Maxmtg
7990183ca5
arcane.ui.* => forge.view.arcane.*
...
removed generateRandomCards from cardfactory
2012-04-07 11:34:05 +00:00
Chris
3ff4cae6e9
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-04-07 10:44:23 +00:00
Maxmtg
5ce60300ea
move refactoring
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removed old card alignment code from guiDisplay
2012-04-07 10:26:44 +00:00
Maxmtg
a0b74add1d
moved player-related stuff to a package
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Removed unused classes SimpleCombat, ExternalPanel, ImagePreviewPanel, Move
2012-04-07 09:53:23 +00:00
Maxmtg
1017b2d083
from constants removed strange constantstringarray, removed some warnings.
2012-04-07 09:31:34 +00:00
Maxmtg
d8e5a8011c
Gathered phase-related classes in a package
2012-04-07 08:32:53 +00:00
Maxmtg
04d8059a7d
remove warnings or unused items
2012-04-07 07:59:21 +00:00
Maxmtg
0d7a549bd1
Deck generation uses CardPrinted
2012-04-07 06:57:12 +00:00
Sol
a76760ceca
- Fixing double cost description of Shared Discovery.
2012-04-07 03:04:53 +00:00
Sol
0cf2a4d06c
- Fixing typo in Goblin Digging Team
2012-04-07 02:46:06 +00:00
Sol
d6e1baaf08
- Fixing typo in Relentless Rats
2012-04-07 02:43:56 +00:00
Sol
fa0a82e0e6
- Cleanup in PhaseHandler. Don't need to go retrieve PhaseHandler when I'm already inside the object.
2012-04-06 21:16:20 +00:00
moomarc
77cf0626e1
Oops. Left my debugging info in the script for Tree of Redemption. Fixed!
2012-04-06 20:34:04 +00:00
moomarc
ddbbe2796c
- Added Tree of Redemption
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- Added the ability to remember and recall integer values. This is needed for cards like Tree of Redemption where the referenced value might change. It currently only supports RememberToughness, but it can be referenced easily for other values. To recall the value, use SVar:X:Number$RememberedValue.
2012-04-06 20:27:45 +00:00
moomarc
09f1b7c3d7
AI can't use Viscid Lemures ability properly, so added RemAIDeck
2012-04-06 15:35:30 +00:00
moomarc
bf42ead418
Fixed card panel description for Stalking Yeti
2012-04-06 14:56:03 +00:00
Chris
e991e43ba7
- Fixed the casting cost for Shelter.
2012-04-06 13:51:22 +00:00
Chris
ed481277e8
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-04-06 10:48:28 +00:00
Sol
b43b6ba041
- Fixing Ape and Bird Lvl 4 triggers.
2012-04-06 03:11:38 +00:00
skiera
2f816e3086
Fixed bugs with Yosei, the Morning Star - warning: possible regression...
2012-04-06 01:24:37 +00:00
skiera
941ec3386c
Fixed bug with Animate Dead and Dance of the Dead - they hopefully will work now
2012-04-06 00:35:24 +00:00
Sloth
9601155151
- Fixed an issue with "ClearRemembered" and Sacrifice self costs.
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- Added Whirlpool Warrior by Squee.
2012-04-05 21:12:43 +00:00
Sloth
d355d7fd33
- Converted Winds of Change to script (by Squee).
2012-04-05 20:08:51 +00:00
Sloth
6fe7456d8d
- Added SVar:RemAIDeck:True to Veldrane of Sengir.
2012-04-05 14:52:35 +00:00
Sloth
b7ff6626e2
- Fixed Student of Elements/Tobita, Master of Winds.
2012-04-05 14:51:13 +00:00
Sloth
095df52bff
- Fixed Curse of Bloodletting.
2012-04-05 14:49:12 +00:00
Sloth
a625bc67c0
- Removed RemAIDeck SVar from Deceiver Exarch and Dromar's Charm.
2012-04-05 11:39:38 +00:00
Sloth
462397abaf
- More work on the AI part of AF Charm (experimental).
2012-04-05 11:32:22 +00:00
Sloth
23382be655
- Added Wall of Vipers, Wandering Eye and Wash Out by Squee.
2012-04-05 10:56:18 +00:00
Chris
80b05df075
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-04-05 10:46:20 +00:00
Sloth
c95368d61f
- Cleanup and more use of "==" instead of "equals".
2012-04-05 10:25:35 +00:00
Sloth
07deb76d87
- Converted Umezawa's Jitte to AF Charm and tweaked Bogardan Hellkite (by Squee).
2012-04-05 09:58:57 +00:00
Sloth
b880990e10
- Fixed Silent Assassin.
2012-04-05 09:03:11 +00:00
Sloth
277f103d65
- Fixed Phase triggers.
2012-04-05 08:49:16 +00:00
Maxmtg
613ae1e7d5
Displays current phase as text
2012-04-05 03:59:47 +00:00
Maxmtg
34eebae0a4
some if-elses replaced with switches.
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equals against enum PhaseType members replaced by == operator
2012-04-04 19:39:43 +00:00
Sloth
eb13ac1ba0
- Added Heart Wolf.
2012-04-04 19:01:44 +00:00
Sloth
4acfa8f0fb
- The AI will now trade block with creatures with the SacMe SVar more willingly.
2012-04-04 15:55:50 +00:00
Sloth
ec15e94c32
- Fixed Summit Apes.
2012-04-04 15:38:59 +00:00
Sloth
3632f1e066
- Added the optional parameter "RemoveKeywords" to AF Animate. AF Debuff shouldn't be used anymore.
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- Fixed Chimeric Sphere.
2012-04-04 15:36:20 +00:00
moomarc
26905dcea0
New images are in for the Ape and Wolf pets... only 3 to go
2012-04-04 14:20:56 +00:00
Sloth
8aa275062a
- Converted some cards with "When CARDNAME leaves the battlefield,..." to use TriggerController (S-Z).
2012-04-04 11:39:10 +00:00
Sloth
01e3aa7589
- Converted some cards with "When CARDNAME leaves the battlefield,..." to use TriggerController (K-R).
2012-04-04 11:24:08 +00:00
Chris
c3528dbf9c
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-04-04 10:48:09 +00:00
moomarc
8e973182ae
Corrected the targeting restriction on Agadeem Occultist to a resolution condition.
2012-04-04 10:00:46 +00:00
moomarc
1219158d0b
Added Sylvan Hierophant (thanks Squee)
2012-04-04 09:42:07 +00:00
moomarc
9e9951e5c2
- Added SetAsKicked parameter to nonPermanent kicker spells (they'll now be countered by Ertai's Trickery and interact with any other 'kicked' isValid check)
2012-04-04 09:11:14 +00:00
moomarc
880bfb1728
Added Alpha Brawl.
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- DamageAll can now set the damage source with DamageSource param
- EachDamage now handles Remembered defined cards
- DamageAll and EachDamage support StackDescription param now
2012-04-04 08:38:51 +00:00
Sol
185ee93be7
- Adding some exception handling that seems to be happening around the time the Quest game not loading anything.
2012-04-04 02:08:16 +00:00
Sloth
2fcba1f58f
- Fixed Drudge Spell.
2012-04-03 21:41:58 +00:00