drdev
42b99b0b5e
Refactor creation of Gui and AI lobby players into GamePlayerUtil
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Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances
2014-09-15 22:26:55 +00:00
drdev
e658588771
Prevent duplicating class
2014-09-15 21:41:31 +00:00
drdev
a612161db2
Prevent stack order being reversed
2014-09-15 21:28:21 +00:00
drdev
d83fcbd26f
Fix compile error
2014-09-15 20:59:08 +00:00
drdev
89e8899aba
Resolve some merge conflicts and actually commit mobile game Auto-Yields menu item to SVN
2014-09-15 20:58:41 +00:00
elcnesh
0c896f4110
Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects.
2014-09-15 19:29:48 +00:00
elcnesh
1922a83c44
Merge GuiRefactoring back into trunk.
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Note that this changes ALL the display code to not pass game objects directly into the GUI, so bear that in mind when merging local changes (and in future commits).
2014-09-15 12:12:02 +00:00
elcnesh
8bc99d7a5b
Merged changes from trunk to GuiRefactoring: 27390-27405.
2014-09-15 11:17:15 +00:00
drdev
ee1855f432
Prevent rendering part of a shelf you can't scroll to
2014-09-15 04:11:06 +00:00
drdev
23e4024f8e
Version bump to 1.5.28.002
2014-09-15 03:44:27 +00:00
drdev
fa831c0bcf
Support tooltips for selected achievement
2014-09-15 03:35:15 +00:00
drdev
b05e6676d5
Reset selection when zooming
2014-09-15 02:44:03 +00:00
drdev
992d1b724d
Support selecting an achievement
2014-09-15 02:34:54 +00:00
drdev
1e36dffb14
Support zooming trophy case
2014-09-15 02:16:38 +00:00
drdev
b989f59ac7
Fix layout logic for trophy case
2014-09-15 01:34:29 +00:00
drdev
159f6d51cf
Start working on Achievements screen for mobile game
2014-09-14 23:36:57 +00:00
elcnesh
00bf228e0f
Merged changes from trunk to GuiRefactoring: 27326-27376.
2014-09-14 07:17:49 +00:00
drdev
8aaa1da773
Restore version back to 1.5.28 and update mobile game to match
2014-09-13 16:13:28 +00:00
drdev
0746814595
Add checkbox to start with all cards in selected sets
2014-09-13 16:07:30 +00:00
elcnesh
295423050b
Merged changes from trunk to GuiRefactoring: 27297-27319.
2014-09-13 07:53:24 +00:00
elcnesh
36c11018c6
Fix playback controls plus some other stuff in GUI refactoring.
2014-09-13 07:22:53 +00:00
drdev
4eb2fd50a2
Version bump to 1.5.27.002
2014-09-13 00:21:43 +00:00
drdev
9afdcc743e
Prevent tokens stacking if they have different counters on them
2014-09-12 23:01:48 +00:00
drdev
3a4fa42956
Fix so isAi properly set for the sake of random deck generation
2014-09-12 22:21:54 +00:00
drdev
18ff21c964
Update Android app to 1.5.27.001
2014-09-12 22:14:34 +00:00
elcnesh
22374664f7
Allow Human vs Human games in GUI refactoring, plus some minor fixes.
2014-09-12 13:06:54 +00:00
elcnesh
c3e9ff7e5b
Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes.
2014-09-12 11:07:11 +00:00
elcnesh
1ba2cb498b
HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
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Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
2014-09-11 15:46:33 +00:00
elcnesh
574e12d2e3
Lots of small fixes and cleanup for the GUI refactoring.
2014-09-10 12:08:48 +00:00
drdev
add4f12e8b
Add trophy images
2014-09-10 02:12:56 +00:00
drdev
f97cdc62f1
Allow showing larger icons in message box
2014-09-10 01:12:15 +00:00
elcnesh
b608d7e7a3
First attempt at converting the Android code for the GUI refactoring (untested).
2014-09-09 14:03:54 +00:00
drdev
9b0776f353
Version bump to 1.5.26.005
2014-09-07 23:13:03 +00:00
drdev
be826672f2
Refactor variant descriptions into GameType enum
2014-09-07 17:35:54 +00:00
drdev
cd69a0f4e2
Refactor so variant checkboxes display same description in tooltip as used by mobile game
2014-09-07 17:23:36 +00:00
elcnesh
7bc8bf6c9c
Merged changes from trunk to GuiRefactoring: 27198-27235 (mobile and android projects)
2014-09-07 09:50:18 +00:00
drdev
162435ca52
Fix so Oracle Text appears on fallback image for copies
2014-09-05 14:18:16 +00:00
drdev
67c5dedd5e
Prevent game getting stuck if you try to End Turn at a time when you can't pass priority, such as while paying mana cost
2014-09-05 13:46:43 +00:00
drdev
147255108a
Fix typo that resulted in 24 Swamps and 0 Forests for Momir Basic
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Version bump to 1.5.26.004
2014-09-02 12:21:46 +00:00
drdev
512ca12a70
Version bump to 1.5.26.003
2014-09-01 18:19:26 +00:00
drdev
95fd905c5a
Avoid needing to show Commander effect black rectangle in command zone
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Make it so when Commander effect needs to be displayed (such as for confirmation dialog for replacement effect), the commander's name and image are used
2014-09-01 18:02:47 +00:00
drdev
157d8ff187
Format reminder text in message dialogs
2014-09-01 15:44:11 +00:00
drdev
d82334c7be
Fix so commander deck initialized correctly
2014-09-01 15:22:37 +00:00
drdev
8cb4405297
Prevent lands getting cut off by command zone
2014-09-01 14:52:06 +00:00
drdev
71503072a3
Prevent showing command zone wider than 2 cards wide
2014-09-01 14:24:29 +00:00
drdev
45942de46f
Support showing command zone inline with lands instead of in a tab
2014-09-01 04:12:42 +00:00
drdev
4160e78d39
Support actually starting a Momir Basic game and lay the groundwork for other game types with auto-generated decks
2014-09-01 02:58:58 +00:00
drdev
46111bda6c
Support Momir Basic variant type for mobile game
2014-09-01 02:02:27 +00:00
drdev
689890941c
Version bump to 1.5.26.002
2014-08-30 22:20:44 +00:00
drdev
9b24119eab
Make it so mana pool is shown if you prompted to pay mana after floating mana
2014-08-30 22:14:49 +00:00