Agetian
ecd39b85a2
- Remove an unused method.
2014-09-22 17:54:11 +00:00
Agetian
b357f88a8c
- Attempt to fix blocker targeting arrows without breaking the combat log.
2014-09-22 17:50:09 +00:00
drdev
86ecc75dbe
Support showing card associated with achievement using double click or middle/long press
2014-09-22 15:31:09 +00:00
drdev
a4f8ee4f9c
Add Planeswalker Ulimtates achievements
2014-09-22 15:05:11 +00:00
drdev
9ea8d84ee8
Refactor achievements so they're not packaged with the game
2014-09-22 14:11:43 +00:00
elcnesh
99626fc9b7
Add new dev mode option to menus, and remove a superfluous synchronized() call.
2014-09-22 13:12:55 +00:00
excessum
d2415c7aa5
- Fixed bug with AI failing to activate Deathtouch in combat
2014-09-22 12:27:38 +00:00
elcnesh
2442362e5b
Fix a lot of concurrency issues and some other GUI problems.
2014-09-22 12:10:50 +00:00
Sloth
44aed6b85d
- Added AI support for Duneblast.
2014-09-22 07:25:46 +00:00
Sol
49d4d3cd77
- Updating a few more scripts to run better with the new trigger changes
2014-09-22 03:21:09 +00:00
Sol
a6c8d2b8fe
- Updating a few scripts to run better with the new trigger changes
2014-09-22 02:35:07 +00:00
Krazy
97e330a2bf
Fixed Death Frenzy's mana cost.
2014-09-22 02:02:43 +00:00
Sloth
e85d22995d
- Updated some more SVars.
2014-09-21 21:02:51 +00:00
Sloth
59949eea96
- Added AI support for Barrage of Boulders.
2014-09-21 20:44:08 +00:00
Sloth
b1c07c8f7a
- Added AI support for Crackling Doom.
2014-09-21 20:08:01 +00:00
drdev
2270b047bc
Improve display of Achievement Earned dialog for special achievements
2014-09-21 19:04:35 +00:00
drdev
c9709a21f2
Uncomment hasCheated check that was mistakenly committed
2014-09-21 18:50:35 +00:00
drdev
ce00d3159a
Use "Great" instead of "Huge"
2014-09-21 18:42:44 +00:00
drdev
f33bc09468
Shorten achievement name and prevent it's image being used for something else
2014-09-21 16:00:03 +00:00
drdev
b5aa3b429e
Commit first set of alternate win achievements
2014-09-21 15:22:59 +00:00
Sloth
d6fa02582b
- Fixed Stigma Lasher.
2014-09-21 15:18:51 +00:00
drdev
8f32e44223
Add keystore to SVN
2014-09-21 13:55:41 +00:00
drdev
4696b5ccbc
Make stack wider (particularly on tablets) to prevent it wrapping as much
2014-09-21 13:46:25 +00:00
swordshine
4430dee771
- Added Deflecting Palm
2014-09-21 05:26:11 +00:00
drdev
ef25938d8e
Clarify comment
2014-09-21 05:23:33 +00:00
drdev
d98a617592
Use height ratio for scaling instead of the min of width and height ratios
2014-09-21 05:21:57 +00:00
excessum
c9e74d3dc1
- Fixed token image names for Khans of Tarkir
2014-09-21 04:54:50 +00:00
drdev
d92c7233d5
Bump to API 20 properly
2014-09-21 04:22:21 +00:00
drdev
35dd00e365
Revert previous change
2014-09-21 04:03:57 +00:00
drdev
cc99b4533d
Update platform to 20
2014-09-21 04:02:56 +00:00
drdev
9663105622
Tweak scaling logic so Android app looks better on tablets and so there's only 1 scaling function instead of 4
...
Version bump to 1.5.28.004
2014-09-21 03:49:57 +00:00
excessum
244293c119
- Added check for Ferocious when using Savage Punch
2014-09-21 03:43:17 +00:00
excessum
46033d55a9
- Implemented AI for Crater's Claws
2014-09-21 03:38:15 +00:00
Sol
3db4d519b7
- Updating triggers to a Register/Clear mechanism. Goal is to fix issue with Deathgreeter (etc) not triggering when multiple creatures LTB.
2014-09-21 03:12:43 +00:00
drdev
829d0f82e9
Fix GUI refactoring issue that was preventing Android app from working on mobile devices
2014-09-21 02:14:49 +00:00
Sloth
1ce3ed4407
- Fixed Crackling Doom.
2014-09-20 19:37:41 +00:00
Sloth
65feaca0c2
- Added draft rankings for KTK.
2014-09-20 19:35:20 +00:00
swordshine
9554275d0f
- Added Villainous Wealth
2014-09-20 14:04:59 +00:00
excessum
20cf653fb1
- Fixed ordering of mana symbols in card costs
2014-09-20 13:33:14 +00:00
excessum
eeeeee8a1d
- Fixed missing keyword for Efreet Weaponmaster
2014-09-20 12:51:26 +00:00
drdev
591b59df05
Make it easier to show a scaled version of the mobile dev app
2014-09-20 12:37:12 +00:00
swordshine
c9e4aa1c51
- Added Kheru Lich Lord
2014-09-20 12:33:14 +00:00
Sloth
c5a44c9b04
- Fixed a rare bug in knownOriginCanPlayAI (Norin the Wary bug).
2014-09-20 12:27:34 +00:00
swordshine
3eefce7176
- Added Howl of the Horde
2014-09-20 12:14:50 +00:00
excessum
c8b57e90ed
- Extended OblivionRing logic for Suspension Field
...
- Implemented rudimentary logic for Outlast
- Fixed mana cost for Dazzling Ramparts
2014-09-20 10:24:43 +00:00
Agetian
072a0941e1
- Make a default value in AiProps correspond to the value set in the Default AI profile.
2014-09-20 08:03:11 +00:00
Agetian
5549604d0d
- Tweak spell prediction when deciding whether to move equipment or not.
...
- Enable spell prediction (works for AttachAi only at the moment).
- The Default AI profile will only move equipment from one creature to another if the one it's currently attached to is useless, but will consider it a priority task to move equipment away from useless creatures.
- The Reckless AI profile will always move equipment from worse creatures to better ones but will prioritize getting as many threats and other permanents out before moving creatures around (currently - even if the creature the equipment is attached to was rendered useless).
2014-09-20 08:01:58 +00:00
Agetian
2abcc7c951
- Disable spell prediction for PumpAi.
2014-09-20 07:30:21 +00:00
Agetian
68f35d3a6f
- Reverted some of the modifications related to the way spell prediction works (canPlaySa can't currently be a part of the process).
...
- Limited predictSpellToCastInMain2 to idenitifying permanents to put on the battlefield only.
- For now, keep spell prediction disabled until the conditions and effects are tested well enough and do not cause the AI to prevent itself from performing other priority tasks.
2014-09-20 07:24:12 +00:00
excessum
32a3f5964e
- Implemented AI for Launch the Fleet
2014-09-20 07:10:18 +00:00