mirror of
https://github.com/Card-Forge/forge.git
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Gathered phase-related classes in a package
This commit is contained in:
22
.gitattributes
vendored
22
.gitattributes
vendored
@@ -11353,7 +11353,6 @@ src/main/java/forge/ButtonUtil.java svneol=native#text/plain
|
||||
src/main/java/forge/Card.java svneol=native#text/plain
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src/main/java/forge/CardCharactersticName.java -text
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src/main/java/forge/CardColor.java svneol=native#text/plain
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src/main/java/forge/CardContainer.java svneol=native#text/plain
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src/main/java/forge/CardDamageHistory.java -text
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src/main/java/forge/CardKeywords.java -text svneol=native#text/plain
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src/main/java/forge/CardList.java svneol=native#text/plain
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@@ -11365,8 +11364,6 @@ src/main/java/forge/CardType.java svneol=native#text/plain
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src/main/java/forge/CardUtil.java svneol=native#text/plain
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src/main/java/forge/Color.java svneol=native#text/plain
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src/main/java/forge/ColorChanger.java -text
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src/main/java/forge/Combat.java svneol=native#text/plain
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src/main/java/forge/CombatUtil.java svneol=native#text/plain
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src/main/java/forge/Command.java svneol=native#text/plain
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src/main/java/forge/CommandArgs.java svneol=native#text/plain
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src/main/java/forge/CommandList.java svneol=native#text/plain
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@@ -11381,8 +11378,6 @@ src/main/java/forge/Constant.java svneol=native#text/plain
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src/main/java/forge/ConstantStringArrayList.java svneol=native#text/plain
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src/main/java/forge/Counters.java svneol=native#text/plain
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src/main/java/forge/DefaultPlayerZone.java svneol=native#text/plain
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src/main/java/forge/EndOfCombat.java svneol=native#text/plain
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src/main/java/forge/EndOfTurn.java svneol=native#text/plain
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src/main/java/forge/ExternalPanel.java svneol=native#text/plain
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src/main/java/forge/GameAction.java svneol=native#text/plain
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src/main/java/forge/GameActionUtil.java svneol=native#text/plain
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@@ -11403,10 +11398,6 @@ src/main/java/forge/MagicStack.java svneol=native#text/plain
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src/main/java/forge/Move.java svneol=native#text/plain
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src/main/java/forge/MyObservable.java svneol=native#text/plain
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src/main/java/forge/NameChanger.java svneol=native#text/plain
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src/main/java/forge/Phase.java svneol=native#text/plain
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src/main/java/forge/PhaseHandler.java -text
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src/main/java/forge/PhaseType.java -text
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src/main/java/forge/PhaseUtil.java svneol=native#text/plain
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src/main/java/forge/Player.java svneol=native#text/plain
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src/main/java/forge/PlayerType.java svneol=native#text/plain
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src/main/java/forge/PlayerUtil.java svneol=native#text/plain
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@@ -11417,8 +11408,6 @@ src/main/java/forge/Singletons.java svneol=native#text/plain
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src/main/java/forge/StaticEffect.java svneol=native#text/plain
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src/main/java/forge/StaticEffects.java svneol=native#text/plain
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src/main/java/forge/UndoCommand.java svneol=native#text/plain
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src/main/java/forge/Untap.java -text
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src/main/java/forge/Upkeep.java svneol=native#text/plain
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src/main/java/forge/ZCTrigger.java svneol=native#text/plain
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src/main/java/forge/card/BoosterData.java -text
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src/main/java/forge/card/BoosterGenerator.java svneol=native#text/plain
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@@ -11661,6 +11650,17 @@ src/main/java/forge/game/limited/IBoosterDraft.java svneol=native#text/plain
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src/main/java/forge/game/limited/SealedDeck.java svneol=native#text/plain
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src/main/java/forge/game/limited/package-info.java svneol=native#text/plain
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src/main/java/forge/game/package-info.java -text
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src/main/java/forge/game/phase/Combat.java svneol=native#text/plain
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src/main/java/forge/game/phase/CombatUtil.java svneol=native#text/plain
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src/main/java/forge/game/phase/EndOfCombat.java svneol=native#text/plain
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src/main/java/forge/game/phase/EndOfTurn.java svneol=native#text/plain
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src/main/java/forge/game/phase/Phase.java svneol=native#text/plain
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src/main/java/forge/game/phase/PhaseHandler.java -text
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src/main/java/forge/game/phase/PhaseType.java -text
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src/main/java/forge/game/phase/PhaseUtil.java svneol=native#text/plain
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src/main/java/forge/game/phase/Untap.java -text
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src/main/java/forge/game/phase/Upkeep.java svneol=native#text/plain
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src/main/java/forge/gui/CardContainer.java svneol=native#text/plain
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src/main/java/forge/gui/CardListViewer.java -text
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src/main/java/forge/gui/ForgeAction.java svneol=native#text/plain
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src/main/java/forge/gui/GuiUtils.java svneol=native#text/plain
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@@ -41,10 +41,10 @@ import arcane.ui.ScaledImagePanel.ScalingType;
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import arcane.ui.util.GlowText;
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import forge.AllZoneUtil;
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import forge.Card;
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import forge.CardContainer;
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import forge.Counters;
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import forge.ImageCache;
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import forge.Singletons;
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import forge.gui.CardContainer;
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import forge.gui.toolbox.CardFaceSymbols;
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import forge.properties.ForgePreferences.FPref;
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@@ -27,6 +27,8 @@ import forge.card.replacement.ReplacementHandler;
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import forge.card.trigger.TriggerHandler;
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import forge.control.input.InputControl;
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import forge.game.GameState;
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import forge.game.phase.Combat;
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import forge.game.phase.EndOfTurn;
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import forge.properties.ForgeProps;
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import forge.properties.NewConstants;
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import forge.quest.QuestController;
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@@ -148,7 +150,7 @@ public final class AllZone {
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*
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* Will eventually be marked deprecated.
