Sloth
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4f438a7bc9
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- Updated two AI SVars.
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2015-10-04 08:51:36 +00:00 |
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Sloth
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0ca0b654b5
|
- Fixed Aligned Hedron Network crashing when played by the AI.
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2015-10-04 08:46:37 +00:00 |
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Agetian
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25362f728f
|
- Ensure that a card is returned to its original state when it's being moved from the battlefield (fixes e.g. a Manifested tapland returning to hand that then causes a crash when that same land is played from hand later).
- This is a little experimental, please test for possible issues!
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2015-10-04 07:57:59 +00:00 |
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Agetian
|
37041145bf
|
- Removed a redundant comment in ComputerUtilCost.
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2015-10-04 05:54:31 +00:00 |
|
Sol
|
8c549a982d
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- Display Devoid for Sorcery/Instants
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2015-10-03 21:20:11 +00:00 |
|
Sol
|
45e4bd3db7
|
- Adding missing spell description for Call the Scions
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2015-10-03 20:53:21 +00:00 |
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Agetian
|
465d4eb3c3
|
- Added ForceRevealToController$ True to Ancient Stirrings.
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2015-10-03 20:43:18 +00:00 |
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Agetian
|
daa3ef05be
|
- Added DDP edition file (by Xitax).
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2015-10-03 19:40:04 +00:00 |
|
drdev
|
eebfb23b0d
|
Version bump to 1.5.47.001
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2015-10-03 19:20:51 +00:00 |
|
drdev
|
f927a48405
|
Add Save As support to mobile app
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2015-10-03 19:16:59 +00:00 |
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Agetian
|
7c0631b1ab
|
- Better implementation of card text generation for Kor Castigator.
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2015-10-03 18:29:56 +00:00 |
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Agetian
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cd4d300293
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- Fixed card text generation for Kor Castigator.
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2015-10-03 18:25:23 +00:00 |
|
Agetian
|
140bda40ec
|
- Make BFZ cards generate Eldrazi Scion tokens with random pictures (one of three).
|
2015-10-03 16:43:15 +00:00 |
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Agetian
|
3715ff4463
|
- Take #2 at fixing Apathy. This one seems to work fine, but please check.
|
2015-10-03 16:19:43 +00:00 |
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Agetian
|
813dd6c2da
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- Reverted the fix for Apathy (did not work entirely as necessary). Help is welcome.
|
2015-10-03 16:00:20 +00:00 |
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Agetian
|
7e1c9016a4
|
- Fixed Apathy.
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2015-10-03 15:42:46 +00:00 |
|
Agetian
|
c685fc5919
|
- Smarter and more concise mechanism for deciding whether to play a shockland untapped or tapped.
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2015-10-03 15:09:34 +00:00 |
|
Agetian
|
4819316fbb
|
- Somewhat better handling of player type check in the new routines.
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2015-10-03 12:47:25 +00:00 |
|
Agetian
|
0dfab38a01
|
- Added an extra check for the player type to the new routines in ComputerUtil.
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2015-10-03 12:44:29 +00:00 |
|
Agetian
|
1bd466c496
|
- Fix imports.
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2015-10-03 12:40:31 +00:00 |
|
Agetian
|
05abf8a1d7
|
- More intelligent checking for the AI's reason to cast a sorcery spell in the given turn.
|
2015-10-03 12:39:37 +00:00 |
|
Agetian
|
1ed17d4ced
|
- Get rid of a redundant variable.
|
2015-10-03 12:16:34 +00:00 |
|
Agetian
|
d730741ab0
|
- Fix imports.
|
2015-10-03 12:16:05 +00:00 |
|
Agetian
|
a469efac9f
|
- When the AI decides to play a shockland untapped, consider having a viable target for a targered sorcery spell with one mode only.
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2015-10-03 12:14:49 +00:00 |
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Agetian
|
a159c1e76c
|
- Look at cards in zones other than the battlefield when determining if an aura has a viable target (for e.g. "Enchant creature in a graveyard")
|
2015-10-03 11:25:29 +00:00 |
|
Agetian
|
66219dcbf5
|
- Fixed Fertile Thicket.
