Chris
|
71b3eedfaa
|
- CheckStyle.
|
2012-11-15 13:50:19 +00:00 |
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Chris
|
2da8b2850c
|
- CheckStyle.
|
2012-11-15 13:49:31 +00:00 |
|
Chris
|
0901b25c57
|
- CheckStyle.
|
2012-11-15 13:48:52 +00:00 |
|
Chris
|
063c246d06
|
- CheckStyle.
|
2012-11-15 13:48:02 +00:00 |
|
Chris
|
6000a384f5
|
- CheckStyle.
|
2012-11-15 13:46:49 +00:00 |
|
Chris
|
ce9207e536
|
- CheckStyle.
|
2012-11-15 13:44:32 +00:00 |
|
Chris
|
03e07ca5c2
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
2012-11-15 11:42:12 +00:00 |
|
Agetian
|
d15a6d8071
|
- Sound System: added a previously missed link for the non-combat damage life loss sound.
|
2012-11-15 09:17:51 +00:00 |
|
RumbleBBU
|
31cd170ff9
|
Typo fixes to the QuestData submenu.
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2012-11-15 07:42:24 +00:00 |
|
Agetian
|
aeeff660e2
|
- Code simplification (related to "spend only <color> mana on X").
|
2012-11-15 07:05:58 +00:00 |
|
RumbleBBU
|
b8a518670e
|
Unlocking sets is less expensive now (but still fairly expensive).
|
2012-11-15 06:56:55 +00:00 |
|
Sloth
|
c154b872dc
|
- GlobalRuleChange enum now has an associated text.
|
2012-11-14 21:37:58 +00:00 |
|
Agetian
|
38dfe16017
|
- Added Consume Spirit.
|
2012-11-14 19:05:44 +00:00 |
|
Sloth
|
8ae3d419bc
|
- Added the global rule change: "No more than one creature can attack each turn.", "No more than one creature can attack each combat." and "No more than one creature can block each combat.".
|
2012-11-14 18:56:50 +00:00 |
|
Agetian
|
09f9f7daf1
|
- Fixed a bug in the "Spend only <color> mana on X" routine that disabled the confirmation button if the wrong type of land was clicked, even if some mana of correct color was already paid before.
|
2012-11-14 18:56:48 +00:00 |
|
Agetian
|
b9fe5feece
|
- Fixed a bug in the "Spend only <color> mana on X" routine that allowed any mana to be spent after the first tapped land.
|
2012-11-14 18:33:22 +00:00 |
|
Sloth
|
814ed7efd8
|
- GlobalRuleChanges is now stored as EnumSet.
|
2012-11-14 18:28:22 +00:00 |
|
Chris
|
13c441cfd9
|
- CheckStyle.
|
2012-11-14 17:16:38 +00:00 |
|
Chris
|
b930d7dd66
|
- CheckStyle.
|
2012-11-14 17:15:48 +00:00 |
|
Chris
|
d0dadca291
|
- CheckStyle.
|
2012-11-14 17:15:03 +00:00 |
|
Chris
|
f34c6aa6fb
|
- CheckStyle.
|
2012-11-14 17:14:12 +00:00 |
|
Chris
|
864bd9539c
|
- CheckStyle.
|
2012-11-14 17:13:28 +00:00 |
|
Chris
|
0f11a41617
|
- CheckStyle.
|
2012-11-14 17:11:42 +00:00 |
|
Chris
|
7a756523f3
|
- CheckStyle.
|
2012-11-14 17:09:55 +00:00 |
|
Chris
|
89a8eea913
|
- CheckStyle.
|
2012-11-14 17:07:05 +00:00 |
|
Agetian
|
be3dfbfc3d
|
- Initial implementation of "spend only <color> mana when paying X", for the future implementations of Drain Life/Consume Spirit/etc. Currently controlled with SVar:XColor - specify the color of mana to spend on the X cost, e.g. SVar:XColor:B limits the X mana cost to black. Hope it didn't break anything, please test.
|
2012-11-14 17:06:58 +00:00 |
|
Chris
|
63ab5d3c75
|
- CheckStyle.
|
2012-11-14 17:01:41 +00:00 |
|
Sloth
|
c047ccfb2e
|
- Added the global rule change: "Creatures entering the battlefield don't cause abilities to trigger.".
