Commit Graph

17364 Commits

Author SHA1 Message Date
Sloth
3e563a67fd - Persist and Undying now use addSimultaneousStackEntry. 2012-10-17 13:22:48 +00:00
Sloth
ef5efa52cc - Added Detainment Spell, Kjeldoran Pride and Stasis Cell by swordshine. 2012-10-17 13:13:05 +00:00
Sloth
16dfb95a16 - Spells cast with Isochron Scepter can now be kicked (and buybacked, etc.). 2012-10-17 13:08:33 +00:00
Doublestrike
6653e937b7 Scaled down logo in home menu to better match changed menu width. 2012-10-17 11:28:05 +00:00
Chris
12576886eb - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-17 11:06:10 +00:00
Doublestrike
f83625333f Checkstyle. 2012-10-17 07:40:12 +00:00
Doublestrike
99b58b29fd Aesthetic update to quest Duels and Challenges screens 70% finished.
A few architectural changes were necessary also.
2012-10-17 07:35:05 +00:00
Doublestrike
3066c19fac Sliced 50px off home menu bar. 2012-10-17 06:00:01 +00:00
Sloth
bdc7bae025 - Fixed Terrifying Presence. 2012-10-17 05:32:23 +00:00
Doublestrike
50d380fd9c Small antialiasing fix to Blue Marble sprite. 2012-10-17 01:14:26 +00:00
Doublestrike
8c818a64c6 Aesthetic update to sealed submenu.
Updated "directions" blurbs in draft submenu.
2012-10-17 01:04:57 +00:00
Doublestrike
b1a9e938eb Aesthetic update to draft submenu. 2012-10-17 00:27:13 +00:00
Sloth
c137c43954 - Added "Prevent all combat damage that would be dealt to and dealt by CARDNAME." to nonStackingKeywords. 2012-10-16 21:02:05 +00:00
Sloth
4413eb8198 - The three following unless costs can now be combined with other unless costs: CostPayLife, CostDamage and CostPutCounter.
- Added Mundungu by swordshine.
2012-10-16 20:57:58 +00:00
Sloth
465c3e9bcc - Added Vile Consumption by swordshine. 2012-10-16 18:22:11 +00:00
Sloth
a8ee73da2d - Fixed Winter Blast. 2012-10-16 16:19:31 +00:00
Sloth
b6f15e4dba - Fixed Palace Guard and Tidal Control. 2012-10-16 14:38:33 +00:00
Chris
19bd488678 - Added a fluff piece to the changes.txt file. 2012-10-16 14:18:04 +00:00
RumbleBBU
93e676e2b1 Fixed a silly brain-fart in my previous commit. 2012-10-16 11:22:03 +00:00
Chris
b6afa9404b - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-16 10:52:19 +00:00
RumbleBBU
ab4dc7d086 Added experimental new expansion unlocking scheme to limited-format quests. Once per every 100 wins, you get the option of using credits to "unlock" a new set and add it to your enforced format. 2012-10-16 08:51:54 +00:00
Sol
26585ba21b - Sealed and Draft now funnel through meetsGameTypeRequirements 2012-10-16 02:22:07 +00:00
Doublestrike
83f81a0694 Temp fix for vertical sizing (small screens) home menu problem. 2012-10-16 01:26:49 +00:00
Doublestrike
be876e3176 Further home menu aesthetic improvements:
- Removed "utilities" menu
- Added "exit forge" and "deck editor" buttons directly to menu panel
- Restored functionality to exit forge button
- Removed forge.gui.home.utilities package
- Removed deprecated VMainMenu.
2012-10-16 01:21:45 +00:00
Sloth
0e23eabbe1 - Fixed possibility of getting stuck with Sea Drake and only one land. 2012-10-15 20:24:50 +00:00
Sloth
0caa64211f - Fixed Extra Arms. 2012-10-15 20:14:12 +00:00
Sloth
8a0366f987 - Added AI support for Tree of Redemption. 2012-10-15 20:09:37 +00:00
Sloth
75b7e2fe93 - Added the quest opponent Tweedledum 2 by Nordos. 2012-10-15 19:43:59 +00:00
Sloth
99a282c564 - Fixed some FindBugs reports. 2012-10-15 17:20:23 +00:00
Sloth
cd9ae1d55e - Added Flay. 2012-10-15 14:20:24 +00:00
Sloth
1f627ef281 - Added Tsabo's Assassin. 2012-10-15 14:05:35 +00:00
Sloth
1f3d293557 - Added the property "SharesColorWith MostProminentColor".
- Added Barrin's Unmaking.
2012-10-15 13:28:07 +00:00
Sloth
952210d5de - Unless costs will now also work on subabilities.
- Added Brine Seer by swordshine.
2012-10-15 11:41:34 +00:00
Chris
35673a7519 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-15 11:13:07 +00:00
Doublestrike
94ee7453c3 - Improved separation of view/control in new home UI code.
- Deprecated VMainMenu class.
- Renamed CMainMenu to CHomeUI.
2012-10-15 09:06:40 +00:00
Doublestrike
a08aeb6f81 Constructed submenu aesthetic update complete. 2012-10-15 08:42:19 +00:00
Sloth
7460caaf58 - Added Vectis Dominator by swordshine. 2012-10-15 07:37:49 +00:00
Sloth
057bce48bc - Fixed type of Niv-Mizzet, Dracogenius. 2012-10-15 07:35:05 +00:00
Doublestrike
68d689b27d New ExperimentalLabel class with improved aesthetics added. Not in use yet. 2012-10-15 05:57:12 +00:00
Doublestrike
5a184eebcf 2012-10-15 05:32:45 +00:00
Sol
a9cc0f8946 - Hooking up Auto and Reset functions in Assign Damage
(I can't quite figure out how to get the alignment of the buttons to work, if some kind soul would like to add it, that'd be great)
2012-10-15 03:30:47 +00:00
Sol
355dd6c25a - Adding game type requirements
- Quests now enforcing game type requirements
2012-10-15 03:28:39 +00:00
Sloth
47458dd62b - Added Blood Clock and Umbilicus. 2012-10-14 19:53:22 +00:00
Sloth
709e8addf3 - Fixed Braids, Conjurer Adept. 2012-10-14 19:50:18 +00:00
Sol
75ad2ba9a9 - Updating VAssignDamage to fix all of the rules interactions that were a bit off. 2012-10-14 19:00:12 +00:00
Sloth
2d54506be0 - Added Cloudstone Curio. 2012-10-14 18:00:28 +00:00
Sloth
48b530c614 - Fixed Grave Betrayal. 2012-10-14 17:47:19 +00:00
ArsenalNut
b9913d4e44 minor change to last NPE fix 2012-10-14 14:30:34 +00:00
Chris
5139033309 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-10-14 10:43:31 +00:00
ArsenalNut
6944588056 fixed another NPE issue due to activating player not set in replacement effects 2012-10-14 02:59:37 +00:00