Sloth
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3e563a67fd
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- Persist and Undying now use addSimultaneousStackEntry.
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2012-10-17 13:22:48 +00:00 |
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Sloth
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ef5efa52cc
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- Added Detainment Spell, Kjeldoran Pride and Stasis Cell by swordshine.
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2012-10-17 13:13:05 +00:00 |
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Sloth
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16dfb95a16
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- Spells cast with Isochron Scepter can now be kicked (and buybacked, etc.).
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2012-10-17 13:08:33 +00:00 |
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Doublestrike
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6653e937b7
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Scaled down logo in home menu to better match changed menu width.
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2012-10-17 11:28:05 +00:00 |
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Chris
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12576886eb
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-17 11:06:10 +00:00 |
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Doublestrike
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f83625333f
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Checkstyle.
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2012-10-17 07:40:12 +00:00 |
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Doublestrike
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99b58b29fd
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Aesthetic update to quest Duels and Challenges screens 70% finished.
A few architectural changes were necessary also.
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2012-10-17 07:35:05 +00:00 |
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Doublestrike
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3066c19fac
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Sliced 50px off home menu bar.
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2012-10-17 06:00:01 +00:00 |
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Sloth
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bdc7bae025
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- Fixed Terrifying Presence.
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2012-10-17 05:32:23 +00:00 |
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Doublestrike
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50d380fd9c
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Small antialiasing fix to Blue Marble sprite.
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2012-10-17 01:14:26 +00:00 |
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Doublestrike
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8c818a64c6
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Aesthetic update to sealed submenu.
Updated "directions" blurbs in draft submenu.
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2012-10-17 01:04:57 +00:00 |
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Doublestrike
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b1a9e938eb
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Aesthetic update to draft submenu.
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2012-10-17 00:27:13 +00:00 |
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Sloth
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c137c43954
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- Added "Prevent all combat damage that would be dealt to and dealt by CARDNAME." to nonStackingKeywords.
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2012-10-16 21:02:05 +00:00 |
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Sloth
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4413eb8198
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- The three following unless costs can now be combined with other unless costs: CostPayLife, CostDamage and CostPutCounter.
- Added Mundungu by swordshine.
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2012-10-16 20:57:58 +00:00 |
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Sloth
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465c3e9bcc
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- Added Vile Consumption by swordshine.
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2012-10-16 18:22:11 +00:00 |
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Sloth
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a8ee73da2d
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- Fixed Winter Blast.
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2012-10-16 16:19:31 +00:00 |
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Sloth
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b6f15e4dba
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- Fixed Palace Guard and Tidal Control.
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2012-10-16 14:38:33 +00:00 |
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Chris
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19bd488678
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- Added a fluff piece to the changes.txt file.
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2012-10-16 14:18:04 +00:00 |
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RumbleBBU
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93e676e2b1
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Fixed a silly brain-fart in my previous commit.
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2012-10-16 11:22:03 +00:00 |
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Chris
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b6afa9404b
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-16 10:52:19 +00:00 |
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RumbleBBU
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ab4dc7d086
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Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format.
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2012-10-16 08:51:54 +00:00 |
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Sol
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26585ba21b
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- Sealed and Draft now funnel through meetsGameTypeRequirements
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2012-10-16 02:22:07 +00:00 |
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Doublestrike
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83f81a0694
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Temp fix for vertical sizing (small screens) home menu problem.
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2012-10-16 01:26:49 +00:00 |
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Doublestrike
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be876e3176
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Further home menu aesthetic improvements:
- Removed "utilities" menu
- Added "exit forge" and "deck editor" buttons directly to menu panel
- Restored functionality to exit forge button
- Removed forge.gui.home.utilities package
- Removed deprecated VMainMenu.
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2012-10-16 01:21:45 +00:00 |
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Sloth
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0e23eabbe1
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- Fixed possibility of getting stuck with Sea Drake and only one land.
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2012-10-15 20:24:50 +00:00 |
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Sloth
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0caa64211f
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- Fixed Extra Arms.
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2012-10-15 20:14:12 +00:00 |
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Sloth
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8a0366f987
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- Added AI support for Tree of Redemption.
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2012-10-15 20:09:37 +00:00 |
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Sloth
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75b7e2fe93
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- Added the quest opponent Tweedledum 2 by Nordos.
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2012-10-15 19:43:59 +00:00 |
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Sloth
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99a282c564
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- Fixed some FindBugs reports.
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2012-10-15 17:20:23 +00:00 |
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Sloth
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cd9ae1d55e
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- Added Flay.
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2012-10-15 14:20:24 +00:00 |
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Sloth
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1f627ef281
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- Added Tsabo's Assassin.
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2012-10-15 14:05:35 +00:00 |
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Sloth
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1f3d293557
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- Added the property "SharesColorWith MostProminentColor".
- Added Barrin's Unmaking.
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2012-10-15 13:28:07 +00:00 |
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Sloth
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952210d5de
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- Unless costs will now also work on subabilities.
- Added Brine Seer by swordshine.
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2012-10-15 11:41:34 +00:00 |
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Chris
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35673a7519
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-15 11:13:07 +00:00 |
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Doublestrike
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94ee7453c3
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- Improved separation of view/control in new home UI code.
- Deprecated VMainMenu class.
- Renamed CMainMenu to CHomeUI.
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2012-10-15 09:06:40 +00:00 |
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Doublestrike
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a08aeb6f81
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Constructed submenu aesthetic update complete.
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2012-10-15 08:42:19 +00:00 |
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Sloth
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7460caaf58
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- Added Vectis Dominator by swordshine.
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2012-10-15 07:37:49 +00:00 |
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Sloth
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057bce48bc
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- Fixed type of Niv-Mizzet, Dracogenius.
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2012-10-15 07:35:05 +00:00 |
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Doublestrike
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68d689b27d
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New ExperimentalLabel class with improved aesthetics added. Not in use yet.
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2012-10-15 05:57:12 +00:00 |
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Doublestrike
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5a184eebcf
|
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2012-10-15 05:32:45 +00:00 |
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Sol
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a9cc0f8946
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- Hooking up Auto and Reset functions in Assign Damage
(I can't quite figure out how to get the alignment of the buttons to work, if some kind soul would like to add it, that'd be great)
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2012-10-15 03:30:47 +00:00 |
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Sol
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355dd6c25a
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- Adding game type requirements
- Quests now enforcing game type requirements
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2012-10-15 03:28:39 +00:00 |
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Sloth
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47458dd62b
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- Added Blood Clock and Umbilicus.
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2012-10-14 19:53:22 +00:00 |
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Sloth
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709e8addf3
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- Fixed Braids, Conjurer Adept.
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2012-10-14 19:50:18 +00:00 |
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Sol
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75ad2ba9a9
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- Updating VAssignDamage to fix all of the rules interactions that were a bit off.
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2012-10-14 19:00:12 +00:00 |
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Sloth
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2d54506be0
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- Added Cloudstone Curio.
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2012-10-14 18:00:28 +00:00 |
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Sloth
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48b530c614
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- Fixed Grave Betrayal.
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2012-10-14 17:47:19 +00:00 |
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ArsenalNut
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b9913d4e44
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minor change to last NPE fix
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2012-10-14 14:30:34 +00:00 |
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Chris
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5139033309
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-10-14 10:43:31 +00:00 |
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ArsenalNut
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6944588056
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fixed another NPE issue due to activating player not set in replacement effects
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2012-10-14 02:59:37 +00:00 |
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