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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
This commit is contained in:
21
CHANGES.txt
21
CHANGES.txt
@@ -223,6 +223,23 @@ Fixes/Features:
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- Deprecated VMainMenu class.
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- Renamed CMainMenu to CHomeUI.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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- Unless costs will now also work on subabilities.
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- Added the property "SharesColorWith MostProminentColor".
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- Fixed some FindBugs reports.
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- Added the quest opponent Tweedledum 2 by Nordos.
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- Added AI support for Tree of Redemption.
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- Fixed Extra Arms.
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- Fixed possibility of getting stuck with Sea Drake and only one land.
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- Further home menu aesthetic improvements:
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* Removed "utilities" menu
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* Added "exit forge" and "deck editor" buttons directly to menu panel
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* Restored functionality to exit forge button
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* Removed forge.gui.home.utilities package
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* Removed deprecated VMainMenu.
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- Temp fix for vertical sizing (small screens) home menu problem.
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- Sealed and Draft now funnel through meetsGameTypeRequirements
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- Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
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@@ -244,6 +261,10 @@ Cloudstone Curio
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Blood Clock
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Umbilicus
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Vectis Dominator
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Brine Seer
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Barrin's Unmaking
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Tsabo's Assassin
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Flay
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end
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