Commit Graph

8754 Commits

Author SHA1 Message Date
moomarc
0008d2aec3 - Added Glacial Chasm
- JavaDoc fix
2012-08-26 12:50:08 +00:00
Sloth
b5e65f25ef - Added AI support to Blood Feud and Rivals' Duel. 2012-08-26 12:12:51 +00:00
Sloth
1073d14f1f - Added Rivals' Duel. 2012-08-26 11:36:17 +00:00
moomarc
abbacaeda3 - Added Decomposition
- added some basic logic for AI cumulative upkeep. Expand as needed.
2012-08-26 11:20:00 +00:00
Sloth
cc4ab68a08 - Added Phyrexian Furnace. 2012-08-26 10:22:58 +00:00
mcrawford620
e7568b69be - fix typo 2012-08-26 05:06:24 +00:00
mcrawford620
48ef1301a9 - fix DeckHintsTest 2012-08-26 05:02:35 +00:00
Sloth
22b3fa9bc4 - Added a little priority function that gives the AI hints about which SpellAbilities to play first. Lesson 1: Don't play a creature and then Wrath of God. 2012-08-25 18:20:28 +00:00
mcrawford620
1ce6f8381b - fixes for LimitedDeck and RemRandomDeck cards 2012-08-25 05:42:03 +00:00
mcrawford620
6e9bf59c0b - Adjustments to how AI handles RemRandomDeck cards in Limited. 2012-08-25 00:27:14 +00:00
Sloth
01a97c21b9 - Added pump AI for the keyword "CARDNAME can't be regenerated.". 2012-08-24 19:40:25 +00:00
Sloth
071b42734c - Disabled cancel option when hit by Mire's Toll. 2012-08-24 19:13:04 +00:00
Sloth
298fab72cd - Split DeckHints into DeckHints and DeckNeeds. Cards with DeckNeeds will only be included if the specified type of cards are in the deck already (for cards like Angel's Feather). 2012-08-24 18:58:19 +00:00
Sloth
ce484a47ef - Fixed AI using cards with SVar:RemRandomDeck:True in limited decks. 2012-08-24 18:36:33 +00:00
moomarc
eec1526f31 - Added a log output in GameActionUtil.payCostDuringAbilityResolve for an AddCounter cost failing because the card couldn't have the type of counter placed on it (eg: Aboroth with Melira, Silvok Outcast) 2012-08-24 10:15:19 +00:00
Sloth
d7d9227fd7 - Fixed AI not being able to pay non mana costs for cumulative upkeep. 2012-08-24 10:10:18 +00:00
moomarc
2ee82943fe - Added Aboroth
- expanded cumulative upkeep to include non-mana costs (for cost objects supported in GameActionUtil.payCostDuringAbilityResolve)
2012-08-24 08:44:41 +00:00
Sloth
328ebecffc - Renamed "Quest event deck" to "Quest opponent deck" in constructed submenu. 2012-08-23 19:53:58 +00:00
Sloth
1f248bef24 - Added Blood Funnel. 2012-08-23 18:45:49 +00:00
moomarc
330a07b625 - Added Circu, Dimir Lobotomist
- Added "sharesNameWith Remembered" property to isValid
- Added optional param StackDescription to millStackDescription
- Added optional param ChoiceTitle to ChoosePlayer
2012-08-23 15:00:12 +00:00
Sloth
a641cc3ea8 - Converted Mana Vortex to script and fixed it. 2012-08-23 11:41:47 +00:00
Sloth
ae3d723387 - Added support for blocks with up to six sets (by RumbleBBU). 2012-08-23 10:54:36 +00:00
Sloth
43d92972aa - Cleanup of fix in CSubmenuSealed. 2012-08-22 20:22:33 +00:00
Sloth
fb848bcad9 - Fixed some more instances of using the host card of the AF instead of the source card of the SA. 2012-08-22 15:52:48 +00:00
Sloth
aca015560e - Fixed combination of Necrotic Ooze and Viashino Slasher. 2012-08-22 15:43:18 +00:00
Sloth
f1de789031 - Fixed AI of Soul Parry. 2012-08-22 12:19:53 +00:00
Sloth
18ab3c91e2 - Fixed sealed format with full cardpool giving both players the same cards. 2012-08-22 11:59:18 +00:00
Sol
15d3a1ffa7 - For triggers with no Valid Target Candidates, just cancel them instead of asking for targets. 2012-08-22 02:31:30 +00:00
Sloth
946be4d8f4 - Fixed AI of Wurmskin Forger. 2012-08-21 20:08:09 +00:00
Sloth
46cd2516ae - Little tweak of AI attacking checks. 2012-08-21 19:57:02 +00:00
Hellfish
4d865f765d *Spellcheck ;P CardCharactersticName -> CardCharacter/i/sticName.
*Moved curSetCode to CardCharacteristic. Fixes clone Set crash.
2012-08-21 19:12:15 +00:00
moomarc
aa4fb71039 - Commented out the console output of generated token names that I used for testing 2012-08-21 15:03:17 +00:00
moomarc
24af3ccea1 - Fixed multicolor tokens not generating image names correctly 2012-08-21 14:59:39 +00:00
moomarc
72db7625c3 - Added a new icon for the alpha strike button. 2012-08-21 14:52:18 +00:00
Sloth
2a9a4e6d45 - Fixed a possible NPE in hasProperty. 2012-08-21 08:01:44 +00:00
Sol
2a414686cd - Added Alpha Strike button (temporarily using the Settings icon) 2012-08-21 03:49:44 +00:00
Sol
28f6c91baa - Change the Starting coin flip to two die rolls to remove useless choice.
- Added Play/Draw option for the Human (Computer will always Play first)
2012-08-21 02:18:44 +00:00
Sol
e5e0674bc3 - When Planeswalkers are in your Hand, display their Base Loyalty 2012-08-20 23:59:46 +00:00
Sloth
10b52a56be - Fixed double triggering of some ChangeZone triggers. 2012-08-20 18:16:58 +00:00
Sloth
eb7a846ade - Fixed AI prediction of Inquisitor's Flail. 2012-08-20 09:21:14 +00:00
Sloth
5b9b6e61de - Added some AI for Animate Artifact. 2012-08-20 09:00:37 +00:00
Sloth
c1cb211740 - Fixed AI not using Cunning Advisor. 2012-08-20 08:21:54 +00:00
Sol
8ed8b9e00b - Set Sealed and Constructed Game Types when starting a new game of that type. 2012-08-19 21:15:07 +00:00
Sloth
61453bf15a - The AI can now use Clone and similar cards. 2012-08-19 21:10:43 +00:00
Sol
79fbb2e8bb - Fix targeting SubAbility issue incorrect fizzling 2012-08-19 20:19:46 +00:00
Sloth
c80a291d06 - The AI will no longer cheat with Incremental Growth. 2012-08-19 19:37:34 +00:00
Sloth
48c679acbb - The AI of AF Pump will now check drawbacks (fixes Seeds of Strength). 2012-08-19 19:20:56 +00:00
Sol
17d28864da - Temporary (possible) fix for unplayable game 2 2012-08-18 01:20:49 +00:00
moomarc
3390855c10 - Added Delif's Cube
- Made X svar in Delif's Cone a unique name improved stack description
- CUBE counters added to counter types
2012-08-14 08:43:24 +00:00
moomarc
fc128b20c4 - Added Spelltwine 2012-08-13 17:33:21 +00:00