Commit Graph

2168 Commits

Author SHA1 Message Date
drdev
61af57d7ba Fix to ensure cards in stack not linked to stack aren't checked twice 2014-11-26 20:26:33 +00:00
drdev
7c7163b511 Add support for tapping the topmost card of a stack to activate the card behind if the card on top has no remaining actions (same as mobile game already supports) 2014-11-26 20:22:48 +00:00
drdev
74c579c286 Add support for passing other cards in stack to inputs upon double-click and shift+left 2014-11-26 19:17:30 +00:00
drdev
7de4e77eb8 Reduce flicker during zone window resize 2014-11-26 17:44:33 +00:00
drdev
d31212c9a9 Code cleanup 2014-11-26 17:22:06 +00:00
drdev
037b7e62ee Prevent horizontal scrollbar appearing in zone windows. 2014-11-26 17:19:40 +00:00
drdev
4ba11947ca Auto-hide floating zone window after last card removed from it
Reduce default size of zone windows slightly
2014-11-26 17:11:29 +00:00
drdev
352d7aeacd Support remembering zone window locations between sessions 2014-11-26 16:51:25 +00:00
drdev
c0e01d343a Change default phase stops 2014-11-26 15:54:50 +00:00
drdev
fa74874555 Code cleanup 2014-11-26 15:16:27 +00:00
drdev
3085a09b2b Make it so clicking zone icon a second time hides the window 2014-11-26 14:31:49 +00:00
drdev
e8c7a23724 Add more style to Planar Map screen 2014-11-26 05:00:50 +00:00
drdev
be7a3bfad2 Add background for Planar Map screen
Remove unused images
2014-11-26 03:26:18 +00:00
elcnesh
871272971e Draw effects with orange border to make them easier to distinguish from normal cards. 2014-11-25 20:14:07 +00:00
drdev
5b001fd296 Add support for displaying region 2014-11-23 17:18:26 +00:00
Sol
643ce57a29 - Adding a setting for Pausing Forge While Minimized (especially useful during Forge Tournaments) 2014-11-19 02:33:14 +00:00
drdev
a9865cf7bb Remove unused import 2014-11-13 01:08:44 +00:00
drdev
c76b2b1554 Comment out unhelpful gui errors (at least at this time) 2014-11-13 00:55:15 +00:00
drdev
3819b07fa4 Show text cursor when over FTextEditor 2014-11-13 00:20:20 +00:00
drdev
dc8ee819e5 Hide Online Lobby until there's something to do there 2014-11-06 03:00:23 +00:00
elcnesh
57a09f275f Refactor attack declarations.
The game now correctly calculates whether an attack declaration is legal, based upon the restrictions and requirements present on the possible attacking creatures. AI support is not yet fully implemented, but the AI can always default to a legal attack declaration.
2014-10-30 15:44:13 +00:00
drdev
bf6209734b Fully remove login dialog 2014-10-26 19:07:40 +00:00
drdev
164f31f1ad Remove use of login dialog 2014-10-26 19:05:22 +00:00
drdev
a19d4b8d62 Add Enter key handlers to username and password fields 2014-10-26 02:24:57 +00:00
drdev
1ec2fbf00d Add password field 2014-10-26 02:06:43 +00:00
drdev
9827880c47 Create login dialog
Flesh out some structure for having PHP files to govern server access
2014-10-26 02:06:21 +00:00
drdev
b4ed726de1 Create shell for Online Multiplayer Lobby 2014-10-25 21:15:34 +00:00
drdev
0c3e46dbf5 Code cleanup 2014-10-25 20:25:19 +00:00
Agetian
14db79e126 - Fix targeting arrows not appearing for stack items in "On Mouse Over" targeting overlay mode. 2014-10-24 06:08:53 +00:00
drdev
791466c63b Comment out failing test (for now) 2014-10-24 00:45:14 +00:00
drdev
3f81f64f02 Prevent concurrent modification exception when building targeting overlays 2014-10-22 23:41:03 +00:00
drdev
f5aaf233d5 Prevent crash that can occur if stack item removed while hovering over it 2014-10-22 23:28:17 +00:00
drdev
22ba6cd1e7 Support showing targeting arrows for players 2014-10-22 01:36:35 +00:00
drdev
1700b8895d Avoid showing unnecessary tooltip when hovering over items on stack 2014-10-22 01:23:54 +00:00
drdev
6ee010648f Add support for showing targeting arrows when hovering over items on the stack 2014-10-22 01:11:21 +00:00
drdev
9b522a1e45 Prevent combat entry being duplicated for every attacking creature
Prevent creatures displaying as blocked in combat panel if not actually blocked
2014-10-21 21:40:25 +00:00
drdev
c3d9ff5fe2 Fix crash when getting commander info 2014-10-21 02:17:44 +00:00
drdev
09608d671a Fix crash when trying to switch up targeting arcs 2014-10-21 01:02:32 +00:00
drdev
00cf0ed0ed Fix refresh issue with card display 2014-10-18 23:56:15 +00:00
drdev
49ec80ac29 Fix so card image updated in Library as revealed top card changes 2014-10-18 23:10:28 +00:00
drdev
72d6b1ba97 Fix so both sides of split card have text displayed when card not on stack
Fix so only the cast half of a split card has its mana cost displayed when it's on the stack
2014-10-18 22:23:05 +00:00
drdev
652e7c2238 Avoid showing IDs for hidden cards 2014-10-18 00:36:37 +00:00
Sloth
532b8b7e4b - Fixed two FindBugs results. 2014-10-17 16:56:52 +00:00
drdev
3e768739f6 Fix floating zone windows between games 2014-10-16 20:07:11 +00:00
drdev
1859fd1c4f Prevent randomly selecting version of a card that doesn't have art available when there's another version where art is available 2014-10-16 18:22:48 +00:00
drdev
5ba5b70f1f Refactor some the image loading code into forge-core 2014-10-16 16:17:18 +00:00
drdev
0ac7ed44dc Prevent avatar, life, zone, and mana labels from being able to receive focus 2014-10-16 14:57:52 +00:00
drdev
8aa9fd050e Fix flashback zone to work more like other zones and not crash for desktop game 2014-10-15 19:53:29 +00:00
drdev
7c262c98e2 Fix so card name reflects alternate state properly 2014-10-15 18:44:51 +00:00
drdev
546269761e Fix so the ability to flip on picture/detail pane is determined properly 2014-10-15 18:34:40 +00:00