elcnesh
0c896f4110
Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects.
2014-09-15 19:29:48 +00:00
elcnesh
04f0fdbf4e
Fix crash with Lens of Clarity.
2014-09-15 12:28:49 +00:00
elcnesh
8bc99d7a5b
Merged changes from trunk to GuiRefactoring: 27390-27405.
2014-09-15 11:17:15 +00:00
elcnesh
00bf228e0f
Merged changes from trunk to GuiRefactoring: 27326-27376.
2014-09-14 07:17:49 +00:00
elcnesh
a31e273147
Some more minor fixes for GUI refactoring (restores full playback control).
2014-09-14 06:15:11 +00:00
elcnesh
295423050b
Merged changes from trunk to GuiRefactoring: 27297-27319.
2014-09-13 07:53:24 +00:00
elcnesh
36c11018c6
Fix playback controls plus some other stuff in GUI refactoring.
2014-09-13 07:22:53 +00:00
elcnesh
22374664f7
Allow Human vs Human games in GUI refactoring, plus some minor fixes.
2014-09-12 13:06:54 +00:00
elcnesh
c3e9ff7e5b
Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes.
2014-09-12 11:07:11 +00:00
elcnesh
1ba2cb498b
HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
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Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
2014-09-11 15:46:33 +00:00
elcnesh
fbcc8dbf1c
Fix planes and schemes in GUI refactoring.
2014-09-10 13:00:49 +00:00
elcnesh
574e12d2e3
Lots of small fixes and cleanup for the GUI refactoring.
2014-09-10 12:08:48 +00:00
elcnesh
e160267520
Refactor ForgeConstants to work with android also.
2014-09-09 14:02:33 +00:00
elcnesh
ecdd2b2995
Merged changes from trunk to GuiRefactoring: 27239-27260
2014-09-09 09:30:57 +00:00
elcnesh
0222c64b62
Fix many more problems with the GUI refactoring (plus some preparations for mobile GUI support).
2014-09-09 08:37:17 +00:00
elcnesh
5925c35486
Merged changes from trunk to GuiRefactoring: 27198-27235
2014-09-07 09:27:46 +00:00
elcnesh
c931379ce8
Fix many problems and errors encountered while testing the GUI refactoring.
2014-09-07 08:51:40 +00:00
elcnesh
1f62869b24
Fix the refactored GUI code so that games can now be played.
2014-09-04 18:08:22 +00:00
elcnesh
2d1f2dc1ae
Fix the last problems related to inputs. All errors are fixed, it's time to test!
2014-09-04 10:53:00 +00:00
elcnesh
89b3395cec
Completely refactor the GUI code.
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All direct references to a gui have been replaced by a field, allowing dynamic GUI assignment throughout the code (necessary for eg. network play). Fixes almost all errors. Untested.
2014-09-04 09:44:31 +00:00
elcnesh
1a9b54cdd4
Update combat display code in GUI refactoring branch
2014-09-03 12:21:24 +00:00
elcnesh
608cae2572
Refactor GameLog in new GUI code.
2014-09-03 10:47:51 +00:00
elcnesh
b40c999cce
Remove a lot of (now deprecated) GUI code. Removes almost all warnings from the desktop code.
2014-09-03 09:49:50 +00:00
elcnesh
af494b13b0
More GUI code refactoring. Fixes all errors in forge-gui-desktop!
2014-09-03 08:38:38 +00:00
elcnesh
01c2648555
Add views to GUI refactoring, and update some more code.
2014-09-02 10:37:11 +00:00
elcnesh
e4f6c7cb5d
Branch GUI refactoring.
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Most of the code has been converted, but some problems remain (mostly with Inputs). Nothing has been tested yet.
2014-09-02 08:29:19 +00:00
drdev
95fd905c5a
Avoid needing to show Commander effect black rectangle in command zone
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Make it so when Commander effect needs to be displayed (such as for confirmation dialog for replacement effect), the commander's name and image are used
2014-09-01 18:02:47 +00:00
drdev
45942de46f
Support showing command zone inline with lands instead of in a tab
2014-09-01 04:12:42 +00:00
drdev
4160e78d39
Support actually starting a Momir Basic game and lay the groundwork for other game types with auto-generated decks
2014-09-01 02:58:58 +00:00
drdev
9b24119eab
Make it so mana pool is shown if you prompted to pay mana after floating mana
2014-08-30 22:14:49 +00:00
drdev
66ef9b874a
Fix so removing auto-yields works
2014-08-17 00:56:49 +00:00
drdev
7a9d8adb2e
Add AutoYields dialog
2014-08-16 19:25:00 +00:00
drdev
0c56a561e0
Support setting auto-yields in desktop game like in mobile game
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Support showing stack ability menu on left click
2014-08-16 17:53:20 +00:00
Krazy
5600929506
Added preferences for customizing draft availability in quests.
2014-08-13 01:22:00 +00:00
drdev
23293a5983
Prevent "Waiting for opponent..." appearing while input dialog open
2014-08-10 03:53:12 +00:00
drdev
5ab85508b0
Fix loading overlay for desktop game
2014-08-09 18:14:54 +00:00
drdev
ce95b9e8ac
Support creating gauntlets from contests
2014-08-09 05:22:20 +00:00
drdev
f56927fc00
Support creating custom gauntlet for mobile game
2014-08-09 04:16:27 +00:00
drdev
1aa95fbddc
Use ghost text for gauntlet name field
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Fix ghost text to appear at baseline
2014-08-09 03:57:51 +00:00
drdev
0275d222ec
Support creating quick gauntlets for mobile game
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Support AI opponents using preconstructed decks in gauntlets
2014-08-08 23:09:04 +00:00
drdev
b52583a2e1
Refactor GauntletWinLose
2014-08-08 04:51:25 +00:00
drdev
952e3d93f0
Create Gauntlets screen
2014-08-08 04:05:18 +00:00
drdev
1ca0428ae9
Remove space before "?"
2014-08-07 23:56:03 +00:00
drdev
d571daeed0
Make it so Last Activity column isn't cut off
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Make it so double-clicking a gauntlet on the Load Gauntlet screen will launch it
Support renaming gauntlets
Support sorting gauntlets (and quests) case insensitive
2014-08-07 23:33:46 +00:00
drdev
04c2e30dbd
Support selecting deck for gauntlet without one specified
2014-08-07 22:44:48 +00:00
drdev
8d2c402f47
Add gauntlet column to display your deck
2014-08-07 22:09:31 +00:00
drdev
61ff23623a
Fix so deck saved with quick gauntlet
2014-08-07 22:01:26 +00:00
Sol
fd799d679d
- Add Conspiracy section to the constructed deck editor for convenience (really needs to be added to the draft deck editor)
2014-08-07 02:45:21 +00:00
drdev
b0d2244633
Fix so 1 round Gauntlet assigns random opponent
2014-08-06 05:47:17 +00:00
drdev
d66629a842
Refactor LimitedWinLose
2014-08-06 05:27:29 +00:00