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*
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* @return a {@link forge.EndOfTurn} object.
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* @return a {@link forge.game.phase.EndOfTurn} object.
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* @since 1.0.15
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*/
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public static EndOfTurn getEndOfTurn() {
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@@ -162,10 +164,10 @@ public final class AllZone {
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*
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* Will eventually be marked deprecated.
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*
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* @return a {@link forge.EndOfCombat} object.
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* @return a {@link forge.game.phase.EndOfCombat} object.
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* @since 1.0.15
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*/
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public static forge.EndOfCombat getEndOfCombat() {
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public static forge.game.phase.EndOfCombat getEndOfCombat() {
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return Singletons.getModel().getGameState().getEndOfCombat();
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}
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@@ -300,7 +302,7 @@ public final class AllZone {
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*
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* Will eventually be marked deprecated.
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*
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* @return a {@link forge.Combat} object.
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* @return a {@link forge.game.phase.Combat} object.
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* @since 1.0.15
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*/
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public static Combat getCombat() {
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@@ -315,7 +317,7 @@ public final class AllZone {
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* Will eventually be marked deprecated.
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*
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* @param attackers
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @since 1.0.15
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*/
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public static void setCombat(final Combat attackers) {
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@@ -932,7 +932,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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* clearBlockedThisTurn.
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* </p>
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*/
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void clearBlockedThisTurn() {
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public void clearBlockedThisTurn() {
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this.blockedThisTurn.clear();
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}
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@@ -955,7 +955,7 @@ public class Card extends GameEntity implements Comparable<Card> {
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* clearBlockedByThisTurn.
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* </p>
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*/
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void clearBlockedByThisTurn() {
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public void clearBlockedByThisTurn() {
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this.blockedByThisTurn.clear();
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}
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@@ -30,6 +30,7 @@ import forge.card.spellability.SpellAbility;
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import forge.card.spellability.SpellPermanent;
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import forge.card.trigger.Trigger;
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import forge.card.trigger.TriggerType;
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import forge.game.phase.PhaseType;
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/**
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* <p>
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@@ -19,8 +19,8 @@ package forge;
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import com.esotericsoftware.minlog.Log;
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import forge.PhaseType;
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import forge.control.input.Input;
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import forge.game.phase.PhaseType;
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/**
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* <p>
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@@ -38,6 +38,8 @@ import forge.card.spellability.SpellAbility;
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import forge.card.spellability.Target;
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import forge.control.input.InputPayManaCostUtil;
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import forge.error.ErrorViewer;
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import forge.game.phase.Combat;
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import forge.game.phase.CombatUtil;
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/**
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* <p>
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@@ -1623,7 +1625,7 @@ public class ComputerUtil {
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* getAttackers.
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* </p>
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*
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* @return a {@link forge.Combat} object.
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* @return a {@link forge.game.phase.Combat} object.
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*/
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public static Combat getAttackers() {
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final ComputerUtilAttack att = new ComputerUtilAttack(AllZone.getComputerPlayer().getCardsIn(Zone.Battlefield),
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@@ -1637,7 +1639,7 @@ public class ComputerUtil {
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* getBlockers.
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* </p>
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*
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* @return a {@link forge.Combat} object.
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* @return a {@link forge.game.phase.Combat} object.
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*/
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public static Combat getBlockers() {
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final CardList blockers = AllZone.getComputerPlayer().getCardsIn(Zone.Battlefield);
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@@ -24,6 +24,8 @@ import forge.Constant.Zone;
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import forge.card.cardfactory.CardFactoryUtil;
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import forge.card.trigger.Trigger;
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import forge.card.trigger.TriggerType;
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import forge.game.phase.Combat;
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import forge.game.phase.CombatUtil;
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import forge.util.MyRandom;
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//doesHumanAttackAndWin() uses the global variable AllZone.getComputerPlayer()
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@@ -110,7 +112,7 @@ public class ComputerUtilAttack {
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* @param attacker
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* a {@link forge.Card} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a boolean.
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*/
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public final boolean isEffectiveAttacker(final Card attacker, final Combat combat) {
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@@ -202,7 +204,7 @@ public class ComputerUtilAttack {
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* @param attackers
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* a {@link forge.CardList} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.CardList} object.
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*/
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public final CardList notNeededAsBlockers(final CardList attackers, final Combat combat) {
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@@ -375,7 +377,7 @@ public class ComputerUtilAttack {
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* </p>
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*
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* @param c
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @param bAssault
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* a boolean.
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*/
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@@ -414,7 +416,7 @@ public class ComputerUtilAttack {
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* Getter for the field <code>attackers</code>.
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* </p>
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*
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* @return a {@link forge.Combat} object.
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* @return a {@link forge.game.phase.Combat} object.
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*/
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public final Combat getAttackers() {
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// if this method is called multiple times during a turn,
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@@ -757,7 +759,7 @@ public class ComputerUtilAttack {
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* @param defenders
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* a {@link forge.CardList} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a boolean.
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*/
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public final boolean shouldAttack(final Card attacker, final CardList defenders, final Combat combat) {
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@@ -20,6 +20,8 @@ package forge;
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import java.util.List;
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import forge.card.cardfactory.CardFactoryUtil;
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import forge.game.phase.Combat;
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import forge.game.phase.CombatUtil;
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/**
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* <p>
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@@ -178,7 +180,7 @@ public class ComputerUtilBlock {
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* @param blockersLeft
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* a {@link forge.CardList} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.CardList} object.
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*/
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private static CardList getPossibleBlockers(final Card attacker, final CardList blockersLeft, final Combat combat) {
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@@ -206,7 +208,7 @@ public class ComputerUtilBlock {
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* @param blockersLeft
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* a {@link forge.CardList} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.CardList} object.
