RumbleBBU
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9e1585f1b7
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Added a dialog to allow defining custom quest formats.
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2012-10-18 10:29:00 +00:00 |
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Maxmtg
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b091787ffc
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last turn passed to GameOutcome
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2012-10-18 08:27:45 +00:00 |
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Maxmtg
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50620c07e2
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Removed hardcoded players
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2012-10-18 08:20:29 +00:00 |
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Doublestrike
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7beb043d20
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Freed hordes of testers who were previously stuck inside the quest bazaar, unable to find an exit. A hellish scenario.
Time for a break.
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2012-10-18 08:00:14 +00:00 |
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Doublestrike
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de7d82cd3e
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Quest Duels and Challenges aesthetic update is complete.
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2012-10-18 07:49:07 +00:00 |
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Sloth
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e4c209b37b
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- Added Measure of Wickedness by swordshine.
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2012-10-18 07:47:04 +00:00 |
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Sloth
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6b283cfa38
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- Added Tyrannize by swordshine (with custom AI code).
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2012-10-18 07:41:41 +00:00 |
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Sloth
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b8637f30b2
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- Added Shifting Borders by swordshine.
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2012-10-18 07:33:31 +00:00 |
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Sloth
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a60579e4a8
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- Added Aura Finesse by swordshine.
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2012-10-18 05:56:45 +00:00 |
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Doublestrike
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8e16990260
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Scaled down font size in home menu panel.
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2012-10-18 01:02:39 +00:00 |
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Sol
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390412a08b
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- Clear remembered in Galepowder Mage after returning the flickerd creature
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2012-10-18 00:06:30 +00:00 |
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Sloth
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3c76bdd12e
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- Fixed Frostling.
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2012-10-17 19:52:25 +00:00 |
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RumbleBBU
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bb2679b0df
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Fixed a problem with spell shop booster generation in limited quest mode.
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2012-10-17 17:12:55 +00:00 |
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Sloth
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b616f47e2e
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- Added Monomania.
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2012-10-17 16:29:05 +00:00 |
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Sloth
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3e563a67fd
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- Persist and Undying now use addSimultaneousStackEntry.
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2012-10-17 13:22:48 +00:00 |
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Sloth
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ef5efa52cc
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- Added Detainment Spell, Kjeldoran Pride and Stasis Cell by swordshine.
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2012-10-17 13:13:05 +00:00 |
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Sloth
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16dfb95a16
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- Spells cast with Isochron Scepter can now be kicked (and buybacked, etc.).
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2012-10-17 13:08:33 +00:00 |
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Doublestrike
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6653e937b7
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Scaled down logo in home menu to better match changed menu width.
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2012-10-17 11:28:05 +00:00 |
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Chris
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12576886eb
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-17 11:06:10 +00:00 |
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Doublestrike
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f83625333f
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Checkstyle.
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2012-10-17 07:40:12 +00:00 |
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Doublestrike
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99b58b29fd
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Aesthetic update to quest Duels and Challenges screens 70% finished.
A few architectural changes were necessary also.
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2012-10-17 07:35:05 +00:00 |
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Doublestrike
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3066c19fac
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Sliced 50px off home menu bar.
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2012-10-17 06:00:01 +00:00 |
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Sloth
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bdc7bae025
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- Fixed Terrifying Presence.
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2012-10-17 05:32:23 +00:00 |
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Doublestrike
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50d380fd9c
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Small antialiasing fix to Blue Marble sprite.
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2012-10-17 01:14:26 +00:00 |
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Doublestrike
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8c818a64c6
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Aesthetic update to sealed submenu.
Updated "directions" blurbs in draft submenu.
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2012-10-17 01:04:57 +00:00 |
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Doublestrike
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b1a9e938eb
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Aesthetic update to draft submenu.
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2012-10-17 00:27:13 +00:00 |
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Sloth
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c137c43954
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- Added "Prevent all combat damage that would be dealt to and dealt by CARDNAME." to nonStackingKeywords.
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2012-10-16 21:02:05 +00:00 |
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Sloth
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4413eb8198
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- The three following unless costs can now be combined with other unless costs: CostPayLife, CostDamage and CostPutCounter.
- Added Mundungu by swordshine.
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2012-10-16 20:57:58 +00:00 |
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Sloth
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465c3e9bcc
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- Added Vile Consumption by swordshine.
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2012-10-16 18:22:11 +00:00 |
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Sloth
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a8ee73da2d
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- Fixed Winter Blast.
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2012-10-16 16:19:31 +00:00 |
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Sloth
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b6f15e4dba
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- Fixed Palace Guard and Tidal Control.
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2012-10-16 14:38:33 +00:00 |
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Chris
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19bd488678
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- Added a fluff piece to the changes.txt file.
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2012-10-16 14:18:04 +00:00 |
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RumbleBBU
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93e676e2b1
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Fixed a silly brain-fart in my previous commit.
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2012-10-16 11:22:03 +00:00 |
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Chris
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b6afa9404b
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-16 10:52:19 +00:00 |
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RumbleBBU
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ab4dc7d086
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Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format.
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2012-10-16 08:51:54 +00:00 |
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Sol
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26585ba21b
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- Sealed and Draft now funnel through meetsGameTypeRequirements
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2012-10-16 02:22:07 +00:00 |
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Doublestrike
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83f81a0694
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Temp fix for vertical sizing (small screens) home menu problem.
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2012-10-16 01:26:49 +00:00 |
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Doublestrike
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be876e3176
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Further home menu aesthetic improvements:
- Removed "utilities" menu
- Added "exit forge" and "deck editor" buttons directly to menu panel
- Restored functionality to exit forge button
- Removed forge.gui.home.utilities package
- Removed deprecated VMainMenu.
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2012-10-16 01:21:45 +00:00 |
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Sloth
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0e23eabbe1
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- Fixed possibility of getting stuck with Sea Drake and only one land.
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2012-10-15 20:24:50 +00:00 |
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Sloth
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0caa64211f
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- Fixed Extra Arms.
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2012-10-15 20:14:12 +00:00 |
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Sloth
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8a0366f987
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- Added AI support for Tree of Redemption.
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2012-10-15 20:09:37 +00:00 |
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Sloth
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75b7e2fe93
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- Added the quest opponent Tweedledum 2 by Nordos.
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2012-10-15 19:43:59 +00:00 |
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Sloth
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99a282c564
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- Fixed some FindBugs reports.
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2012-10-15 17:20:23 +00:00 |
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Sloth
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cd9ae1d55e
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- Added Flay.
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2012-10-15 14:20:24 +00:00 |
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Sloth
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1f627ef281
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- Added Tsabo's Assassin.
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2012-10-15 14:05:35 +00:00 |
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Sloth
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1f3d293557
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- Added the property "SharesColorWith MostProminentColor".
- Added Barrin's Unmaking.
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2012-10-15 13:28:07 +00:00 |
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Sloth
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952210d5de
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- Unless costs will now also work on subabilities.
- Added Brine Seer by swordshine.
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2012-10-15 11:41:34 +00:00 |
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Chris
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35673a7519
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-15 11:13:07 +00:00 |
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Doublestrike
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94ee7453c3
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- Improved separation of view/control in new home UI code.
- Deprecated VMainMenu class.
- Renamed CMainMenu to CHomeUI.
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2012-10-15 09:06:40 +00:00 |
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Doublestrike
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a08aeb6f81
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Constructed submenu aesthetic update complete.
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2012-10-15 08:42:19 +00:00 |
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