Commit Graph

17828 Commits

Author SHA1 Message Date
Chris
71b3eedfaa - CheckStyle. 2012-11-15 13:50:19 +00:00
Chris
2da8b2850c - CheckStyle. 2012-11-15 13:49:31 +00:00
Chris
0901b25c57 - CheckStyle. 2012-11-15 13:48:52 +00:00
Chris
063c246d06 - CheckStyle. 2012-11-15 13:48:02 +00:00
Chris
6000a384f5 - CheckStyle. 2012-11-15 13:46:49 +00:00
Chris
ce9207e536 - CheckStyle. 2012-11-15 13:44:32 +00:00
Chris
03e07ca5c2 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-11-15 11:42:12 +00:00
Agetian
d15a6d8071 - Sound System: added a previously missed link for the non-combat damage life loss sound. 2012-11-15 09:17:51 +00:00
RumbleBBU
31cd170ff9 Typo fixes to the QuestData submenu. 2012-11-15 07:42:24 +00:00
Agetian
aeeff660e2 - Code simplification (related to "spend only <color> mana on X"). 2012-11-15 07:05:58 +00:00
RumbleBBU
b8a518670e Unlocking sets is less expensive now (but still fairly expensive). 2012-11-15 06:56:55 +00:00
Sloth
c154b872dc - GlobalRuleChange enum now has an associated text. 2012-11-14 21:37:58 +00:00
Agetian
38dfe16017 - Added Consume Spirit. 2012-11-14 19:05:44 +00:00
Sloth
8ae3d419bc - Added the global rule change: "No more than one creature can attack each turn.", "No more than one creature can attack each combat." and "No more than one creature can block each combat.". 2012-11-14 18:56:50 +00:00
Agetian
09f9f7daf1 - Fixed a bug in the "Spend only <color> mana on X" routine that disabled the confirmation button if the wrong type of land was clicked, even if some mana of correct color was already paid before. 2012-11-14 18:56:48 +00:00
Agetian
b9fe5feece - Fixed a bug in the "Spend only <color> mana on X" routine that allowed any mana to be spent after the first tapped land. 2012-11-14 18:33:22 +00:00
Sloth
814ed7efd8 - GlobalRuleChanges is now stored as EnumSet. 2012-11-14 18:28:22 +00:00
Chris
13c441cfd9 - CheckStyle. 2012-11-14 17:16:38 +00:00
Chris
b930d7dd66 - CheckStyle. 2012-11-14 17:15:48 +00:00
Chris
d0dadca291 - CheckStyle. 2012-11-14 17:15:03 +00:00
Chris
f34c6aa6fb - CheckStyle. 2012-11-14 17:14:12 +00:00
Chris
864bd9539c - CheckStyle. 2012-11-14 17:13:28 +00:00
Chris
0f11a41617 - CheckStyle. 2012-11-14 17:11:42 +00:00
Chris
7a756523f3 - CheckStyle. 2012-11-14 17:09:55 +00:00
Chris
89a8eea913 - CheckStyle. 2012-11-14 17:07:05 +00:00
Agetian
be3dfbfc3d - Initial implementation of "spend only <color> mana when paying X", for the future implementations of Drain Life/Consume Spirit/etc. Currently controlled with SVar:XColor - specify the color of mana to spend on the X cost, e.g. SVar:XColor:B limits the X mana cost to black. Hope it didn't break anything, please test. 2012-11-14 17:06:58 +00:00
Chris
63ab5d3c75 - CheckStyle. 2012-11-14 17:01:41 +00:00
Sloth
c047ccfb2e - Added the global rule change: "Creatures entering the battlefield don't cause abilities to trigger.".
- Converted Torpor Orb to script.
2012-11-14 15:50:42 +00:00
Sloth
d7860d3d45 - Added Predatory Focus. 2012-11-14 12:53:15 +00:00
Sloth
31a5d82ba1 - Fixed Predatory Rampage. 2012-11-14 12:45:50 +00:00
Sloth
2092ab86fd - Added the global rule change: "Players can't cycle cards.".
- Converted Stabilizer to script.
2012-11-14 12:37:05 +00:00
Chris
4bdf8cb7ad - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-11-14 12:35:03 +00:00
Sloth
5e4744fba3 - Added the global rule change: "Mana pools don't empty as steps and phases end.".
- Converted Upwelling to script.
2012-11-14 12:31:29 +00:00
Sloth
199805d183 - Added the global rule change: "The legend rule doesn't apply.".
- Converted Mirror Gallery to script.
2012-11-14 12:23:15 +00:00
moomarc
cb8b3feded - Converted C "...each player's <phase>" cards to more multiplayer-friendly scripts.
- ReplacedOppDomain counting method with ActivePlayerDomain (Only card that used OppDomain was converted)
2012-11-14 11:53:48 +00:00
Sloth
c63902f232 - Added the global rule change: "All damage is dealt as though it's source had wither.".
- Everlasting Torment is now fully scripted.
2012-11-14 11:52:33 +00:00
Sloth
2e048568ca - Added Unstable Footing. 2012-11-14 11:40:40 +00:00
Sloth
db8f3c1467 - Added Flaring Pain. 2012-11-14 11:33:08 +00:00
Sloth
ab68980856 - Added the first global rule change: "Damage can't be prevented.".
- Converted Leyline of Punishment and Everlasting Torment.
2012-11-14 11:25:52 +00:00
moomarc
13aab262fe - Made some scripts multiplayer compatible and other minor tweaks 2012-11-14 11:01:36 +00:00
moomarc
c12c70aeb2 - Small fix to Nameless Race 2012-11-14 06:39:44 +00:00
Agetian
b085117419 - Sound System: Increased the responsiveness of the sound system, should help remedy the skipping or missing sounds. 2012-11-14 05:47:02 +00:00
Agetian
d131402361 - Sound System: A little fix to the counter sounds. Also, adding back some of the changes that seemingly did not go through the last time. 2012-11-14 05:38:09 +00:00
Sol
ef34757e4e - Initial checkin of PermanentCreature AF, a way to organize Creature Spell AIs, with longterm potential of removing SpellPermanent
- Converted Force of Savagery to Script
2012-11-14 03:34:29 +00:00
Sloth
80aa135924 - Conspire is now check on the SA instead of the card. 2012-11-13 21:53:11 +00:00
Maxmtg
bee6a0a3b8 Quest start UI done 2012-11-13 20:41:14 +00:00
Sloth
b36d711d75 - AdditionalCostsPaid will now be cleared when a card hits the graveyard. 2012-11-13 20:32:37 +00:00
Sloth
960eddf543 - Converted Phyrexian Processor to script (by moomarc). 2012-11-13 20:16:29 +00:00
Sloth
bafcee5077 - Added Proteus Machine. 2012-11-13 19:50:56 +00:00
Agetian
f8227efad8 - Sound System: Added to enumeration and implemented support for the AddCounter, Damage, Destroy, Discard, Equip, LifeLoss, ManaBurn, Regen, RemoveCounter, and Sacrifice sound effects. Also, some minor fixes. 2012-11-13 17:53:51 +00:00