Sloth
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6870afcafb
|
- AI performance upgrade: The AI will no longer check mana abilities when grabbing SpellAbilities to play.
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2012-07-31 18:44:37 +00:00 |
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Maxmtg
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e67671a6bb
|
remove debug console output
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2012-07-31 18:35:40 +00:00 |
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Maxmtg
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aa75d35900
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LQ picture loading
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2012-07-31 18:28:47 +00:00 |
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mcrawford620
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2acfcc4be2
|
- work on limited deck using rankings
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2012-07-31 17:54:15 +00:00 |
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Sloth
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7dba8932c4
|
- Updated some SVars.
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2012-07-31 17:12:04 +00:00 |
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Sloth
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fa4f795a92
|
- Fixed "TargetValidTargeting" taking permanent spells as permanents (and similar cases).
- Fixed Teferi's Response.
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2012-07-31 15:08:26 +00:00 |
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Sloth
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b34872b6af
|
- Better tweak for Exalted AI.
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2012-07-31 11:02:24 +00:00 |
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Sloth
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9933e67c0e
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- First attempt at AI splitting attackers between Planewalkers and human player.
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2012-07-31 10:38:31 +00:00 |
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Sloth
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b3133a1e05
|
- Fixed zero mana costs not being affected by costChange.
- Simplified handling of paidCostParts.
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2012-07-31 10:00:04 +00:00 |
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Sloth
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ac02aa2134
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- Added RememberedLKI as an option for calculateAmount.
- Fixed Disciple of Bolas.
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2012-07-31 07:38:40 +00:00 |
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Sloth
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b0776bdb43
|
- Tweaked Exalted AI.
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2012-07-31 07:21:26 +00:00 |
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mcrawford620
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3f68f2ac7d
|
- work on LimitedDeck to use rankings in deckbuilding
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2012-07-31 00:13:04 +00:00 |
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Maxmtg
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63b4fa1b16
|
Lazy loading of forge.Card instances
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2012-07-30 23:07:39 +00:00 |
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Maxmtg
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271029de96
|
removed "creating card objects step" from loading sequence - and does it still work?
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2012-07-30 21:15:52 +00:00 |
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Sloth
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03405ce645
|
- Fixed AI logic of Planeswalker redirection.
- The AI will now use Burn spells to kill Planeswalkers.
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2012-07-30 18:17:42 +00:00 |
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Sloth
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4786ce592c
|
- Removed two of the UpdateObserver calls in ManaPool again (after testing).
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2012-07-30 16:36:59 +00:00 |
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Maxmtg
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77f7ac6ec4
|
Simple classes do not need getters
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2012-07-30 07:42:23 +00:00 |
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mcrawford620
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7c7adc1679
|
- Use draft rankings in booster draft.
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2012-07-30 05:59:57 +00:00 |
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Sloth
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b895924024
|
- Re-added UpdateObserver calls in ManaPool.
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2012-07-30 05:51:21 +00:00 |
|
Sol
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821d77ac4a
|
- Fixing a bug in CostRemoveCounter canPlay for Remove from Type costs
- Added capability to remove type counters from other zones
- Added Rift Elemental
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2012-07-29 22:32:56 +00:00 |
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Sloth
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3487d32ee5
|
- Fixed leave battlefield triggers of tokens.
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2012-07-29 19:51:47 +00:00 |
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Sloth
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b514cf8250
|
- Fixed Torpor Orb stopping static triggers.
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2012-07-29 19:40:18 +00:00 |
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Sloth
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713e979056
|
- Cleanup of imports and added lots of "@Override" lines.
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2012-07-29 17:43:03 +00:00 |
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Maxmtg
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dd5b8493e3
|
- warnings
- iterable for cardfactory not needed
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2012-07-29 16:48:47 +00:00 |
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Sloth
|
50d77bb500
|
- Reverted Max' change of CardManaCost, because it messed up some parts of the game.
