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- Updated 2 AI SVars.
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@@ -6,6 +6,5 @@ K:Flying
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T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as CARDNAME remains on the battlefield.
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SVar:TrigTap:AB$ Tap | Cost$ 0 | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredTarget | SubAbility$ DBSomnophoreAnimate
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SVar:DBSomnophoreAnimate:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | UntilHostLeavesPlay$ True
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/somnophore.jpg
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Oracle:Flying\nWhenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
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@@ -6,5 +6,6 @@ K:Haste
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K:Echo:5 G
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all other creatures.
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SVar:TrigTapAll:AB$ TapAll | Cost$ 0 | ValidCards$ Creature.Other
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SVar:EndOfTurnLeavePlay:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/timbermare.jpg
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Oracle:Haste\nEcho {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Timbermare enters the battlefield, tap all other creatures.
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