- Sound System: A little fix to the counter sounds. Also, adding back some of the changes that seemingly did not go through the last time.

This commit is contained in:
Agetian
2012-11-14 05:38:09 +00:00
parent ef34757e4e
commit d131402361
2 changed files with 45 additions and 0 deletions

View File

@@ -1257,6 +1257,12 @@ public class Card extends GameEntity implements Comparable<Card> {
Singletons.getModel().getGame().getTriggerHandler().runTrigger(TriggerType.CounterAdded, runParams);
}
// play the Add Counter sound
if (n > 0) {
Sounds.AddCounter.play();
}
this.updateObservers();
}
@@ -1290,6 +1296,11 @@ public class Card extends GameEntity implements Comparable<Card> {
Singletons.getModel().getGame().getTriggerHandler().runTrigger(TriggerType.CounterAdded, runParams);
}
// play the Add Counter sound
if (n > 0) {
Sounds.AddCounter.play();
}
this.updateObservers();
}
@@ -1360,6 +1371,12 @@ public class Card extends GameEntity implements Comparable<Card> {
}
}
}
// Play the Subtract Counter sound
if (n > 0) {
Sounds.RemoveCounter.play();
}
this.updateObservers();
}
}
@@ -3855,6 +3872,9 @@ public class Card extends GameEntity implements Comparable<Card> {
this.addEquipping(c);
c.addEquippedBy(this);
this.equip();
// Play the Equip sound
Sounds.Equip.play();
}
/**

View File

@@ -1256,6 +1256,9 @@ public class GameAction {
Singletons.getModel().getGame().getAction().moveToGraveyard(c);
}
// Play the Destroy sound
Sounds.Destroy.play();
final ArrayList<String> types = c.getType();
for (final String type : types) {
if (!CardUtil.isAPlaneswalkerType(type)) {
@@ -1298,6 +1301,9 @@ public class GameAction {
for (int i = 0; i < b.size(); i++) {
Singletons.getModel().getGame().getAction().sacrificeDestroy(b.get(i));
}
// Play the Destroy sound
Sounds.Destroy.play();
}
}
} // destroyLegendaryCreatures()
@@ -1325,6 +1331,9 @@ public class GameAction {
}
this.sacrificeDestroy(c);
// Play the Sacrifice sound
Sounds.Sacrifice.play();
// Run triggers
final HashMap<String, Object> runParams = new HashMap<String, Object>();
runParams.put("Card", c);
@@ -1376,6 +1385,8 @@ public class GameAction {
GameAction.this.destroy(crd);
card.setDamage(0);
// Play the Destroy sound
Sounds.Destroy.play();
}
};
@@ -1388,6 +1399,9 @@ public class GameAction {
}
} // totem armor
// Play the Destroy sound
Sounds.Destroy.play();
return this.sacrificeDestroy(c);
}
@@ -1533,6 +1547,10 @@ public class GameAction {
c.tap();
c.addRegeneratedThisTurn();
game.getCombat().removeFromCombat(c);
// Play the Regen sound
Sounds.Regen.play();
return false;
}
@@ -1561,10 +1579,17 @@ public class GameAction {
c.setDamage(0);
this.destroy(crd);
System.out.println("Totem armor destroyed instead of original card");
// Play the Destroy sound
Sounds.Destroy.play();
return false;
}
} // totem armor
// Play the Destroy sound
Sounds.Destroy.play();
return this.sacrificeDestroy(c);
}