From b6afa9404b3d38801c1b2485b626ea3dc4533a5c Mon Sep 17 00:00:00 2001 From: Chris Date: Tue, 16 Oct 2012 10:52:19 +0000 Subject: [PATCH] - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. --- CHANGES.txt | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/CHANGES.txt b/CHANGES.txt index 0135674c25c..790fe607713 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -223,6 +223,23 @@ Fixes/Features: - Deprecated VMainMenu class. - Renamed CMainMenu to CHomeUI. - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- Unless costs will now also work on subabilities. +- Added the property "SharesColorWith MostProminentColor". +- Fixed some FindBugs reports. +- Added the quest opponent Tweedledum 2 by Nordos. +- Added AI support for Tree of Redemption. +- Fixed Extra Arms. +- Fixed possibility of getting stuck with Sea Drake and only one land. +- Further home menu aesthetic improvements: +* Removed "utilities" menu +* Added "exit forge" and "deck editor" buttons directly to menu panel +* Restored functionality to exit forge button +* Removed forge.gui.home.utilities package +* Removed deprecated VMainMenu. +- Temp fix for vertical sizing (small screens) home menu problem. +- Sealed and Draft now funnel through meetsGameTypeRequirements +- Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format. +- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically): @@ -244,6 +261,10 @@ Cloudstone Curio Blood Clock Umbilicus Vectis Dominator +Brine Seer +Barrin's Unmaking +Tsabo's Assassin +Flay end