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- Added the first global rule change: "Damage can't be prevented.".
- Converted Leyline of Punishment and Everlasting Torment.
This commit is contained in:
@@ -1,8 +1,9 @@
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Name:Everlasting Torment
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ManaCost:2 BR
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Types:Enchantment
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Text:Damage can't be prevented. All damage is dealt as though it's source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
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Text:All damage is dealt as though it's source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
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S:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't gain life. | Description$ Players can't gain life.
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S:Mode$ Continuous | GlobalRule$ Damage can't be prevented. | Description$ Damage can't be prevented.
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SVar:RemRandomDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/everlasting_torment.jpg
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@@ -1,8 +1,9 @@
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Name:Leyline of Punishment
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ManaCost:2 R R
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Types:Enchantment
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Text:If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Damage can't be prevented.
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Text:If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
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S:Mode$ Continuous | Affected$ Player | AddKeyword$ You can't gain life. | Description$ Players can't gain life.
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S:Mode$ Continuous | GlobalRule$ Damage can't be prevented. | Description$ Damage can't be prevented.
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SVar:RemRandomDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/leyline_of_punishment.jpg
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@@ -7931,8 +7931,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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public final int staticDamagePrevention(final int damage, final int possiblePrvenetion, final Card source,
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final boolean isCombat) {
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if (Singletons.getModel().getGame().isCardInPlay("Leyline of Punishment")
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|| Singletons.getModel().getGame().isCardInPlay("Everlasting Torment")) {
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if (Singletons.getModel().getGame().getStaticEffects().isNoPrevention()) {
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return damage;
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}
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@@ -7961,8 +7960,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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@Override
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public final int staticDamagePrevention(final int damageIn, final Card source, final boolean isCombat) {
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if (Singletons.getModel().getGame().isCardInPlay("Leyline of Punishment")
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|| Singletons.getModel().getGame().isCardInPlay("Everlasting Torment")) {
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if (Singletons.getModel().getGame().getStaticEffects().isNoPrevention()) {
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return damageIn;
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}
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@@ -8078,8 +8076,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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@Override
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public final int preventDamage(final int damage, final Card source, final boolean isCombat) {
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if (Singletons.getModel().getGame().isCardInPlay("Leyline of Punishment")
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|| Singletons.getModel().getGame().isCardInPlay("Everlasting Torment")
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if (Singletons.getModel().getGame().getStaticEffects().isNoPrevention()
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|| source.hasKeyword("Damage that would be dealt by CARDNAME can't be prevented.")) {
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return damage;
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}
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@@ -45,11 +45,16 @@ public class StaticEffects {
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* staticEffects.
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*/
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private ArrayList<StaticEffect> staticEffects;
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//Global rule changes
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private boolean noPrevention = false;
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/**
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* clearStaticEffect. TODO Write javadoc for this method.
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*/
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public final void clearStaticEffects() {
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noPrevention = false;
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// remove all static effects
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for (int i = 0; i < this.staticEffects.size(); i++) {
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this.removeStaticEffect(this.staticEffects.get(i));
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@@ -59,6 +64,20 @@ public class StaticEffects {
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Singletons.getModel().getGame().getTriggerHandler().cleanUpTemporaryTriggers();
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}
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/**
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* @param noPrevent the noPrevention to set
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*/
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public void setNoPrevention(boolean noPrevent) {
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this.noPrevention = noPrevent;
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}
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/**
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* @return the noPrevention
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*/
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public boolean isNoPrevention() {
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return noPrevention;
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}
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/**
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* addStaticEffect. TODO Write javadoc for this method.
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*
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@@ -28,6 +28,7 @@ import forge.Singletons;
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import forge.CardLists;
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import forge.CardUtil;
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import forge.StaticEffect;
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import forge.StaticEffects;
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import forge.card.abilityfactory.AbilityFactory;
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import forge.card.cardfactory.CardFactoryUtil;
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import forge.card.replacement.ReplacementEffect;
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@@ -89,6 +90,14 @@ public class StaticAbilityContinuous {
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boolean removeCardTypes = false;
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boolean removeSubTypes = false;
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boolean removeCreatureTypes = false;
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//Global rules changes
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if (params.containsKey("GlobalRule")) {
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final StaticEffects effects = Singletons.getModel().getGame().getStaticEffects();
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if (params.get("GlobalRule").equals("Damage can't be prevented.")) {
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effects.setNoPrevention(true);
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}
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}
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if (params.containsKey("SetPower")) {
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setP = params.get("SetPower");
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@@ -603,7 +603,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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@Override
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public final int staticDamagePrevention(final int damage, final Card source, final boolean isCombat) {
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if (game.isCardInPlay("Leyline of Punishment") || game.isCardInPlay("Everlasting Torment")) {
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if (Singletons.getModel().getGame().getStaticEffects().isNoPrevention()) {
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return damage;
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}
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@@ -816,7 +816,7 @@ public abstract class Player extends GameEntity implements Comparable<Player> {
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@Override
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public final int preventDamage(final int damage, final Card source, final boolean isCombat) {
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if (game.isCardInPlay("Leyline of Punishment") || game.isCardInPlay("Everlasting Torment")
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if (Singletons.getModel().getGame().getStaticEffects().isNoPrevention()
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|| source.hasKeyword("Damage that would be dealt by CARDNAME can't be prevented.")) {
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return damage;
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}
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