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*/
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private static CardList getSafeBlockers(final Card attacker, final CardList blockersLeft, final Combat combat) {
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@@ -232,7 +234,7 @@ public class ComputerUtilBlock {
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* @param blockersLeft
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* a {@link forge.CardList} object.
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.CardList} object.
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*/
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private static CardList getKillingBlockers(final Card attacker, final CardList blockersLeft, final Combat combat) {
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@@ -253,7 +255,7 @@ public class ComputerUtilBlock {
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* </p>
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*
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* @param combat
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* a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.CardList} object.
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*/
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public static CardList sortPotentialAttackers(final Combat combat) {
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@@ -312,8 +314,8 @@ public class ComputerUtilBlock {
|
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* </p>
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*
|
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* @param combat
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* a {@link forge.Combat} object.
|
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* @return a {@link forge.Combat} object.
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* a {@link forge.game.phase.Combat} object.
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* @return a {@link forge.game.phase.Combat} object.
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*/
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private static Combat makeGoodBlocks(final Combat combat) {
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@@ -381,8 +383,8 @@ public class ComputerUtilBlock {
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* </p>
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||||
*
|
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* @param combat
|
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* a {@link forge.Combat} object.
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* @return a {@link forge.Combat} object.
|
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* a {@link forge.game.phase.Combat} object.
|
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* @return a {@link forge.game.phase.Combat} object.
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*/
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private static Combat makeGangBlocks(final Combat combat) {
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@@ -510,8 +512,8 @@ public class ComputerUtilBlock {
|
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* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
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* @return a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
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private static Combat makeTradeBlocks(final Combat combat) {
|
||||
|
||||
@@ -545,8 +547,8 @@ public class ComputerUtilBlock {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* @return a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
|
||||
private static Combat makeChumpBlocks(final Combat combat) {
|
||||
|
||||
@@ -582,8 +584,8 @@ public class ComputerUtilBlock {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* @return a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
|
||||
private static Combat reinforceBlockersAgainstTrample(final Combat combat) {
|
||||
|
||||
@@ -634,8 +636,8 @@ public class ComputerUtilBlock {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* @return a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
|
||||
private static Combat reinforceBlockersToKill(final Combat combat) {
|
||||
|
||||
@@ -707,10 +709,10 @@ public class ComputerUtilBlock {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @param possibleBlockers
|
||||
* a {@link forge.CardList} object.
|
||||
* @return a {@link forge.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
|
||||
private static Combat resetBlockers(final Combat combat, final CardList possibleBlockers) {
|
||||
|
||||
@@ -746,10 +748,10 @@ public class ComputerUtilBlock {
|
||||
* </p>
|
||||
*
|
||||
* @param originalCombat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @param possibleBlockers
|
||||
* a {@link forge.CardList} object.
|
||||
* @return a {@link forge.Combat} object.
|
||||
* @return a {@link forge.game.phase.Combat} object.
|
||||
*/
|
||||
public static Combat getBlockers(final Combat originalCombat, final CardList possibleBlockers) {
|
||||
|
||||
|
||||
@@ -49,6 +49,7 @@ import forge.control.input.InputPayManaCostAbility;
|
||||
import forge.control.input.InputPayManaCostUtil;
|
||||
import forge.game.GameEndReason;
|
||||
import forge.game.GameSummary;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.view.match.ViewWinLose;
|
||||
|
||||
|
||||
@@ -1303,7 +1303,7 @@ public final class GuiDisplayUtil {
|
||||
}
|
||||
|
||||
if (!tChangePhase.trim().toLowerCase().equals("none")) {
|
||||
Singletons.getModel().getGameState().getPhaseHandler().setDevPhaseState(forge.PhaseType.smartValueOf(tChangePhase));
|
||||
Singletons.getModel().getGameState().getPhaseHandler().setDevPhaseState(forge.game.phase.PhaseType.smartValueOf(tChangePhase));
|
||||
}
|
||||
|
||||
if (!tHumanSetupCardsInPlay.trim().toLowerCase().equals("none")) {
|
||||
|
||||
@@ -30,6 +30,7 @@ import javax.swing.JScrollPane;
|
||||
import javax.swing.SwingConstants;
|
||||
|
||||
import forge.error.ErrorViewer;
|
||||
import forge.gui.CardContainer;
|
||||
import forge.gui.game.CardPanel;
|
||||
|
||||
/**
|
||||
|
||||
@@ -44,6 +44,7 @@ import forge.card.trigger.Trigger;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.control.input.Input;
|
||||
import forge.control.input.InputPayManaCostAbility;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
|
||||
/**
|
||||
|
||||
@@ -36,6 +36,7 @@ import forge.card.spellability.SpellAbility;
|
||||
import forge.card.staticability.StaticAbility;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.game.GameLossReason;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -30,7 +30,6 @@ import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -43,6 +42,7 @@ import forge.card.spellability.SpellAbilityCondition;
|
||||
import forge.card.spellability.SpellAbilityRestriction;
|
||||
import forge.card.spellability.SpellPermanent;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -27,7 +27,6 @@ import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Counters;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -37,6 +36,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -31,7 +31,6 @@ import forge.CardUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.replacement.ReplacementEffect;
|
||||
@@ -43,6 +42,7 @@ import forge.card.spellability.Target;
|
||||
import forge.card.staticability.StaticAbility;
|
||||
import forge.card.trigger.Trigger;
|
||||
