Commit Graph

29153 Commits

Author SHA1 Message Date
Sloth
94cf3886b8 - Cleanup of two functions using predictThreatenedObjects. 2015-09-28 22:10:19 +00:00
Sol
f7c93e5ed2 - Banned/Restricted updates 2015-09-28 15:45:44 +00:00
Sloth
fb6e1e0336 - Updated 2 AI SVars. 2015-09-28 13:12:46 +00:00
Sloth
eeeeb65ecc - Fixed the Goblin Rimerunner improvement. 2015-09-28 13:08:18 +00:00
Sloth
a3a9a5d156 - Improved AI playing dual lands. 2015-09-28 12:45:11 +00:00
Sloth
f34a2bf8a6 - Improved AI using lands like Blackcleave Cliffs. 2015-09-28 12:27:04 +00:00
Agetian
bd298d8ca5 - A better implementation of random land set choice in CEditorQuest/CEditorConstructed. 2015-09-28 10:07:09 +00:00
Agetian
29eb441963 - Constructed deck editor will now suggest a set for basic lands based on the contents of the deck (namely, it'll choose a random set with basic lands from the ones included in the deck). Only if no such set can be found or if the deck is empty the editor will default to ZEN. 2015-09-28 09:38:40 +00:00
Agetian
cd4c81d4e4 - Quest editor will now suggest a random set for basic lands in the "Add Basic Lands" window, choosing from the sets allowed in the format that have a complete set of basic lands. 2015-09-28 09:24:44 +00:00
Sloth
7145da0e53 - Improved AI using Ulamog's Nullifier. 2015-09-28 08:42:05 +00:00
Agetian
e922e3dea3 - Reformat and update a comment in CHANGES.txt. 2015-09-28 05:33:13 +00:00
Agetian
8111eb5814 - Updates to CHANGES.txt. 2015-09-28 05:32:13 +00:00
Agetian
26a9e536cf - Fix imports. 2015-09-28 05:26:07 +00:00
Agetian
edcb18e1dd - Further integration of Add Basic Lands to Quest mode:
- Quest mode now depends on the player using Add Basic Lands to add basic lands to his decks instead of buying basic lands from the quest shop or using the generated basic lands from the initial card pool.
- Quest mode no longer generates basic lands for the starting card pool to avoid clutter.
- Quest mode shop no longer sells basic lands (to avoid clutter; you can add any basic lands you want anyway).
- Quest mode draft tournament correctly allows to use "Add Basic Lands" only after drafting is over and deck construction begins (and the button is hidden during the drafting process).
- Otherwise, basic lands found normally during the quest (e.g. found in booster packs, drafted in quest draft tournaments (if anyone ever drafts basic lands), purchased in preconstructed decks etc.) function as before and can be sold normally via the quest shop interface.
2015-09-28 05:24:59 +00:00
Agetian
1f4219efab - Fixed a typo in BFZ draft rankings. 2015-09-27 15:15:22 +00:00
drdev
2b0194dd94 Prevent divide by 0 error 2015-09-27 13:36:00 +00:00
drdev
57d3b64c65 Avoid automatically adding basic lands to draft/sealed pools 2015-09-27 13:30:35 +00:00
Sloth
25924bbab9 - (Fixed) Converted the Echo keyword to a script macro. 2015-09-27 11:29:12 +00:00
excessum
14dfda5724 - Increased priority of token generators when AI has no creatures to improve usage of planeswalkers like Nissa, Sage Animist and Sarkan Unbroken 2015-09-27 07:01:52 +00:00
Agetian
273e71cc0a - Temporarily reverted 30117:30118 (related to Echo update) because the current new implementation misbehaves (please see the related forum post) and I could not fix the rule interaction bug in a timely manner.
- Feel free to revert this commit and continue working on the new Echo implementation.
