drdev
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88cd6b0ba1
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Fix so attack and defend icons appear
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2014-09-26 10:44:08 +00:00 |
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elcnesh
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3f1f199537
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Use caching for CombatView (plus some random NPE and concurrency fixes).
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2014-09-26 07:38:47 +00:00 |
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elcnesh
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5b84bdfb75
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- Fix a possible IllegalArgumentException.
- Hotfix for foil cards: always use foil index '1' rather than a random foil (prevents flickering in deck editor).
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2014-09-25 14:59:52 +00:00 |
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drdev
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655e1f7e0f
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Support rotating top player panel when playing Human v. Human on same device
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2014-09-25 13:29:51 +00:00 |
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drdev
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1b0346219d
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Code cleanup
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2014-09-25 11:37:24 +00:00 |
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drdev
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b563109dbc
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Prevent crash that can occur at end of Mindslaver turn
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2014-09-25 11:14:55 +00:00 |
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drdev
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a76c9f25fd
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Fix so loading overlay actually appears
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2014-09-25 06:42:19 +00:00 |
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drdev
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c9e131a1f0
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Refactor code to prevent duplication of match code
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2014-09-24 21:03:49 +00:00 |
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elcnesh
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6db5685906
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Make LocalGameView a bit faster, plus some minor refactoring.
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2014-09-24 14:16:42 +00:00 |
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drdev
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c10c90e075
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Fix crash when starting next game of match
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2014-09-23 19:24:14 +00:00 |
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drdev
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efefedd445
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Support showing prompt for second human player
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2014-09-23 13:38:39 +00:00 |
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drdev
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6a5cd5f39f
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Start refactoring to make Human v. Human support better
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2014-09-23 11:22:36 +00:00 |
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drdev
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323b9a4048
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Fix issues with CardZoomer
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2014-09-22 18:21:45 +00:00 |
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Agetian
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b357f88a8c
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- Attempt to fix blocker targeting arrows without breaking the combat log.
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2014-09-22 17:50:09 +00:00 |
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drdev
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86ecc75dbe
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Support showing card associated with achievement using double click or middle/long press
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2014-09-22 15:31:09 +00:00 |
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drdev
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9ea8d84ee8
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Refactor achievements so they're not packaged with the game
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2014-09-22 14:11:43 +00:00 |
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elcnesh
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99626fc9b7
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Add new dev mode option to menus, and remove a superfluous synchronized() call.
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2014-09-22 13:12:55 +00:00 |
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elcnesh
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2442362e5b
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Fix a lot of concurrency issues and some other GUI problems.
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2014-09-22 12:10:50 +00:00 |
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drdev
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b5aa3b429e
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Commit first set of alternate win achievements
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2014-09-21 15:22:59 +00:00 |
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drdev
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829d0f82e9
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Fix GUI refactoring issue that was preventing Android app from working on mobile devices
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2014-09-21 02:14:49 +00:00 |
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drdev
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4cb64a18aa
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Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game
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2014-09-19 21:45:24 +00:00 |
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drdev
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1d092bf821
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PLuralize certain dev mode actions
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2014-09-19 20:54:35 +00:00 |
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drdev
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3b2a992999
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Make name and order of Dev menu items be consistent
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2014-09-19 20:47:27 +00:00 |
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drdev
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854030e6d4
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Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels
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2014-09-19 20:33:49 +00:00 |
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Agetian
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9a9ebb59bd
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- NPE prevention in TargetingOverlay (not sure why getController would return null during an ongoing game in the first place though, might be worth investigating)
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2014-09-19 14:19:51 +00:00 |
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elcnesh
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4a37042149
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Restore support for ordering cards in hand.
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2014-09-19 14:08:40 +00:00 |
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elcnesh
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fbee794685
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Fix creatures displaying as "being blocked" incorrectly.
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2014-09-19 07:44:25 +00:00 |
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drdev
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b1065c4328
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Fix tooltip width
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2014-09-18 19:39:34 +00:00 |
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drdev
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b6222582fa
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Add support for displaying achievement earned dialog nicer
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2014-09-18 18:25:59 +00:00 |
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drdev
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25842fe5ca
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Fix so Magic card back doesn't show through for transparent trophy
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2014-09-18 14:37:59 +00:00 |
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elcnesh
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ac4a6049a5
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- Hopefully reduce the P/T flickering.
- Assign a random negative int to each hidden CardView to prevent awt from crashing.
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2014-09-18 08:26:42 +00:00 |
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drdev
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547b570406
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Refactor achievements to use new trophy style and offer 4 tiers
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2014-09-18 05:39:47 +00:00 |
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elcnesh
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e710743a3b
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Fix cards showing up black and NPE's related to CardPanel.
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2014-09-17 14:53:55 +00:00 |
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elcnesh
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8702eefb01
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Fix "Play with top of library revealed" cards a prevent a possible NPE.
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2014-09-17 07:36:40 +00:00 |
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drdev
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12c6d98ec7
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Add hover tooltip for achievement info
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2014-09-17 05:28:40 +00:00 |
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drdev
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539a74b874
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Support outlining the hovered achievement
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2014-09-17 05:00:35 +00:00 |
|
Sol
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ba3b6cbce0
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- Adding purchase restrictions for Quest Pet based on the user's level
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2014-09-17 03:04:52 +00:00 |
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drdev
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d8cc47c8a3
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Add temporary offset for custom images
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2014-09-17 02:52:03 +00:00 |
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drdev
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bde2c72cf7
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Support custom achievement images
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2014-09-17 02:24:35 +00:00 |
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drdev
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9c5d6179aa
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Fix how shelf count is calculated
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2014-09-17 01:27:18 +00:00 |
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elcnesh
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d3b6893d33
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Fix (hopefully) attack icons on cards and a possible NPE.
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2014-09-16 21:05:39 +00:00 |
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drdev
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aa197aaeef
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Switch to using hi-res shelf for achievements
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2014-09-16 18:30:07 +00:00 |
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Agetian
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434baa66c6
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- Added mana cost color shard count to deck statistics. Currently counts all individual mana symbols in mana costs (hybrid symbols count as one mana symbol of each color, Phyrexian symbols count as their respective color). Uses very basic text-based messages in the statistics UI, improvements are welcome.
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2014-09-16 15:39:32 +00:00 |
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elcnesh
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12e331e2bd
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Fix some display problems:
- Update GUI after clone effects.
- Fix foil display on face-down cards.
- Update icons on card panels more aggressively.
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2014-09-16 14:17:03 +00:00 |
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elcnesh
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6a9ef3d94e
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Fix showing all hands for hotseat and AI vs AI.
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2014-09-16 11:59:03 +00:00 |
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drdev
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7628278300
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Fix Tutor for Card dev mode option
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2014-09-15 22:59:56 +00:00 |
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elcnesh
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58c727ed66
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Fix DeckHintsTest.
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2014-09-15 22:28:35 +00:00 |
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drdev
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42b99b0b5e
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Refactor creation of Gui and AI lobby players into GamePlayerUtil
Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances
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2014-09-15 22:26:55 +00:00 |
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drdev
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e658588771
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Prevent duplicating class
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2014-09-15 21:41:31 +00:00 |
|
drdev
|
a612161db2
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Prevent stack order being reversed
|
2014-09-15 21:28:21 +00:00 |
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