import forge.card.trigger.TriggerHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -29,13 +29,11 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.GameEntity;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -47,6 +45,8 @@ import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellPermanent;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.card.staticability.StaticAbility;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -30,13 +30,11 @@ import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardListUtil;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.GameEntity;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -50,6 +48,8 @@ import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityStackInstance;
|
||||
import forge.card.spellability.SpellPermanent;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -24,10 +24,8 @@ import forge.AllZone;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CombatUtil;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -36,6 +34,8 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -32,7 +32,6 @@ import forge.CardListFilter;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -43,6 +42,7 @@ import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -33,8 +33,6 @@ import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.Counters;
|
||||
import forge.PhaseHandler;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -47,6 +45,8 @@ import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.control.input.Input;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -29,7 +29,6 @@ import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -41,6 +40,7 @@ import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.card.spellability.TargetSelection;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -28,11 +28,9 @@ import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -43,6 +41,8 @@ import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityRestriction;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -25,12 +25,9 @@ import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.replacement.ReplacementEffect;
|
||||
@@ -43,6 +40,9 @@ import forge.card.spellability.Target;
|
||||
import forge.card.trigger.Trigger;
|
||||
import forge.card.trigger.TriggerHandler;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -32,7 +32,6 @@ import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameEntity;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -42,6 +41,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
//AB:GainControl|ValidTgts$Creature|TgtPrompt$Select target legendary creature|LoseControl$Untap,LoseControl|SpellDescription$Gain control of target xxxxxxx
|
||||
|
||||
|
||||
@@ -29,8 +29,6 @@ import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -41,6 +39,8 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -26,10 +26,8 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListUtil;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -40,6 +38,8 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -30,12 +30,10 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -46,6 +44,8 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
|
||||
/**
|
||||
|
||||
@@ -27,13 +27,10 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameEntity;
|
||||
import forge.PhaseHandler;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -45,6 +42,9 @@ import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityRestriction;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -26,11 +26,9 @@ import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.cost.Cost;
|
||||
@@ -40,6 +38,8 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -35,7 +35,6 @@ import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -46,6 +45,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -40,6 +39,7 @@ import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.card.trigger.Trigger;
|
||||
import forge.card.trigger.TriggerHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
/**
|
||||
|
||||
@@ -23,7 +23,6 @@ import java.util.HashMap;
|
||||
import forge.AllZone;
|
||||
import forge.Card;
|
||||
import forge.ComputerUtil;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.spellability.AbilityActivated;
|
||||
@@ -31,6 +30,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -31,7 +31,6 @@ import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
@@ -42,6 +41,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -26,7 +26,6 @@ import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseUtil;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -36,6 +35,7 @@ import forge.card.spellability.AbilitySub;
|
||||
import forge.card.spellability.Spell;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.game.phase.PhaseUtil;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -32,7 +32,6 @@ import forge.Counters;
|
||||
import forge.GameActionUtil;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.PhaseType;
|
||||
import forge.Singletons;
|
||||
import forge.card.cost.Cost;
|
||||
import forge.card.spellability.Ability;
|
||||
@@ -40,6 +39,7 @@ import forge.card.spellability.AbilityActivated;
|
||||
import forge.card.spellability.AbilityMana;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.control.input.Input;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -17,27 +17,9 @@
|
||||
*/
|
||||
package forge.card.cardfactory;
|
||||
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.Command;
|
||||
import forge.Counters;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.card.cost.Cost;
|
||||
import forge.card.spellability.Ability;
|
||||
import forge.card.spellability.AbilityActivated;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.gui.GuiUtils;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@@ -63,194 +45,10 @@ public class CardFactoryPlaneswalkers {
|
||||
public static Card getCard(final Card card, final String cardName) {
|
||||
// All Planeswalkers set their loyality in the beginning
|
||||
if (card.getBaseLoyalty() > 0) {
|
||||
card.addComesIntoPlayCommand(CardFactoryUtil.entersBattleFieldWithCounters(card, Counters.LOYALTY,
|
||||
card.getBaseLoyalty()));
|
||||
Command cmd = CardFactoryUtil.entersBattleFieldWithCounters(card, Counters.LOYALTY, card.getBaseLoyalty());
|
||||
card.addComesIntoPlayCommand(cmd);
|
||||
}
|
||||
|
||||
// *************** START *********** START **************************
|
||||
/*if (cardName.equals("Sarkhan the Mad")) {
|
||||
|
||||
// Planeswalker book-keeping
|
||||
final int[] turn = new int[1];
|
||||
turn[0] = -1;
|
||||
|
||||
// ability1
|
||||
/*
|
||||
* 0: Reveal the top card of your library and put it into your hand.
|
||||
* Sarkhan the Mad deals damage to himself equal to that card's
|
||||
* converted mana cost.
|
||||
*/
|
||||
/*final SpellAbility ability1 = new Ability(card, "0") {
|
||||
@Override
|
||||
public void resolve() {
|
||||
card.addCounterFromNonEffect(Counters.LOYALTY, 0);
|
||||
turn[0] = Singletons.getModel().getGameState().getPhaseHandler().getTurn();
|
||||
|
||||
final Player player = card.getController();
|
||||
final PlayerZone lib = player.getZone(Constant.Zone.Library);
|
||||
|
||||
final Card topCard = lib.get(0);
|
||||
final int convertedManaTopCard = CardUtil.getConvertedManaCost(topCard.getManaCost());
|
||||
final CardList showTop = new CardList();
|
||||
showTop.add(topCard);
|
||||
GuiUtils.chooseOneOrNone("Revealed top card: ", showTop.toArray());
|
||||
|
||||
// now, move it to player's hand
|
||||
Singletons.getModel().getGameAction().moveToHand(topCard);
|
||||
|
||||
// now, do X damage to Sarkhan
|
||||
card.addDamage(convertedManaTopCard, card);
|
||||
|
||||
} // resolve()
|
||||
|
||||
@Override
|
||||
public boolean canPlayAI() {
|
||||
// the computer isn't really smart enough to play this
|
||||
// effectively, and it doesn't really
|
||||
// help unless there are no cards in his hand
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlay() {
|
||||
// looks like standard Planeswalker stuff...
|
||||
// maybe should check if library is empty, or 1 card?
