Commit Graph

2168 Commits

Author SHA1 Message Date
elcnesh
0c896f4110 Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects. 2014-09-15 19:29:48 +00:00
elcnesh
04f0fdbf4e Fix crash with Lens of Clarity. 2014-09-15 12:28:49 +00:00
elcnesh
8bc99d7a5b Merged changes from trunk to GuiRefactoring: 27390-27405. 2014-09-15 11:17:15 +00:00
elcnesh
00bf228e0f Merged changes from trunk to GuiRefactoring: 27326-27376. 2014-09-14 07:17:49 +00:00
elcnesh
a31e273147 Some more minor fixes for GUI refactoring (restores full playback control). 2014-09-14 06:15:11 +00:00
elcnesh
295423050b Merged changes from trunk to GuiRefactoring: 27297-27319. 2014-09-13 07:53:24 +00:00
elcnesh
36c11018c6 Fix playback controls plus some other stuff in GUI refactoring. 2014-09-13 07:22:53 +00:00
elcnesh
22374664f7 Allow Human vs Human games in GUI refactoring, plus some minor fixes. 2014-09-12 13:06:54 +00:00
elcnesh
c3e9ff7e5b Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes. 2014-09-12 11:07:11 +00:00
elcnesh
1ba2cb498b HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
2014-09-11 15:46:33 +00:00
elcnesh
fbcc8dbf1c Fix planes and schemes in GUI refactoring. 2014-09-10 13:00:49 +00:00
elcnesh
574e12d2e3 Lots of small fixes and cleanup for the GUI refactoring. 2014-09-10 12:08:48 +00:00
elcnesh
e160267520 Refactor ForgeConstants to work with android also. 2014-09-09 14:02:33 +00:00
elcnesh
ecdd2b2995 Merged changes from trunk to GuiRefactoring: 27239-27260 2014-09-09 09:30:57 +00:00
elcnesh
0222c64b62 Fix many more problems with the GUI refactoring (plus some preparations for mobile GUI support). 2014-09-09 08:37:17 +00:00
elcnesh
5925c35486 Merged changes from trunk to GuiRefactoring: 27198-27235 2014-09-07 09:27:46 +00:00
elcnesh
c931379ce8 Fix many problems and errors encountered while testing the GUI refactoring. 2014-09-07 08:51:40 +00:00
elcnesh
1f62869b24 Fix the refactored GUI code so that games can now be played. 2014-09-04 18:08:22 +00:00
elcnesh
2d1f2dc1ae Fix the last problems related to inputs. All errors are fixed, it's time to test! 2014-09-04 10:53:00 +00:00
elcnesh
89b3395cec Completely refactor the GUI code.
All direct references to a gui have been replaced by a field, allowing dynamic GUI assignment throughout the code (necessary for eg. network play). Fixes almost all errors. Untested.
2014-09-04 09:44:31 +00:00
elcnesh
1a9b54cdd4 Update combat display code in GUI refactoring branch 2014-09-03 12:21:24 +00:00
elcnesh
608cae2572 Refactor GameLog in new GUI code. 2014-09-03 10:47:51 +00:00
elcnesh
b40c999cce Remove a lot of (now deprecated) GUI code. Removes almost all warnings from the desktop code. 2014-09-03 09:49:50 +00:00
elcnesh
af494b13b0 More GUI code refactoring. Fixes all errors in forge-gui-desktop! 2014-09-03 08:38:38 +00:00
elcnesh
01c2648555 Add views to GUI refactoring, and update some more code. 2014-09-02 10:37:11 +00:00
elcnesh
e4f6c7cb5d Branch GUI refactoring.
Most of the code has been converted, but some problems remain (mostly with Inputs). Nothing has been tested yet.
2014-09-02 08:29:19 +00:00
drdev
95fd905c5a Avoid needing to show Commander effect black rectangle in command zone
Make it so when Commander effect needs to be displayed (such as for confirmation dialog for replacement effect), the commander's name and image are used
2014-09-01 18:02:47 +00:00
drdev
45942de46f Support showing command zone inline with lands instead of in a tab 2014-09-01 04:12:42 +00:00
drdev
4160e78d39 Support actually starting a Momir Basic game and lay the groundwork for other game types with auto-generated decks 2014-09-01 02:58:58 +00:00
drdev
9b24119eab Make it so mana pool is shown if you prompted to pay mana after floating mana 2014-08-30 22:14:49 +00:00
drdev
66ef9b874a Fix so removing auto-yields works 2014-08-17 00:56:49 +00:00
drdev
7a9d8adb2e Add AutoYields dialog 2014-08-16 19:25:00 +00:00
drdev
0c56a561e0 Support setting auto-yields in desktop game like in mobile game
Support showing stack ability menu on left click
2014-08-16 17:53:20 +00:00
Krazy
5600929506 Added preferences for customizing draft availability in quests. 2014-08-13 01:22:00 +00:00
drdev
23293a5983 Prevent "Waiting for opponent..." appearing while input dialog open 2014-08-10 03:53:12 +00:00
drdev
5ab85508b0 Fix loading overlay for desktop game 2014-08-09 18:14:54 +00:00
drdev
ce95b9e8ac Support creating gauntlets from contests 2014-08-09 05:22:20 +00:00
drdev
f56927fc00 Support creating custom gauntlet for mobile game 2014-08-09 04:16:27 +00:00
drdev
1aa95fbddc Use ghost text for gauntlet name field
Fix ghost text to appear at baseline
2014-08-09 03:57:51 +00:00
drdev
0275d222ec Support creating quick gauntlets for mobile game
Support AI opponents using preconstructed decks in gauntlets
2014-08-08 23:09:04 +00:00
drdev
b52583a2e1 Refactor GauntletWinLose 2014-08-08 04:51:25 +00:00
drdev
952e3d93f0 Create Gauntlets screen 2014-08-08 04:05:18 +00:00
drdev
1ca0428ae9 Remove space before "?" 2014-08-07 23:56:03 +00:00
drdev
d571daeed0 Make it so Last Activity column isn't cut off
Make it so double-clicking a gauntlet on the Load Gauntlet screen will launch it
Support renaming gauntlets
Support sorting gauntlets (and quests) case insensitive
2014-08-07 23:33:46 +00:00
drdev
04c2e30dbd Support selecting deck for gauntlet without one specified 2014-08-07 22:44:48 +00:00
drdev
8d2c402f47 Add gauntlet column to display your deck 2014-08-07 22:09:31 +00:00
drdev
61ff23623a Fix so deck saved with quick gauntlet 2014-08-07 22:01:26 +00:00
Sol
fd799d679d - Add Conspiracy section to the constructed deck editor for convenience (really needs to be added to the draft deck editor) 2014-08-07 02:45:21 +00:00
drdev
b0d2244633 Fix so 1 round Gauntlet assigns random opponent 2014-08-06 05:47:17 +00:00
drdev
d66629a842 Refactor LimitedWinLose 2014-08-06 05:27:29 +00:00