Commit Graph

26832 Commits

Author SHA1 Message Date
Agetian
ecd39b85a2 - Remove an unused method. 2014-09-22 17:54:11 +00:00
Agetian
b357f88a8c - Attempt to fix blocker targeting arrows without breaking the combat log. 2014-09-22 17:50:09 +00:00
drdev
86ecc75dbe Support showing card associated with achievement using double click or middle/long press 2014-09-22 15:31:09 +00:00
drdev
a4f8ee4f9c Add Planeswalker Ulimtates achievements 2014-09-22 15:05:11 +00:00
drdev
9ea8d84ee8 Refactor achievements so they're not packaged with the game 2014-09-22 14:11:43 +00:00
elcnesh
99626fc9b7 Add new dev mode option to menus, and remove a superfluous synchronized() call. 2014-09-22 13:12:55 +00:00
excessum
d2415c7aa5 - Fixed bug with AI failing to activate Deathtouch in combat 2014-09-22 12:27:38 +00:00
elcnesh
2442362e5b Fix a lot of concurrency issues and some other GUI problems. 2014-09-22 12:10:50 +00:00
Sloth
44aed6b85d - Added AI support for Duneblast. 2014-09-22 07:25:46 +00:00
Sol
49d4d3cd77 - Updating a few more scripts to run better with the new trigger changes 2014-09-22 03:21:09 +00:00
Sol
a6c8d2b8fe - Updating a few scripts to run better with the new trigger changes 2014-09-22 02:35:07 +00:00
Krazy
97e330a2bf Fixed Death Frenzy's mana cost. 2014-09-22 02:02:43 +00:00
Sloth
e85d22995d - Updated some more SVars. 2014-09-21 21:02:51 +00:00
Sloth
59949eea96 - Added AI support for Barrage of Boulders. 2014-09-21 20:44:08 +00:00
Sloth
b1c07c8f7a - Added AI support for Crackling Doom. 2014-09-21 20:08:01 +00:00
drdev
2270b047bc Improve display of Achievement Earned dialog for special achievements 2014-09-21 19:04:35 +00:00
drdev
c9709a21f2 Uncomment hasCheated check that was mistakenly committed 2014-09-21 18:50:35 +00:00
drdev
ce00d3159a Use "Great" instead of "Huge" 2014-09-21 18:42:44 +00:00
drdev
f33bc09468 Shorten achievement name and prevent it's image being used for something else 2014-09-21 16:00:03 +00:00
drdev
b5aa3b429e Commit first set of alternate win achievements 2014-09-21 15:22:59 +00:00
Sloth
d6fa02582b - Fixed Stigma Lasher. 2014-09-21 15:18:51 +00:00
drdev
8f32e44223 Add keystore to SVN 2014-09-21 13:55:41 +00:00
drdev
4696b5ccbc Make stack wider (particularly on tablets) to prevent it wrapping as much 2014-09-21 13:46:25 +00:00
swordshine
4430dee771 - Added Deflecting Palm 2014-09-21 05:26:11 +00:00
drdev
ef25938d8e Clarify comment 2014-09-21 05:23:33 +00:00
drdev
d98a617592 Use height ratio for scaling instead of the min of width and height ratios 2014-09-21 05:21:57 +00:00
excessum
c9e74d3dc1 - Fixed token image names for Khans of Tarkir 2014-09-21 04:54:50 +00:00
drdev
d92c7233d5 Bump to API 20 properly 2014-09-21 04:22:21 +00:00
drdev
35dd00e365 Revert previous change 2014-09-21 04:03:57 +00:00
drdev
cc99b4533d Update platform to 20 2014-09-21 04:02:56 +00:00
drdev
9663105622 Tweak scaling logic so Android app looks better on tablets and so there's only 1 scaling function instead of 4
Version bump to 1.5.28.004
2014-09-21 03:49:57 +00:00
excessum
244293c119 - Added check for Ferocious when using Savage Punch 2014-09-21 03:43:17 +00:00
excessum
46033d55a9 - Implemented AI for Crater's Claws 2014-09-21 03:38:15 +00:00
Sol
3db4d519b7 - Updating triggers to a Register/Clear mechanism. Goal is to fix issue with Deathgreeter (etc) not triggering when multiple creatures LTB. 2014-09-21 03:12:43 +00:00
drdev
829d0f82e9 Fix GUI refactoring issue that was preventing Android app from working on mobile devices 2014-09-21 02:14:49 +00:00
Sloth
1ce3ed4407 - Fixed Crackling Doom. 2014-09-20 19:37:41 +00:00
Sloth
65feaca0c2 - Added draft rankings for KTK. 2014-09-20 19:35:20 +00:00
swordshine
9554275d0f - Added Villainous Wealth 2014-09-20 14:04:59 +00:00
excessum
20cf653fb1 - Fixed ordering of mana symbols in card costs 2014-09-20 13:33:14 +00:00
excessum
eeeeee8a1d - Fixed missing keyword for Efreet Weaponmaster 2014-09-20 12:51:26 +00:00
drdev
591b59df05 Make it easier to show a scaled version of the mobile dev app 2014-09-20 12:37:12 +00:00
swordshine
c9e4aa1c51 - Added Kheru Lich Lord 2014-09-20 12:33:14 +00:00
Sloth
c5a44c9b04 - Fixed a rare bug in knownOriginCanPlayAI (Norin the Wary bug). 2014-09-20 12:27:34 +00:00
swordshine
3eefce7176 - Added Howl of the Horde 2014-09-20 12:14:50 +00:00
excessum
c8b57e90ed - Extended OblivionRing logic for Suspension Field
- Implemented rudimentary logic for Outlast
- Fixed mana cost for Dazzling Ramparts
2014-09-20 10:24:43 +00:00
Agetian
072a0941e1 - Make a default value in AiProps correspond to the value set in the Default AI profile. 2014-09-20 08:03:11 +00:00
Agetian
5549604d0d - Tweak spell prediction when deciding whether to move equipment or not.
- Enable spell prediction (works for AttachAi only at the moment).
- The Default AI profile will only move equipment from one creature to another if the one it's currently attached to is useless, but will consider it a priority task to move equipment away from useless creatures.
- The Reckless AI profile will always move equipment from worse creatures to better ones but will prioritize getting as many threats and other permanents out before moving creatures around (currently - even if the creature the equipment is attached to was rendered useless).
2014-09-20 08:01:58 +00:00
Agetian
2abcc7c951 - Disable spell prediction for PumpAi. 2014-09-20 07:30:21 +00:00
Agetian
68f35d3a6f - Reverted some of the modifications related to the way spell prediction works (canPlaySa can't currently be a part of the process).
- Limited predictSpellToCastInMain2 to idenitifying permanents to put on the battlefield only.
- For now, keep spell prediction disabled until the conditions and effects are tested well enough and do not cause the AI to prevent itself from performing other priority tasks.
2014-09-20 07:24:12 +00:00
excessum
32a3f5964e - Implemented AI for Launch the Fleet 2014-09-20 07:10:18 +00:00