|
||||
return AllZone.getZoneOf(card).is(Constant.Zone.Battlefield)
|
||||
&& (turn[0] != Singletons.getModel().getGameState().getPhaseHandler().getTurn()) && PhaseHandler.canCastSorcery(card.getController());
|
||||
} // canPlay()
|
||||
};
|
||||
final StringBuilder ab1 = new StringBuilder();
|
||||
ab1.append("0: Reveal the top card of your library and put it ");
|
||||
ab1.append("into your hand. Sarkhan the Mad deals damage ");
|
||||
ab1.append("to himself equal to that card's converted mana cost.");
|
||||
ability1.setDescription(ab1.toString());
|
||||
|
||||
final StringBuilder stack1 = new StringBuilder();
|
||||
stack1.append(card.getName()).append(" - Reveal top card and do damage.");
|
||||
ability1.setStackDescription(stack1.toString());
|
||||
|
||||
// ability2
|
||||
/*
|
||||
* -2: Target creature's controller sacrifices it, then that player
|
||||
* puts a 5/5 red Dragon creature token with flying onto the
|
||||
* battlefield.
|
||||
*/
|
||||
/*final Target target2 = new Target(card, "TgtC");
|
||||
final Cost cost2 = new Cost(card, "SubCounter<2/LOYALTY>", true);
|
||||
final SpellAbility ability2 = new AbilityActivated(card, cost2, target2) {
|
||||
private static final long serialVersionUID = 4322453486268967722L;
|
||||
|
||||
@Override
|
||||
public void resolve() {
|
||||
// card.subtractCounter(Counters.LOYALTY, 2);
|
||||
turn[0] = Singletons.getModel().getGameState().getPhaseHandler().getTurn();
|
||||
|
||||
final Card target = this.getTargetCard();
|
||||
Singletons.getModel().getGameAction().sacrifice(target);
|
||||
// in makeToken, use target for source, so it goes into the
|
||||
// correct Zone
|
||||
CardFactoryUtil.makeToken("Dragon", "R 5 5 Dragon", target.getController(), "R", new String[] {
|
||||
"Creature", "Dragon" }, 5, 5, new String[] { "Flying" });
|
||||
|
||||
} // resolve()
|
||||
|
||||
@Override
|
||||
public boolean canPlayAI() {
|
||||
CardList creatures = AllZoneUtil.getCreaturesInPlay(AllZone.getComputerPlayer());
|
||||
creatures = creatures.filter(new CardListFilter() {
|
||||
@Override
|
||||
public boolean addCard(final Card c) {
|
||||
return !(c.isToken() && c.isType("Dragon"));
|
||||
}
|
||||
});
|
||||
return creatures.size() >= 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void chooseTargetAI() {
|
||||
CardList cards = AllZone.getComputerPlayer().getCardsIn(Zone.Battlefield);
|
||||
// avoid targeting the dragon tokens we just put in play...
|
||||
cards = cards.filter(new CardListFilter() {
|
||||
@Override
|
||||
public boolean addCard(final Card c) {
|
||||
return !(c.isToken() && c.isType("Dragon"));
|
||||
}
|
||||
});
|
||||
this.setTargetCard(CardFactoryUtil.getCheapestCreatureAI(cards, this, true));
|
||||
final StringBuilder sb = new StringBuilder();
|
||||
sb.append("Sarkhan the Mad caused sacrifice of: ");
|
||||
sb.append(CardFactoryUtil.getCheapestCreatureAI(cards, this, true));
|
||||
Log.debug("Sarkhan the Mad", sb.toString());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlay() {
|
||||
return AllZone.getZoneOf(card).is(Constant.Zone.Battlefield)
|
||||
&& (card.getCounters(Counters.LOYALTY) >= 2) && (turn[0] != Singletons.getModel().getGameState().getPhaseHandler().getTurn())
|
||||
&& PhaseHandler.canCastSorcery(card.getController());
|
||||
} // canPlay()
|
||||
};
|
||||
final StringBuilder ab2 = new StringBuilder();
|
||||
ab2.append("-2: Target creature's controller sacrifices it, ");
|
||||
ab2.append("then that player puts a 5/5 red Dragon creature ");
|
||||
ab2.append("token with flying onto the battlefield.");
|
||||
ability2.setDescription(ab2.toString());
|
||||
|
||||
// ability3
|
||||
/*
|
||||
* -4: Each Dragon creature you control deals damage equal to its
|
||||
* power to target player.
