb423083 - Added a default player to getAttackingPlayer (the player whose turn it is), if the variable has not been set. 2011-11-04 11:09:44 +00:00
Hellfish
8797dbd8b2 *Fixed putting cards in alternate states into the library (Grasp of Phantasms on an Ironfang for example) 2011-11-04 10:58:06 +00:00
Sloth
54824f8a18 - Added Golem-Skin Gauntlets. 2011-11-03 20:32:33 +00:00
Sloth
7f79149c81 - Added Miracle Worker. 2011-11-03 18:55:57 +00:00
Sloth
ae9f7ec664 - Added the property "AttachedTo XXX" to hasProperty.
- Added Savaen Elves.
2011-11-03 18:49:59 +00:00
jendave
6d7664d677 Hide old deck generators from New Game gui 2011-11-03 17:22:32 +00:00
jendave
e2d2d3ce36 fix hashcodes 2011-11-03 17:08:26 +00:00
Sloth
d1618d5880 - Fixed a possible NPE in isCardInZone. 2011-11-03 16:24:57 +00:00
jendave
3c8225b18c a few more cleanups 2011-11-03 16:24:31 +00:00
jendave
1a651d0217 changed Constants and NewConstants from Interfaces to static classes. 2011-11-03 16:16:33 +00:00
jendave
a4fa8af201 checkstyle fixes 2011-11-03 14:48:05 +00:00
slapshot5
aa589393aa convert Do or Die to script 2011-11-03 13:04:19 +00:00
slapshot5
a926c65c17 add an AF for "Separate cards into two piles". It has params for:
-Separator
-Chooser
-Target/Defined Player
-ValidCards
-ChosenPile (gives the a DB$ XXXX), and it performs that ability on the Chosen Pile (Like SacrificeAll)

It likely can't handle all cards with things like this yet, but should be easy to build on.
2011-11-03 12:52:34 +00:00
Sloth
3e1f8d9f1f - Turned the ability of Quagnoth into a proper triggered ability. 2011-11-03 07:44:49 +00:00