moomarc
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0008d2aec3
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- Added Glacial Chasm
- JavaDoc fix
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2012-08-26 12:50:08 +00:00 |
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Sloth
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b5e65f25ef
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- Added AI support to Blood Feud and Rivals' Duel.
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2012-08-26 12:12:51 +00:00 |
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Sloth
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1073d14f1f
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- Added Rivals' Duel.
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2012-08-26 11:36:17 +00:00 |
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moomarc
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abbacaeda3
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- Added Decomposition
- added some basic logic for AI cumulative upkeep. Expand as needed.
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2012-08-26 11:20:00 +00:00 |
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Sloth
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cc4ab68a08
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- Added Phyrexian Furnace.
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2012-08-26 10:22:58 +00:00 |
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mcrawford620
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e7568b69be
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- fix typo
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2012-08-26 05:06:24 +00:00 |
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mcrawford620
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48ef1301a9
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- fix DeckHintsTest
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2012-08-26 05:02:35 +00:00 |
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Sloth
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22b3fa9bc4
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- Added a little priority function that gives the AI hints about which SpellAbilities to play first. Lesson 1: Don't play a creature and then Wrath of God.
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2012-08-25 18:20:28 +00:00 |
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mcrawford620
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1ce6f8381b
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- fixes for LimitedDeck and RemRandomDeck cards
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2012-08-25 05:42:03 +00:00 |
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mcrawford620
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6e9bf59c0b
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- Adjustments to how AI handles RemRandomDeck cards in Limited.
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2012-08-25 00:27:14 +00:00 |
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Sloth
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01a97c21b9
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- Added pump AI for the keyword "CARDNAME can't be regenerated.".
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2012-08-24 19:40:25 +00:00 |
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Sloth
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071b42734c
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- Disabled cancel option when hit by Mire's Toll.
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2012-08-24 19:13:04 +00:00 |
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Sloth
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298fab72cd
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- Split DeckHints into DeckHints and DeckNeeds. Cards with DeckNeeds will only be included if the specified type of cards are in the deck already (for cards like Angel's Feather).
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2012-08-24 18:58:19 +00:00 |
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Sloth
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ce484a47ef
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- Fixed AI using cards with SVar:RemRandomDeck:True in limited decks.
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2012-08-24 18:36:33 +00:00 |
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moomarc
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eec1526f31
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- Added a log output in GameActionUtil.payCostDuringAbilityResolve for an AddCounter cost failing because the card couldn't have the type of counter placed on it (eg: Aboroth with Melira, Silvok Outcast)
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2012-08-24 10:15:19 +00:00 |
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Sloth
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d7d9227fd7
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- Fixed AI not being able to pay non mana costs for cumulative upkeep.
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2012-08-24 10:10:18 +00:00 |
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moomarc
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2ee82943fe
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- Added Aboroth
- expanded cumulative upkeep to include non-mana costs (for cost objects supported in GameActionUtil.payCostDuringAbilityResolve)
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2012-08-24 08:44:41 +00:00 |
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Sloth
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328ebecffc
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- Renamed "Quest event deck" to "Quest opponent deck" in constructed submenu.
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2012-08-23 19:53:58 +00:00 |
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Sloth
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1f248bef24
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- Added Blood Funnel.
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2012-08-23 18:45:49 +00:00 |
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moomarc
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330a07b625
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- Added Circu, Dimir Lobotomist
- Added "sharesNameWith Remembered" property to isValid
- Added optional param StackDescription to millStackDescription
- Added optional param ChoiceTitle to ChoosePlayer
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2012-08-23 15:00:12 +00:00 |
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Sloth
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a641cc3ea8
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- Converted Mana Vortex to script and fixed it.
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2012-08-23 11:41:47 +00:00 |
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Sloth
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ae3d723387
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- Added support for blocks with up to six sets (by RumbleBBU).
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2012-08-23 10:54:36 +00:00 |
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Sloth
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43d92972aa
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- Cleanup of fix in CSubmenuSealed.
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2012-08-22 20:22:33 +00:00 |
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Sloth
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fb848bcad9
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- Fixed some more instances of using the host card of the AF instead of the source card of the SA.