|
||||
*/
|
||||
/*final Target target3 = new Target(card, "Select target player", "Player");
|
||||
final Cost cost3 = new Cost(card, "SubCounter<4/LOYALTY>", true);
|
||||
final SpellAbility ability3 = new AbilityActivated(card, cost3, target3) {
|
||||
private static final long serialVersionUID = -5488579738767048060L;
|
||||
|
||||
@Override
|
||||
public void resolve() {
|
||||
// card.subtractCounter(Counters.LOYALTY, 4);
|
||||
turn[0] = Singletons.getModel().getGameState().getPhaseHandler().getTurn();
|
||||
|
||||
final Player target = this.getTargetPlayer();
|
||||
final Player player = card.getController();
|
||||
final CardList dragons = player.getCardsIn(Zone.Battlefield).getType("Dragon");
|
||||
for (int i = 0; i < dragons.size(); i++) {
|
||||
final Card dragon = dragons.get(i);
|
||||
final int damage = dragon.getNetAttack();
|
||||
target.addDamage(damage, dragon);
|
||||
}
|
||||
|
||||
} // resolve()
|
||||
|
||||
@Override
|
||||
public boolean canPlayAI() {
|
||||
this.setTargetPlayer(AllZone.getHumanPlayer());
|
||||
final CardList dragons = AllZone.getComputerPlayer().getCardsIn(Zone.Battlefield).getType("Dragon");
|
||||
return (card.getCounters(Counters.LOYALTY) >= 4) && (dragons.size() >= 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canPlay() {
|
||||
return AllZone.getZoneOf(card).is(Constant.Zone.Battlefield)
|
||||
&& (card.getCounters(Counters.LOYALTY) >= 4) && (turn[0] != Singletons.getModel().getGameState().getPhaseHandler().getTurn())
|
||||
&& PhaseHandler.canCastSorcery(card.getController());
|
||||
} // canPlay()
|
||||
};
|
||||
final StringBuilder ab3 = new StringBuilder();
|
||||
ab3.append("-4: Each Dragon creature you control ");
|
||||
ab3.append("deals damage equal to its power to target player.");
|
||||
ability3.setDescription(ab3.toString());
|
||||
|
||||
card.addSpellAbility(ability1);
|
||||
card.addSpellAbility(ability2);
|
||||
card.addSpellAbility(ability3);
|
||||
|
||||
card.setSVars(card.getSVars());
|
||||
card.setSets(card.getSets());
|
||||
|
||||
return card;
|
||||
}*/ // *************** END ************ END **************************
|
||||
|
||||
return card;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,17 +36,14 @@ import forge.CardCharactersticName;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardUtil;
|
||||
import forge.CombatUtil;
|
||||
import forge.Command;
|
||||
import forge.CommandArgs;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.Counters;
|
||||
import forge.GameActionUtil;
|
||||
import forge.HandSizeOp;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -68,6 +65,9 @@ import forge.card.trigger.TriggerType;
|
||||
import forge.control.input.Input;
|
||||
import forge.control.input.InputPayManaCost;
|
||||
import forge.control.input.InputPayManaCostUtil;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.GuiUtils;
|
||||
import forge.util.MyRandom;
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -35,6 +34,7 @@ import forge.card.trigger.TriggerType;
|
||||
import forge.control.input.Input;
|
||||
import forge.control.input.InputMana;
|
||||
import forge.control.input.InputPayManaCostUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
|
||||
/**
|
||||
* The Class CostMana.
|
||||
|
||||
@@ -25,13 +25,13 @@ import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.cost.Cost;
|
||||
import forge.card.cost.CostPayment;
|
||||
import forge.card.staticability.StaticAbility;
|
||||
import forge.error.ErrorViewer;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -21,13 +21,13 @@ import java.util.HashMap;
|
||||
|
||||
import forge.AllZoneUtil;
|
||||
import forge.CardList;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -23,14 +23,14 @@ import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -21,7 +21,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import forge.Constant;
|
||||
import forge.PhaseType;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -31,7 +31,6 @@ import forge.ComputerAIGeneral;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseType;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
@@ -40,6 +39,7 @@ import forge.card.cost.Cost;
|
||||
import forge.card.trigger.Trigger;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.control.input.Input;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -24,13 +24,13 @@ import java.util.Map;
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameEntity;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* The Class StaticAbility.
|
||||
|
||||
@@ -22,11 +22,11 @@ import java.util.List;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.Card;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.spellability.AbilityMana;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
|
||||
/**
|
||||
* The Class StaticAbility_CantBeCast.
|
||||
|
||||
@@ -26,7 +26,6 @@ import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardUtil;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
@@ -34,6 +33,7 @@ import forge.card.TriggerReplacementBase;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -29,7 +29,6 @@ import forge.Command;
|
||||
import forge.CommandArgs;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameActionUtil;
|
||||
import forge.Player;
|
||||
@@ -44,6 +43,7 @@ import forge.card.spellability.SpellAbility;
|
||||
import forge.card.spellability.SpellAbilityRestriction;
|
||||
import forge.card.spellability.Target;
|
||||
import forge.control.input.Input;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.util.TextUtil;
|
||||
|
||||
/**
|
||||
@@ -280,9 +280,9 @@ public class TriggerHandler {
|
||||
return;
|
||||
}
|
||||
|
||||
if( 0 == 1 ) {
|
||||
System.out.println("T:" + mode.toString() + " > " + TextUtil.mapToString(runParams) );
|
||||
}
|
||||
// if( 0 == 1 ) {
|
||||
// System.out.println("T:" + mode.toString() + " > " + TextUtil.mapToString(runParams) );
|
||||
// }
|
||||
|
||||
// This is done to allow the list of triggers to be modified while
|
||||
// triggers are running.
