Commit Graph

17828 Commits

Author SHA1 Message Date
RumbleBBU
9e1585f1b7 Added a dialog to allow defining custom quest formats. 2012-10-18 10:29:00 +00:00
Maxmtg
b091787ffc last turn passed to GameOutcome 2012-10-18 08:27:45 +00:00
Maxmtg
50620c07e2 Removed hardcoded players 2012-10-18 08:20:29 +00:00
Doublestrike
7beb043d20 Freed hordes of testers who were previously stuck inside the quest bazaar, unable to find an exit. A hellish scenario.
Time for a break.
2012-10-18 08:00:14 +00:00
Doublestrike
de7d82cd3e Quest Duels and Challenges aesthetic update is complete. 2012-10-18 07:49:07 +00:00
Sloth
e4c209b37b - Added Measure of Wickedness by swordshine. 2012-10-18 07:47:04 +00:00
Sloth
6b283cfa38 - Added Tyrannize by swordshine (with custom AI code). 2012-10-18 07:41:41 +00:00
Sloth
b8637f30b2 - Added Shifting Borders by swordshine. 2012-10-18 07:33:31 +00:00
Sloth
a60579e4a8 - Added Aura Finesse by swordshine. 2012-10-18 05:56:45 +00:00
Doublestrike
8e16990260 Scaled down font size in home menu panel. 2012-10-18 01:02:39 +00:00
Sol
390412a08b - Clear remembered in Galepowder Mage after returning the flickerd creature 2012-10-18 00:06:30 +00:00
Sloth
3c76bdd12e - Fixed Frostling. 2012-10-17 19:52:25 +00:00
RumbleBBU
bb2679b0df Fixed a problem with spell shop booster generation in limited quest mode. 2012-10-17 17:12:55 +00:00
Sloth
b616f47e2e - Added Monomania. 2012-10-17 16:29:05 +00:00
Sloth
3e563a67fd - Persist and Undying now use addSimultaneousStackEntry. 2012-10-17 13:22:48 +00:00
Sloth
ef5efa52cc - Added Detainment Spell, Kjeldoran Pride and Stasis Cell by swordshine. 2012-10-17 13:13:05 +00:00
Sloth
16dfb95a16 - Spells cast with Isochron Scepter can now be kicked (and buybacked, etc.). 2012-10-17 13:08:33 +00:00
Doublestrike
6653e937b7 Scaled down logo in home menu to better match changed menu width. 2012-10-17 11:28:05 +00:00
Chris
12576886eb - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-17 11:06:10 +00:00
Doublestrike
f83625333f Checkstyle. 2012-10-17 07:40:12 +00:00
Doublestrike
99b58b29fd Aesthetic update to quest Duels and Challenges screens 70% finished.
A few architectural changes were necessary also.
2012-10-17 07:35:05 +00:00
Doublestrike
3066c19fac Sliced 50px off home menu bar. 2012-10-17 06:00:01 +00:00
Sloth
bdc7bae025 - Fixed Terrifying Presence. 2012-10-17 05:32:23 +00:00
Doublestrike
50d380fd9c Small antialiasing fix to Blue Marble sprite. 2012-10-17 01:14:26 +00:00
Doublestrike
8c818a64c6 Aesthetic update to sealed submenu.
Updated "directions" blurbs in draft submenu.
2012-10-17 01:04:57 +00:00
Doublestrike
b1a9e938eb Aesthetic update to draft submenu. 2012-10-17 00:27:13 +00:00
Sloth
c137c43954 - Added "Prevent all combat damage that would be dealt to and dealt by CARDNAME." to nonStackingKeywords. 2012-10-16 21:02:05 +00:00
Sloth
4413eb8198 - The three following unless costs can now be combined with other unless costs: CostPayLife, CostDamage and CostPutCounter.
- Added Mundungu by swordshine.
2012-10-16 20:57:58 +00:00
Sloth
465c3e9bcc - Added Vile Consumption by swordshine. 2012-10-16 18:22:11 +00:00
Sloth
a8ee73da2d - Fixed Winter Blast. 2012-10-16 16:19:31 +00:00
Sloth
b6f15e4dba - Fixed Palace Guard and Tidal Control. 2012-10-16 14:38:33 +00:00
Chris
19bd488678 - Added a fluff piece to the changes.txt file. 2012-10-16 14:18:04 +00:00
RumbleBBU
93e676e2b1 Fixed a silly brain-fart in my previous commit. 2012-10-16 11:22:03 +00:00
Chris
b6afa9404b - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-16 10:52:19 +00:00
RumbleBBU
ab4dc7d086 Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format. 2012-10-16 08:51:54 +00:00
Sol
26585ba21b - Sealed and Draft now funnel through meetsGameTypeRequirements 2012-10-16 02:22:07 +00:00
Doublestrike
83f81a0694 Temp fix for vertical sizing (small screens) home menu problem. 2012-10-16 01:26:49 +00:00
Doublestrike
be876e3176 Further home menu aesthetic improvements:
- Removed "utilities" menu
- Added "exit forge" and "deck editor" buttons directly to menu panel
- Restored functionality to exit forge button
- Removed forge.gui.home.utilities package
- Removed deprecated VMainMenu.
2012-10-16 01:21:45 +00:00
Sloth
0e23eabbe1 - Fixed possibility of getting stuck with Sea Drake and only one land. 2012-10-15 20:24:50 +00:00
Sloth
0caa64211f - Fixed Extra Arms. 2012-10-15 20:14:12 +00:00
Sloth
8a0366f987 - Added AI support for Tree of Redemption. 2012-10-15 20:09:37 +00:00
Sloth
75b7e2fe93 - Added the quest opponent Tweedledum 2 by Nordos. 2012-10-15 19:43:59 +00:00
Sloth
99a282c564 - Fixed some FindBugs reports. 2012-10-15 17:20:23 +00:00
Sloth
cd9ae1d55e - Added Flay. 2012-10-15 14:20:24 +00:00
Sloth
1f627ef281 - Added Tsabo's Assassin. 2012-10-15 14:05:35 +00:00
Sloth
1f3d293557 - Added the property "SharesColorWith MostProminentColor".
- Added Barrin's Unmaking.
2012-10-15 13:28:07 +00:00
Sloth
952210d5de - Unless costs will now also work on subabilities.
- Added Brine Seer by swordshine.
2012-10-15 11:41:34 +00:00
Chris
35673a7519 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-15 11:13:07 +00:00
Doublestrike
94ee7453c3 - Improved separation of view/control in new home UI code.
- Deprecated VMainMenu class.
- Renamed CMainMenu to CHomeUI.
2012-10-15 09:06:40 +00:00
Doublestrike
a08aeb6f81 Constructed submenu aesthetic update complete. 2012-10-15 08:42:19 +00:00