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2012-08-22 15:52:48 +00:00 |
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Sloth
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aca015560e
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- Fixed combination of Necrotic Ooze and Viashino Slasher.
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2012-08-22 15:43:18 +00:00 |
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Sloth
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f1de789031
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- Fixed AI of Soul Parry.
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2012-08-22 12:19:53 +00:00 |
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Sloth
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18ab3c91e2
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- Fixed sealed format with full cardpool giving both players the same cards.
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2012-08-22 11:59:18 +00:00 |
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Sol
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15d3a1ffa7
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- For triggers with no Valid Target Candidates, just cancel them instead of asking for targets.
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2012-08-22 02:31:30 +00:00 |
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Sloth
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946be4d8f4
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- Fixed AI of Wurmskin Forger.
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2012-08-21 20:08:09 +00:00 |
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Sloth
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46cd2516ae
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- Little tweak of AI attacking checks.
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2012-08-21 19:57:02 +00:00 |
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Hellfish
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4d865f765d
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*Spellcheck ;P CardCharactersticName -> CardCharacter/i/sticName.
*Moved curSetCode to CardCharacteristic. Fixes clone Set crash.
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2012-08-21 19:12:15 +00:00 |
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moomarc
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aa4fb71039
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- Commented out the console output of generated token names that I used for testing
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2012-08-21 15:03:17 +00:00 |
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moomarc
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24af3ccea1
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- Fixed multicolor tokens not generating image names correctly
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2012-08-21 14:59:39 +00:00 |
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moomarc
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72db7625c3
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- Added a new icon for the alpha strike button.
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2012-08-21 14:52:18 +00:00 |
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Sloth
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2a9a4e6d45
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- Fixed a possible NPE in hasProperty.
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2012-08-21 08:01:44 +00:00 |
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Sol
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2a414686cd
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- Added Alpha Strike button (temporarily using the Settings icon)
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2012-08-21 03:49:44 +00:00 |
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Sol
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28f6c91baa
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- Change the Starting coin flip to two die rolls to remove useless choice.
- Added Play/Draw option for the Human (Computer will always Play first)
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2012-08-21 02:18:44 +00:00 |
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Sol
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e5e0674bc3
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- When Planeswalkers are in your Hand, display their Base Loyalty
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2012-08-20 23:59:46 +00:00 |
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Sloth
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10b52a56be
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- Fixed double triggering of some ChangeZone triggers.
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2012-08-20 18:16:58 +00:00 |
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Sloth
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eb7a846ade
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- Fixed AI prediction of Inquisitor's Flail.
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2012-08-20 09:21:14 +00:00 |
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Sloth
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5b9b6e61de
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- Added some AI for Animate Artifact.
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2012-08-20 09:00:37 +00:00 |
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Sloth
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c1cb211740
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- Fixed AI not using Cunning Advisor.
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2012-08-20 08:21:54 +00:00 |
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Sol
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8ed8b9e00b
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- Set Sealed and Constructed Game Types when starting a new game of that type.
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2012-08-19 21:15:07 +00:00 |
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Sloth
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61453bf15a
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- The AI can now use Clone and similar cards.
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2012-08-19 21:10:43 +00:00 |
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Sol
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79fbb2e8bb
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- Fix targeting SubAbility issue incorrect fizzling
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2012-08-19 20:19:46 +00:00 |
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Sloth
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c80a291d06
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- The AI will no longer cheat with Incremental Growth.
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2012-08-19 19:37:34 +00:00 |
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Sloth
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48c679acbb
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- The AI of AF Pump will now check drawbacks (fixes Seeds of Strength).
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2012-08-19 19:20:56 +00:00 |
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Sol
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17d28864da
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- Temporary (possible) fix for unplayable game 2
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2012-08-18 01:20:49 +00:00 |
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moomarc
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3390855c10
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- Added Delif's Cube
- Made X svar in Delif's Cone a unique name improved stack description
- CUBE counters added to counter types
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2012-08-14 08:43:24 +00:00 |
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moomarc
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fc128b20c4
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- Added Spelltwine
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2012-08-13 17:33:21 +00:00 |
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