|
||||
|
||||
@@ -26,10 +26,8 @@ import javax.swing.ImageIcon;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.Card;
|
||||
import forge.CardContainer;
|
||||
import forge.CardList;
|
||||
import forge.Constant;
|
||||
import forge.PhaseType;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GuiMultipleBlockers;
|
||||
import forge.Player;
|
||||
@@ -42,6 +40,8 @@ import forge.control.match.ControlMessage;
|
||||
import forge.control.match.ControlPicture;
|
||||
import forge.control.match.ControlTabber;
|
||||
import forge.game.GameType;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.gui.CardContainer;
|
||||
import forge.gui.toolbox.FLabel;
|
||||
import forge.gui.toolbox.FSkin;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
|
||||
@@ -21,9 +21,9 @@ import forge.AllZone;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CombatUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
|
||||
|
||||
@@ -22,10 +22,10 @@ import java.util.ArrayList;
|
||||
import forge.AllZone;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.CombatUtil;
|
||||
import forge.Constant;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.game.phase.CombatUtil;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -20,9 +20,9 @@ package forge.control.input;
|
||||
import forge.AllZone;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.CombatUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.game.phase.CombatUtil;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
|
||||
|
||||
@@ -21,11 +21,11 @@ import java.util.LinkedList;
|
||||
import java.util.Stack;
|
||||
|
||||
import forge.ComputerAIInput;
|
||||
import forge.PhaseType;
|
||||
import forge.MyObservable;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.model.FModel;
|
||||
|
||||
/**
|
||||
|
||||
@@ -29,14 +29,14 @@ import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameAction;
|
||||
import forge.GameActionUtil;
|
||||
import forge.PhaseHandler;
|
||||
import forge.PhaseUtil;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.game.GamePlayerRating;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.PhaseUtil;
|
||||
import forge.quest.QuestController;
|
||||
import forge.quest.bazaar.QuestItemType;
|
||||
/**
|
||||
|
||||
@@ -20,11 +20,11 @@ package forge.control.input;
|
||||
import forge.AllZone;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.PhaseType;
|
||||
import forge.GuiDisplayUtil;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.game.phase.PhaseType;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
@@ -21,13 +21,13 @@ import forge.AllZone;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.Constant.Zone;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.card.mana.ManaCost;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
|
||||
//pays the cost of a card played from the player's hand
|
||||
//the card is removed from the players hand if the cost is paid
|
||||
|
||||
@@ -16,13 +16,13 @@ import forge.CardUtil;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.GameAction;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.control.FControl;
|
||||
import forge.control.input.InputMulligan;
|
||||
import forge.deck.Deck;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.gui.toolbox.FLabel;
|
||||
import forge.item.CardPrinted;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
|
||||
@@ -18,22 +18,22 @@
|
||||
package forge.game;
|
||||
|
||||
import forge.AIPlayer;
|
||||
import forge.Combat;
|
||||
import forge.Constant;
|
||||
import forge.DefaultPlayerZone;
|
||||
import forge.EndOfCombat;
|
||||
import forge.EndOfTurn;
|
||||
import forge.GameLog;
|
||||
import forge.HumanPlayer;
|
||||
import forge.MagicStack;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.StaticEffects;
|
||||
import forge.Untap;
|
||||
import forge.Upkeep;
|
||||
import forge.card.replacement.ReplacementHandler;
|
||||
import forge.card.trigger.TriggerHandler;
|
||||
import forge.game.phase.Combat;
|
||||
import forge.game.phase.EndOfCombat;
|
||||
import forge.game.phase.EndOfTurn;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.game.phase.Untap;
|
||||
import forge.game.phase.Upkeep;
|
||||
|
||||
/**
|
||||
* Represents the state of a <i>single game</i> and is
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
@@ -28,6 +28,15 @@ import java.util.Map.Entry;
|
||||
import java.util.Set;
|
||||
import java.util.TreeMap;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardUtil;
|
||||
import forge.GameActionUtil;
|
||||
import forge.GameEntity;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.trigger.TriggerType;
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
@@ -25,7 +25,23 @@ import java.util.regex.Pattern;
|
||||
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
|
||||
import forge.PhaseType;
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Counters;
|
||||
import forge.GameAction;
|
||||
import forge.GameActionUtil;
|
||||
import forge.GameEntity;
|
||||
import forge.Player;
|
||||
import forge.PlayerUtil;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Color;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.TriggerReplacementBase;
|
||||
import forge.card.abilityfactory.AbilityFactory;
|
||||
@@ -57,7 +73,7 @@ public class CombatUtil {
|
||||
* @param blocker
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean canBlock(final Card blocker, final Combat combat) {
|
||||
@@ -134,7 +150,7 @@ public class CombatUtil {
|
||||
* @param attacker
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean canBeBlocked(final Card attacker, final Combat combat) {
|
||||
@@ -388,7 +404,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean finishedMandatoryBlocks(final Combat combat) {
|
||||
@@ -444,7 +460,7 @@ public class CombatUtil {
|
||||
* @param blocker
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean mustBlockAnAttacker(final Card blocker, final Combat combat) {
|
||||
@@ -515,7 +531,7 @@ public class CombatUtil {
|
||||
* @param blocker
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean canBlock(final Card attacker, final Card blocker, final Combat combat) {
|
||||
@@ -708,7 +724,7 @@ public class CombatUtil {
|
||||
* @param c
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean canAttack(final Card c, final Combat combat) {
|
||||
@@ -960,7 +976,7 @@ public class CombatUtil {
|
||||
* @param attacked
|
||||
* a {@link forge.Player} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int damageIfUnblocked(final Card attacker, final Player attacked, final Combat combat) {
|
||||
@@ -987,7 +1003,7 @@ public class CombatUtil {
|
||||
* @param attacked
|
||||
* a {@link forge.Player} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int poisonIfUnblocked(final Card attacker, final Player attacked, final Combat combat) {
|
||||
@@ -1053,7 +1069,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int lifeThatWouldRemain(final Combat combat) {
|
||||
@@ -1095,7 +1111,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int resultingPoison(final Combat combat) {
|
||||
@@ -1136,7 +1152,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean lifeInDanger(final Combat combat) {
|
||||
@@ -1175,7 +1191,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean wouldLoseLife(final Combat combat) {
|
||||
@@ -1190,7 +1206,7 @@ public class CombatUtil {
|
||||
* </p>
|
||||
*
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean lifeInSeriousDanger(final Combat combat) {
|
||||
@@ -1417,7 +1433,7 @@ public class CombatUtil {
|
||||
* @param trigger
|
||||
* a {@link forge.card.trigger.Trigger} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a boolean.
|
||||
*/
|
||||
public static boolean combatTriggerWillTrigger(final Card attacker, final Card defender, final Trigger trigger,
|
||||
@@ -1710,7 +1726,7 @@ public class CombatUtil {
|
||||
* @param defender
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int predictPowerBonusOfAttacker(final Card attacker, final Card defender, final Combat combat) {
|
||||
@@ -1837,7 +1853,7 @@ public class CombatUtil {
|
||||
* @param defender
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @return a int.
|
||||
*/
|
||||
public static int predictToughnessBonusOfAttacker(final Card attacker, final Card defender, final Combat combat) {
|
||||
@@ -2077,7 +2093,7 @@ public class CombatUtil {
|
||||
* @param defender
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @param withoutAbilities
|
||||
* a boolean.
|
||||
* @return a boolean.