2015-09-27 06:00:21 +00:00
drdev
5f4b9480e7 Fix alignment of deck info label 2015-09-27 01:23:10 +00:00
drdev
685a4c3c55 Fix so selecting different art updates card 2015-09-27 01:12:11 +00:00
drdev
2abc509f46 Create Add Basic Lands dialog for desktop app 2015-09-27 01:06:48 +00:00
drdev
fc73105532 Move cycle section button left of view buttons so an Add Basic Lands button can be added in its place 2015-09-26 22:01:22 +00:00
Agetian
4c2da2eea6 - Added a TODO message for booster generation with an extra foil sheet. 2015-09-26 20:21:34 +00:00
Sol
6a0e7e0eb7 - Updating draft rankings for BFZ 2015-09-26 20:13:50 +00:00
drdev
8d2bde788a Fix so Android restart works 2015-09-26 19:42:08 +00:00
Agetian
218feb0987 - Added generation of Zendikar Expeditions foils in BFZ booster packs. 2015-09-26 19:09:24 +00:00
drdev
198589b6dd Fix compilation error on forge-gui-ios 2015-09-26 18:50:46 +00:00
drdev
ab2c4539dd Version bump to 1.5.46.004 2015-09-26 18:45:24 +00:00
drdev
fc8a2b56d6 Remove tablet restriction on showing Landscape mode option 2015-09-26 18:44:04 +00:00
drdev
8b2108f325 2015-09-26 18:41:34 +00:00
drdev
28316c0fe9 Refactor restart code so app can support restarting
Add Landscape Mode setting to app
2015-09-26 17:43:49 +00:00
drdev
6fe6df1c50 Version bump to 1.5.46.003 2015-09-26 15:57:24 +00:00
drdev
b91c19af3e Increase size at which Android app switches to Landscape mode 2015-09-26 15:56:19 +00:00
drdev
de8205acd8 Comment out unused variable 2015-09-26 15:46:30 +00:00
drdev
3f898343ec Add Quest World option to card and deck advanced search options 2015-09-26 15:41:07 +00:00
Agetian
9e6ec0ed2c - Fix for Awaken + Flesh Allergy and other similar interactions, part 2. 2015-09-26 15:07:49 +00:00
Agetian
9ab1629aa5 - Another attempt at fixing Morbid + Awaken and other similar interactions (e.g. Awaken + Flesh Allergy). 2015-09-26 15:03:51 +00:00
drdev
bd9ee4f24d Avoid being unnecessarily prompted when tapping multi-color creature for convoke 2015-09-26 15:01:45 +00:00
Agetian
e9552ec17f - A more correct fix for color identity update. This fix also fixes Morph/Manifest cards leaking color to the "current card colors" display in card detail panel. 2015-09-26 14:42:26 +00:00
Agetian
a3eebd0e77 - Fixed the transformed cards displaying wrong color identity in the card detail panel. 2015-09-26 14:38:34 +00:00
Agetian
6a9966c0e9 - Better descriptions for BFZ colorless precons. 2015-09-26 13:54:45 +00:00
Agetian
2c84ce01e8 - Added Zendikar Expeditions edition file.
- Currently not used by BFZ booster generation code in any way, but can be added to deck via Constructed deck editor.
2015-09-26 13:12:42 +00:00
Sloth
0a6b92b946 - Added the medium quest opponent Galacticus 2.
- Updated the quest opponent Black Flame 3.
2015-09-26 12:55:48 +00:00
Sloth
9947ff1b09 - Removed another obsolete part of the old Echo system. 2015-09-26 12:34:26 +00:00
Sloth
3d38a21349 - Converted the Echo keyword to a script macro. 2015-09-26 12:14:55 +00:00
Agetian
a9a85381f7 - Fix filtering lands by color identity such that colorless lands are not filtered out if a certain color or combination of colors are filtered out (but colorless cards are not filtered out). 2015-09-26 10:47:42 +00:00
Agetian
6938c66ee5 - Attempt to fix a bug which made it possible for the player to use the mana ability of a card with the {Q} (Untap) in its mana cost while paying its own mana cost (e.g. Zhur-Taa Druid + Umbral Mantle). 2015-09-26 08:43:27 +00:00
Agetian
5c9f0e0b2f - Reverting my previous attempt at fixing Morbid + Awaken, wasn't a very good idea (broke a lot of stuff). Will see if I can come up with a better solution. 2015-09-26 05:40:57 +00:00