- Converted Torpor Orb to script.
|
2012-11-14 15:50:42 +00:00 |
|
Sloth
|
d7860d3d45
|
- Added Predatory Focus.
|
2012-11-14 12:53:15 +00:00 |
|
Sloth
|
31a5d82ba1
|
- Fixed Predatory Rampage.
|
2012-11-14 12:45:50 +00:00 |
|
Sloth
|
2092ab86fd
|
- Added the global rule change: "Players can't cycle cards.".
- Converted Stabilizer to script.
|
2012-11-14 12:37:05 +00:00 |
|
Chris
|
4bdf8cb7ad
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
2012-11-14 12:35:03 +00:00 |
|
Sloth
|
5e4744fba3
|
- Added the global rule change: "Mana pools don't empty as steps and phases end.".
- Converted Upwelling to script.
|
2012-11-14 12:31:29 +00:00 |
|
Sloth
|
199805d183
|
- Added the global rule change: "The legend rule doesn't apply.".
- Converted Mirror Gallery to script.
|
2012-11-14 12:23:15 +00:00 |
|
moomarc
|
cb8b3feded
|
- Converted C "...each player's <phase>" cards to more multiplayer-friendly scripts.
- ReplacedOppDomain counting method with ActivePlayerDomain (Only card that used OppDomain was converted)
|
2012-11-14 11:53:48 +00:00 |
|
Sloth
|
c63902f232
|
- Added the global rule change: "All damage is dealt as though it's source had wither.".
- Everlasting Torment is now fully scripted.
|
2012-11-14 11:52:33 +00:00 |
|
Sloth
|
2e048568ca
|
- Added Unstable Footing.
|
2012-11-14 11:40:40 +00:00 |
|
Sloth
|
db8f3c1467
|
- Added Flaring Pain.
|
2012-11-14 11:33:08 +00:00 |
|
Sloth
|
ab68980856
|
- Added the first global rule change: "Damage can't be prevented.".
- Converted Leyline of Punishment and Everlasting Torment.
|
2012-11-14 11:25:52 +00:00 |
|
moomarc
|
13aab262fe
|
- Made some scripts multiplayer compatible and other minor tweaks
|
2012-11-14 11:01:36 +00:00 |
|
moomarc
|
c12c70aeb2
|
- Small fix to Nameless Race
|
2012-11-14 06:39:44 +00:00 |
|
Agetian
|
b085117419
|
- Sound System: Increased the responsiveness of the sound system, should help remedy the skipping or missing sounds.
|
2012-11-14 05:47:02 +00:00 |
|
Agetian
|
d131402361
|
- Sound System: A little fix to the counter sounds. Also, adding back some of the changes that seemingly did not go through the last time.
|
2012-11-14 05:38:09 +00:00 |
|
Sol
|
ef34757e4e
|
- Initial checkin of PermanentCreature AF, a way to organize Creature Spell AIs, with longterm potential of removing SpellPermanent
- Converted Force of Savagery to Script
|
2012-11-14 03:34:29 +00:00 |
|
Sloth
|
80aa135924
|
- Conspire is now check on the SA instead of the card.
|
2012-11-13 21:53:11 +00:00 |
|
Maxmtg
|
bee6a0a3b8
|
Quest start UI done
|
2012-11-13 20:41:14 +00:00 |
|
Sloth
|
b36d711d75
|
- AdditionalCostsPaid will now be cleared when a card hits the graveyard.
|
2012-11-13 20:32:37 +00:00 |
|
Sloth
|
960eddf543
|
- Converted Phyrexian Processor to script (by moomarc).
|
2012-11-13 20:16:29 +00:00 |
|
Sloth
|
bafcee5077
|
- Added Proteus Machine.
|
2012-11-13 19:50:56 +00:00 |
|
Agetian
|
f8227efad8
|
- Sound System: Added to enumeration and implemented support for the AddCounter, Damage, Destroy, Discard, Equip, LifeLoss, ManaBurn, Regen, RemoveCounter, and Sacrifice sound effects. Also, some minor fixes.
|
2012-11-13 17:53:51 +00:00 |
|