|
||||
@@ -2219,7 +2235,7 @@ public class CombatUtil {
|
||||
* @param attacker
|
||||
* a {@link forge.Card} object.
|
||||
* @param combat
|
||||
* a {@link forge.Combat} object.
|
||||
* a {@link forge.game.phase.Combat} object.
|
||||
* @param withoutAbilities
|
||||
* a boolean.
|
||||
* @return a boolean.
|
||||
@@ -15,7 +15,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@@ -15,8 +15,17 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardListUtil;
|
||||
import forge.Counters;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.spellability.Ability;
|
||||
import forge.card.spellability.SpellAbility;
|
||||
@@ -15,10 +15,15 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import forge.Command;
|
||||
import forge.CommandList;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@@ -15,7 +15,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Observer;
|
||||
@@ -23,6 +23,15 @@ import java.util.Stack;
|
||||
|
||||
import com.esotericsoftware.minlog.Log;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.GameActionUtil;
|
||||
import forge.MyObservable;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.properties.ForgePreferences.FPref;
|
||||
@@ -938,7 +947,7 @@ public class PhaseHandler extends MyObservable implements java.io.Serializable {
|
||||
* </p>
|
||||
*
|
||||
* @param phase
|
||||
* a {@link java.lang.PhaseType} object.
|
||||
* a {@link java.forge.game.phase.PhaseType} object.
|
||||
*/
|
||||
public final void setDevPhaseState(final PhaseType phase) {
|
||||
this.phaseIndex = phase.Index;
|
||||
@@ -1,4 +1,4 @@
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.security.InvalidParameterException;
|
||||
import java.util.ArrayList;
|
||||
@@ -15,14 +15,21 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import forge.PhaseType;
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.trigger.TriggerType;
|
||||
import forge.control.ControlMatchUI;
|
||||
import forge.game.phase.PhaseType;
|
||||
import forge.view.match.ViewField.PhaseLabel;
|
||||
|
||||
/**
|
||||
@@ -15,10 +15,23 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.Constant;
|
||||
import forge.Counters;
|
||||
import forge.GameActionUtil;
|
||||
import forge.GameEntity;
|
||||
import forge.Player;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.control.input.Input;
|
||||
@@ -15,10 +15,28 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package forge;
|
||||
package forge.game.phase;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.AllZoneUtil;
|
||||
import forge.ButtonUtil;
|
||||
import forge.Card;
|
||||
import forge.CardCharactersticName;
|
||||
import forge.CardList;
|
||||
import forge.CardListFilter;
|
||||
import forge.CardListUtil;
|
||||
import forge.Command;
|
||||
import forge.ComputerUtil;
|
||||
import forge.Constant;
|
||||
import forge.Counters;
|
||||
import forge.GameAction;
|
||||
import forge.GameActionUtil;
|
||||
import forge.Player;
|
||||
import forge.PlayerUtil;
|
||||
import forge.PlayerZone;
|
||||
import forge.Singletons;
|
||||
import forge.Constant.Zone;
|
||||
import forge.card.cardfactory.CardFactoryUtil;
|
||||
import forge.card.spellability.Ability;
|
||||
@@ -16,7 +16,9 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package forge;
|
||||
package forge.gui;
|
||||
|
||||
import forge.Card;
|
||||
|
||||
/**
|
||||
* The class CardContainer. A card container is an object that references a
|
||||
@@ -35,9 +35,9 @@ import javax.swing.border.EtchedBorder;
|
||||
|
||||
import forge.AllZone;
|
||||
import forge.Card;
|
||||
import forge.CardContainer;
|
||||
import forge.Constant;
|
||||
import forge.Constant.Zone;
|
||||
import forge.gui.CardContainer;
|
||||
import forge.Counters;
|
||||
import forge.GameEntity;
|
||||
import forge.GuiDisplayUtil;
|
||||
|
||||
@@ -26,9 +26,9 @@ import javax.swing.JLabel;
|
||||
import javax.swing.JPanel;
|
||||
|
||||
import forge.Card;
|
||||
import forge.CardContainer;
|
||||
import forge.GuiDisplayUtil;
|
||||
import forge.ImageCache;
|
||||
import forge.gui.CardContainer;
|
||||
|
||||
/**
|
||||
* The class CardPanel. A card panel stores a card to display it on the
|
||||
|
||||
@@ -30,8 +30,8 @@ import arcane.ui.ScaledImagePanel;
|
||||
import arcane.ui.ScaledImagePanel.MultipassType;
|
||||
import arcane.ui.ScaledImagePanel.ScalingType;
|
||||
import forge.Card;
|
||||
import forge.CardContainer;
|
||||
import forge.ImageCache;
|
||||
import forge.gui.CardContainer;
|
||||
import forge.item.CardPrinted;
|
||||
import forge.item.InventoryItem;
|
||||
|
||||
|
||||
@@ -12,11 +12,11 @@ import javax.swing.SwingConstants;
|
||||
import net.miginfocom.swing.MigLayout;
|
||||
import forge.AllZone;
|
||||
import forge.Constant;
|
||||
import forge.PhaseHandler;
|
||||
import forge.Player;
|
||||
import forge.Singletons;
|
||||
import forge.control.match.ControlWinLose;
|
||||
import forge.game.GameType;
|
||||
import forge.game.phase.PhaseHandler;
|
||||
import forge.gui.OverlayUtils;
|
||||
import forge.gui.toolbox.FButton;
|
||||
import forge.gui.toolbox.FLabel;
|
||||
|
||||
@@ -10,6 +10,7 @@ import org.testng.annotations.Test;
|
||||
import forge.card.cardfactory.CardFactoryInterface;
|
||||
import forge.card.mana.ManaCost;
|
||||
import forge.control.input.InputPayManaCostUtil;
|
||||
import forge.game.phase.CombatUtil;
|
||||
|
||||
/**
|
||||
* <p>
|
||||
|
||||
Reference in New Issue
Block a user