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- Added Phase requirements to static abilities.
- Added Hand to Hand.
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1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -3620,6 +3620,7 @@ res/cardsfolder/h/hand_of_emrakul.txt svneol=native#text/plain
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res/cardsfolder/h/hand_of_honor.txt svneol=native#text/plain
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res/cardsfolder/h/hand_of_justice.txt svneol=native#text/plain
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res/cardsfolder/h/hand_of_the_praetors.txt svneol=native#text/plain
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res/cardsfolder/h/hand_to_hand.txt -text
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res/cardsfolder/h/hanna_ships_navigator.txt svneol=native#text/plain
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res/cardsfolder/h/hannas_custody.txt svneol=native#text/plain
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res/cardsfolder/h/hanweir_watchkeep_bane_of_hanweir.txt -text
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12
res/cardsfolder/h/hand_to_hand.txt
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12
res/cardsfolder/h/hand_to_hand.txt
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@@ -0,0 +1,12 @@
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Name:Hand to Hand
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ManaCost:2 R
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Types:Enchantment
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Text:no text
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S:Mode$ CantBeCast | ValidCard$ Instant | Phases$ BeginCombat->EndCombat | Description$ During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
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S:Mode$ CantBeActivated | ValidCard$ Card| Phases$ BeginCombat->EndCombat | NonMana$ True
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SVar:RemRandomDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/hand_to_hand.jpg
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SetInfo:TMP|Rare|http://magiccards.info/scans/en/tp/180.jpg
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Oracle:During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
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End
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@@ -327,33 +327,51 @@ public class StaticAbility {
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Zone effectZone = Zone.Battlefield; // default
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if (this.mapParams.containsKey("EffectZone")) {
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if (mapParams.containsKey("EffectZone")) {
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effectZone = Zone.smartValueOf(this.mapParams.get("EffectZone"));
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}
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if ((effectZone != null) && (!this.hostCard.isInZone(effectZone) || this.hostCard.isPhasedOut())) {
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if ((effectZone != null) && (!hostCard.isInZone(effectZone) || hostCard.isPhasedOut())) {
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return false;
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}
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if (this.mapParams.containsKey("Threshold") && !controller.hasThreshold()) {
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if (mapParams.containsKey("Threshold") && !controller.hasThreshold()) {
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return false;
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}
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if (this.mapParams.containsKey("Hellbent") && !controller.hasHellbent()) {
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if (mapParams.containsKey("Hellbent") && !controller.hasHellbent()) {
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return false;
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}
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if (this.mapParams.containsKey("Metalcraft") && !controller.hasMetalcraft()) {
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if (mapParams.containsKey("Metalcraft") && !controller.hasMetalcraft()) {
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return false;
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}
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if (this.mapParams.containsKey("PlayerTurn") && !AllZone.getPhase().isPlayerTurn(controller)) {
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if (mapParams.containsKey("PlayerTurn") && !AllZone.getPhase().isPlayerTurn(controller)) {
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return false;
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}
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if (this.mapParams.containsKey("OpponentTurn") && !AllZone.getPhase().isPlayerTurn(controller.getOpponent())) {
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if (mapParams.containsKey("OpponentTurn") && !AllZone.getPhase().isPlayerTurn(controller.getOpponent())) {
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return false;
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}
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if (mapParams.containsKey("Phases")) {
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String phases = mapParams.get("Phases");
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if (phases.contains("->")) {
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// If phases lists a Range, split and Build Activate String
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// Combat_Begin->Combat_End (During Combat)
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// Draw-> (After Upkeep)
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// Upkeep->Combat_Begin (Before Declare Attackers)
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final String[] split = phases.split("->", 2);
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phases = AllZone.getPhase().buildActivateString(split[0], split[1]);
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}
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if (!phases.contains(AllZone.getPhase().getPhase())) {
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return false;
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}
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}
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if (this.mapParams.containsKey("TopCardOfLibraryIs")) {
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final Card topCard = controller.getCardsIn(Zone.Library).get(0);
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