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2015-10-03 10:52:41 +00:00 |
|
Agetian
|
ad166701ac
|
- Also update the mobile Limited deck editor to suggest the basic land set the same way as the desktop version (to avoid suggesting sets with no basic lands).
|
2015-10-03 10:26:43 +00:00 |
|
Agetian
|
af7fcfaa40
|
- Fixed the Limited deck editor sometimes suggesting a default land set that does not actually contain any basic lands (e.g. Journey into Nyx (JOU) was suggested for a THS/JOU/BNG draft, which ended up adding Zendikar lands; now Theros is correctly suggested instead).
|
2015-10-03 10:19:10 +00:00 |
|
Agetian
|
3bdbf6a956
|
- Avoid copying the land cards when processing getAvailableManaColors by the AI (looks like it's not necessary to copy, but more testing is needed - the important thing is that grantBasicLandsManaAbilities should not have any negative side effects when called from there).
|
2015-10-03 08:38:54 +00:00 |
|
Agetian
|
7237f25d5a
|
- Make the AI try to determine whether to play a shockland untapped or tapped in a smarter way by evaluating the availability of mana colors to pay for the spell as well as potential targets for auras.
|
2015-10-03 08:18:47 +00:00 |
|
Chris
|
d26d25fd85
|
[maven-release-plugin] prepare for next development iteration
|
2015-10-02 17:20:52 +00:00 |
|
Chris
|
10cb50140a
|
[maven-release-plugin] prepare release forge-1.5.46
forge-1.5.46
|
2015-10-02 17:20:43 +00:00 |
|
Chris
|
46487a9b96
|
Added new card names to changes.txt.
Preparing the changes.txt file for the next beta build and release.
|
2015-10-02 17:15:17 +00:00 |
|
Sloth
|
42196878cf
|
- Fixed spelldescription of Vampiric Rites.
|
2015-10-02 11:51:43 +00:00 |
|
Agetian
|
6b12420522
|
- Marking "Time Spiral Timeshifted" (TSB) as "Other" instead of "Expansion" (in line e.g. with EXP being an "add-on" set for BFZ, also prevents marking TSB as a separate unlockable set in quest mode (which used to lead to a crash).
|
2015-10-02 06:14:49 +00:00 |
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Agetian
|
c4c6f4eaf6
|
- Unlocking Time Spiral in quest mode now automatically unlocks Time Spiral Timeshifted, unlocking Battle for Zendikar automatically unlocks Zendikar Expeditions.
|
2015-10-02 06:09:23 +00:00 |
|
Sol
|
1cc361aa6d
|
- Create new Tracking script that doesn't use an external data source for tabulating information
|
2015-10-01 17:05:05 +00:00 |
|
Sol
|
62c648f07a
|
- Fixed typo in Editions file
|
2015-10-01 17:00:40 +00:00 |
|
Sol
|
0c5409ce58
|
- Fixed Herald of Kozilek missing Devoid keyword
|
2015-09-30 17:50:49 +00:00 |
|
Sloth
|
e94fd1b439
|
- Improved useRemovalNow AI function.
|
2015-09-30 11:51:15 +00:00 |
|
Sloth
|
a6140c2aff
|
- Added the hard quest opponent Happosai 3.
|
2015-09-30 11:49:13 +00:00 |
|
drdev
|
b6dbb28291
|
Version bump to 1.5.46.005
|
2015-09-29 22:48:46 +00:00 |
|
drdev
|
b1502ff602
|
Refactor default land set logic for desktop constructed to be usable by mobile app
|
2015-09-29 22:47:16 +00:00 |
|
drdev
|
da81e194dd
|
Remove unused restrictedCatalog parameter
Refactor quest default land set logic to be re-usable by mobile app
|
2015-09-29 22:38:56 +00:00 |
|
Agetian
|
1f561725ed
|
- Fixed the deck contents not copying over in the Deck(Deck, String) constructor for mobile Forge, which broke Vanguard, Archenemy and Planechase variants.
|
2015-09-29 17:11:56 +00:00 |
|
Agetian
|
988b9ff1aa
|
- Fixed the impossiblity to disable Vanguard variant mode in desktop version of Forge.
|
2015-09-29 16:23:02 +00:00 |
|
Sloth
|
e0956ff9bd
|
- Improved AI chosing lands to play.
|
2015-09-29 09:20:42 +00:00 |
|
Sloth
|
1f53269cd9
|
- Fixed Rush of Ice.
|
2015-09-29 07:17:08 +00:00 |
|
drdev
|
d4fa35a337
|
Center land art above combo box
|
2015-09-28 23:07:08 +00:00 |
|
drdev
|
5ced8db4b1
|
Fix compile
|
2015-09-28 23:01:24 +00:00 |
|