Commit Graph

17828 Commits

Author SHA1 Message Date
Sloth
c7388cb876 - Fixed cards with multiple landwalk abilities. 2012-10-09 18:52:50 +00:00
Sloth
df75cfe6d3 - Random deck generation will once again differentiate between human and computer decks. 2012-10-09 18:44:40 +00:00
Doublestrike
e33123fe68 Cleanup: removed savePrefs and loadPrefs methods from model. 2012-10-09 12:06:52 +00:00
Doublestrike
4e9d9124a8 Removed persistent cards on new game start from battlefield and hand. 2012-10-09 11:56:58 +00:00
Doublestrike
e7f04dd77c A wee bit o' checkstyle. 2012-10-09 11:25:10 +00:00
Doublestrike
69ca79e836 Consolidated all home screen deck generation and retrieval lists into forge.deck.DeckgenUtil (only affects Gauntlet mode and Constructed). 2012-10-09 11:12:30 +00:00
Chris
78de0877b3 - Added a fluff piece to the changes.txt file.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-10-09 11:02:36 +00:00
Doublestrike
eaad8a2766 Resolved NPE on "Remove 4" button, if no card in current deck. 2012-10-09 10:55:11 +00:00
Doublestrike
09e71a046f Restored resizing cursor on resizeable panels. 2012-10-09 10:53:01 +00:00
Sloth
70ebfa0887 - Fixed a logic error in chooseLandsToPlay. 2012-10-09 08:52:48 +00:00
Maxmtg
1b6063668d You may edit quest decks now 2012-10-09 08:32:22 +00:00
Sloth
2ab7a6a341 - Fixed Skullbriar, the Walking Grave. 2012-10-09 08:13:44 +00:00
Sloth
bdad7784d9 - Added a GU morph opponent: Jesse James 1. 2012-10-09 07:30:01 +00:00
Doublestrike
8ca08cf78a Gussied up damage assignment dialog. 2012-10-09 07:24:51 +00:00
Sol
51ff31061f - Minor fix for quest saves tooltip 2012-10-09 01:00:28 +00:00
Sol
9c174b3e3e - Temporary fix so QuestController is instantiated when it's first requested, instead of when FModel is, since that's too early 2012-10-08 23:27:45 +00:00
Sloth
7edd2c4948 - Added "SVar:HasCombatEffect:TRUE" to some cards. 2012-10-08 20:48:19 +00:00
Sloth
78ae1b2fe3 - Cleanup. 2012-10-08 20:36:24 +00:00
Maxmtg
a509d612ae QuestController moved to FModel,
AllZone.getPlayersInGame() inlined as gameState.getPlayers
2012-10-08 20:35:54 +00:00
Sloth
d4b7f1d2dd - Converted Soulshift to a macro script. 2012-10-08 20:21:38 +00:00
Maxmtg
d2fe264b3e 20 global calls less (80 to go) 2012-10-08 20:01:23 +00:00
Maxmtg
ad8b784d89 100 warnings remain 2012-10-08 18:57:19 +00:00
Sloth
02541db3f9 - Added the option "DifferentNames" to AF ChangeZone.
- Added Three Dreams.
2012-10-08 18:17:48 +00:00
Sloth
8dfd766d0b - Fixed casting cost of Slum Reaper. 2012-10-08 17:39:48 +00:00
Sloth
b1dc27f8cc - Converted Isochron Scepter and three other cards to use AF Play instead of AF Copy. 2012-10-08 16:28:36 +00:00
Chris
ea394ebc14 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-08 13:25:18 +00:00
ArsenalNut
ed5202340a add a check to ignore .svn directories 2012-10-08 13:11:10 +00:00
Maxmtg
9a26359cc7 - removed NameChanger.java
- removed warnings, 
- remoevd AllZone.getXXXplayer calls
2012-10-08 12:44:16 +00:00
Doublestrike
224484b68e - Bugfix: "Double-click for decklist" crash on random generated decks (colors and themes).
- Further standardized messages and font sizes.
- A little checkstyle.
2012-10-08 12:28:17 +00:00
Chris
f284859639 - Added the recent commit logs to changes.txt. 2012-10-08 12:14:16 +00:00
Doublestrike
aa060f03da Renamed TableModel to less confusing EditorTableModel. 2012-10-08 12:06:23 +00:00
Maxmtg
dd2e082b49 remove warnings, use FileUtil to read text files 2012-10-08 12:05:28 +00:00
Doublestrike
c59d1307d7 Standardizing home screen appearance: Quest submenu (all) 2012-10-08 12:01:35 +00:00
Maxmtg
1d92647dfd 1 call less 2012-10-08 11:52:10 +00:00
Doublestrike
a11aca35ed Standardizing home screen appearance: Gauntlet submenu (all) 2012-10-08 10:56:19 +00:00
Doublestrike
30f408f028 Standardizing home screen appearance: Sanctioned submenu (all) 2012-10-08 10:48:58 +00:00
Doublestrike
941d73f83a SVN difficulties...fixed now. 2012-10-08 09:50:26 +00:00
Doublestrike
d919418d3e Small fix to FButton. 2012-10-08 09:48:21 +00:00
Doublestrike
d73b34543e Small update to FButton. 2012-10-08 09:46:08 +00:00
RumbleBBU
99a739d879 Removed an unnecessary import added automatically by the over-zealous Eclipse. 2012-10-08 08:32:46 +00:00
Sloth
913a9d5264 - Removed chooseTargetAI and related stuff. 2012-10-08 08:10:55 +00:00
Maxmtg
15325346be 30 less global calls for special player 2012-10-08 08:07:25 +00:00
Sloth
8e8b13560d - Fixed devSetupGameState(). 2012-10-08 07:43:49 +00:00
RumbleBBU
6e0fa8627f The challenge rewards now honor the persistent format if enforced. 2012-10-08 07:30:35 +00:00
Sloth
ed394f18cd - Updated the quest deck Doc Holiday 1 with Ixidron. 2012-10-08 07:27:10 +00:00
Maxmtg
0ee2d26291 as asked in /forum/viewtopic.php?f=52&t=8312 2012-10-08 07:24:21 +00:00
RumbleBBU
c6ded8f942 Booster pack choice now shows more verbose set names; tiny cleanup 2012-10-08 06:59:48 +00:00
Maxmtg
6d09da894c - NPE @ forge.card.spellability.SpellAbility.chooseTargetAI(SpellAbility.java:211)
- CommandArgs.java not used any longer
2012-10-08 06:31:54 +00:00
RumbleBBU
613da8aa3d Spell shop no longer sells snow-covered lands if enforcing a format that doesn't contain snow-covered land sets (Ice Age, Coldsnap). 2012-10-08 06:24:45 +00:00
RumbleBBU
d94c3b69df Simplified the predicates in QuestUtilCards.java. 2012-10-08 06:10:37 +00:00