drdev
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20990440bb
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Version bump to 1.5.29.001
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2014-10-03 19:41:37 +00:00 |
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drdev
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ec8b577aaf
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Fix crash when playing commander
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2014-10-03 19:36:42 +00:00 |
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drdev
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102062fb13
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Fix alignment of tab icons for non-compact mode
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2014-10-03 19:28:48 +00:00 |
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drdev
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be5086e7f4
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Make zooming in ItemManager image view easier
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2014-10-03 19:26:05 +00:00 |
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drdev
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4b9aa2515d
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Support switching tabs by flinging your finger left or right
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2014-10-03 19:22:59 +00:00 |
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drdev
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ce043302db
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Support compact tabs via setting
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2014-10-03 19:06:32 +00:00 |
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drdev
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fe33235f08
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Fix so cards in library update if you have to select multiple cards
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2014-10-03 18:02:38 +00:00 |
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Chris
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e0aca90d0e
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[maven-release-plugin] prepare for next development iteration
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2014-10-03 17:50:03 +00:00 |
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Chris
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3285529e9f
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[maven-release-plugin] prepare release forge-1.5.28
forge-1.5.28
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2014-10-03 17:49:48 +00:00 |
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drdev
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5752f3de59
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Allow double tap to select card
Disable OK button when second tab selected
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2014-10-03 17:13:58 +00:00 |
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Chris
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77ee3ad794
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Preparing the changes.txt file for the next beta build and release.
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2014-10-03 17:08:08 +00:00 |
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drdev
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5cad346879
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Fix so item selected by default
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2014-10-03 16:54:23 +00:00 |
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drdev
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76fc77acee
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Add search field and increase size of dialog
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2014-10-03 16:49:22 +00:00 |
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drdev
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72dc0437d2
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Implement better dialog for searching library in mobile game
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2014-10-03 15:47:21 +00:00 |
|
Sol
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1cac45f3da
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- Fix issue where CopyPermanent was not registering active triggers immediately, preventing ETB triggers from firing.
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2014-10-03 15:45:42 +00:00 |
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Sol
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df1383c43e
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- Fix for intervening if trigger bug
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2014-10-03 15:36:13 +00:00 |
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drdev
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82bf43a519
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Split up choose entity between desktop and mobile to allow varying implementations for search and reveal combo dialog
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2014-10-03 13:49:14 +00:00 |
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drdev
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9f25b55cfb
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Prevent flickering when multiple dialogs appear in quick succession
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2014-10-03 13:25:52 +00:00 |
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drdev
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1d19df364f
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Indicate progress when searching for multiple cards
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2014-10-03 11:13:05 +00:00 |
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drdev
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54250bec7d
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Improve title for search dialogs
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2014-10-03 11:06:22 +00:00 |
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drdev
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c591031f48
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Prevent having the same cards revealed multiple times
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2014-10-03 10:34:35 +00:00 |
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drdev
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9391b0b486
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Refactor logic that reveals cards before selecting a card so that it will be possible to combine the dialogs later
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2014-10-03 10:32:16 +00:00 |
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drdev
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f04a47b15e
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Fix bug where details for some cards were not being shown when tutoring
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2014-10-03 09:41:22 +00:00 |
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drdev
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be7a646ba4
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Version bump to 1.5.28.015
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2014-10-03 07:24:03 +00:00 |
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drdev
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beb294bd08
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Fix reanimation spells
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2014-10-03 07:21:27 +00:00 |
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drdev
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80ef6519df
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Version bump to 1.5.28.014
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2014-10-03 06:59:01 +00:00 |
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drdev
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f456a4a095
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Prevent game hanging if playing for ante
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2014-10-03 06:57:02 +00:00 |
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drdev
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0536a9be5a
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Version bump to 1.5.28.013
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2014-10-02 22:45:52 +00:00 |
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drdev
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5d919d9e03
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Make previous fix actually work
Fix so cards cast by opponent aren't hidden while on stack
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2014-10-02 22:43:23 +00:00 |
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drdev
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a6b4e74263
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Fix so combat icons appear immediately
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2014-10-02 22:28:38 +00:00 |
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drdev
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7c53f96328
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Prevent stuff getting out of sync
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2014-10-02 22:17:54 +00:00 |
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drdev
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d2b6a0831d
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Improve performance of rendering and event handling for Android app
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2014-10-02 21:10:50 +00:00 |
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drdev
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d7bcbdd04b
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Avoid copying unneccessary information to card views that can't be shown anyway
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2014-10-02 20:08:20 +00:00 |
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Sloth
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3ea9e25c66
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- Added AI support for Fume Spitter.
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2014-10-02 19:00:58 +00:00 |
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excessum
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82e7d6a1e4
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- Re-implemented Convoke shard mapping for AI
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2014-10-02 12:34:11 +00:00 |
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drdev
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c6d2a9a6ed
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Refactor event handling system to be much faster and more reliable
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2014-10-02 10:31:37 +00:00 |
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Sloth
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75adde6794
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- Updated some quest decks.
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2014-10-01 21:44:23 +00:00 |
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drdev
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a870825b7a
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Version bump to 1.5.28.012
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2014-10-01 20:39:45 +00:00 |
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drdev
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c5ac3c652e
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Use delayed event queue to improve performance of game startup and event processing in general
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2014-10-01 20:29:01 +00:00 |
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drdev
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1f277a1e6b
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Slightly optimize use of gameView.updateViews
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2014-10-01 19:22:44 +00:00 |
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drdev
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1dc64e18c6
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Ensure tapped reset when card leaves the battlefield
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2014-10-01 19:11:28 +00:00 |
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drdev
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98951a9e2b
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Prevent tapped card remaining tapped in graveyard
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2014-10-01 19:08:45 +00:00 |
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drdev
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3bd35d225c
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Prevent incorrectly preventing certain information being correct when first opening match screen
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2014-10-01 17:12:35 +00:00 |
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drdev
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ec1451fe85
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Make spacing consistent
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2014-10-01 16:44:50 +00:00 |
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drdev
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d8962746e6
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Clear damage when card leaves battlefield
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2014-10-01 16:39:52 +00:00 |
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drdev
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4978e34262
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Commit large scale CardView refactoring to support head-to-head better, handle hidden and face down cards better, and reduce flickering of P/T and other attributes
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2014-10-01 14:15:25 +00:00 |
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swordshine
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b12ca2f1dc
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- Update Formats for PerSetTracking
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2014-10-01 11:57:19 +00:00 |
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drdev
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a7c2931ff9
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Version bump to 1.5.28.011
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2014-09-30 19:21:20 +00:00 |
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drdev
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f815c6d058
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For now, prevent using player specific menu when that player doesn't have priority
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2014-09-30 19:18:43 +00:00 |
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Agetian
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ba5feb5021
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- Invert a condition in phasesCheck in an attempt to prevent a NPE
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2014-09-30 19:00:30 +00:00 |
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