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2012-07-29 16:16:06 +00:00 |
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Maxmtg
|
418ef6266e
|
c-factory
|
2012-07-29 12:24:14 +00:00 |
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Maxmtg
|
4a570e5d59
|
CardFactory no longer iterable (luckily noone uses iteration)
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2012-07-29 11:16:41 +00:00 |
|
Maxmtg
|
49c018f4a2
|
Reducing load times and heap usage - removed excessive arraylist creations, switched lines parsing to a simple state machine
|
2012-07-29 10:23:34 +00:00 |
|
Sloth
|
92ee6cd741
|
- The stormLabel will no longer be always updated twice.
|
2012-07-29 10:02:20 +00:00 |
|
Maxmtg
|
edf40298fb
|
another couple of performance improvements
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2012-07-29 08:56:57 +00:00 |
|
Maxmtg
|
ca4fc10b9e
|
Removed generators for card loading branch
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2012-07-29 08:09:41 +00:00 |
|
Sloth
|
2f7d239002
|
- Re-added updateGUI() to InputPassPriority.
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2012-07-29 06:16:19 +00:00 |
|
Sloth
|
8a0fc69a7f
|
- Removed a lot of copies of "updateObservers()" (please report if you see anything funny).
|
2012-07-28 19:17:59 +00:00 |
|
Sloth
|
f0bf725060
|
- More work on making preloaded card objects lighter.
|
2012-07-28 18:34:20 +00:00 |
|
Sloth
|
4bbb3457a5
|
- Fixed cards exiled faced down changing zone.
|
2012-07-28 18:29:42 +00:00 |
|
Sloth
|
39be982907
|
- Fixed more cases of moved suspended cards not losing their counters.
|
2012-07-28 15:09:38 +00:00 |
|
moomarc
|
520ee3401b
|
Added a 'Give any card to AI' button to Dev Mode tools to help test AI use of cards (and for those users that like to try implement some degree of user controlled game state)
|
2012-07-28 12:47:44 +00:00 |
|
Chris
|
bbbcf6a33d
|
- Added two to the width for the Card Count labels located in VCardCatalog as the Total Card Count number was truncated for several of the skins that had a larger/bolder font.
|
2012-07-28 00:02:53 +00:00 |
|
mcrawford620
|
33cef1c783
|
- Changes to reading in draft rankings.
|
2012-07-27 23:37:30 +00:00 |
|
mcrawford620
|
12df2b7e5f
|
- Framework for reading draft rankings. Currently unused.
|
2012-07-27 22:34:35 +00:00 |
|
Sloth
|
2462d49de3
|
- Fixed and cleaned the general AI inputs.
|
2012-07-27 20:27:38 +00:00 |
|
Sloth
|
0415625397
|
|
2012-07-27 20:24:58 +00:00 |
|
Sloth
|
27f69634ef
|
- Fixed Convoking colored mana.
|
2012-07-27 17:01:56 +00:00 |
|
Sloth
|
5b77b2e8c2
|
- Cleanup.
|
2012-07-27 10:56:37 +00:00 |
|
Sloth
|
52d8947ad2
|
- Added another null check in changeZone.
|
2012-07-27 10:51:38 +00:00 |
|
mcrawford620
|
706b105658
|
- fix for combo cards in LimitedDeck
|
2012-07-27 05:38:33 +00:00 |
|
Sol
|
974e5f5282
|
- Simplified handling of hasFizzled
- Fizzling will now remove Targets that don't have the same timestamp in their current form as the one that was targeted
|
2012-07-27 01:41:11 +00:00 |
|
Sol
|
8bacf744c9
|
- Adding a null check for zoneFrom (not sure if we need more here)
|
2012-07-27 00:54:18 +00:00 |
|
Sloth
|
fc0678f8a5
|
- removed the unnecessary variable targetsForChoices from the Card class.
|
2012-07-26 20:30:35 +00:00 |
|
Sloth
|
4403cf272e
|
- Cleanup in Upkeep.
|
2012-07-26 19:05:13 +00:00 |
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