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GameAction: reset LastState after Static Rules are applied
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@@ -1105,6 +1105,7 @@ public class GameAction {
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// trigger reset above will activate the copy's Always trigger, which needs to be triggered at
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// trigger reset above will activate the copy's Always trigger, which needs to be triggered at
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// this point.
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// this point.
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checkStaticAbilities(false, affectedCards, CardCollection.EMPTY);
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checkStaticAbilities(false, affectedCards, CardCollection.EMPTY);
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game.copyLastState();
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if (!refreeze) {
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if (!refreeze) {
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game.getStack().unfreezeStack();
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game.getStack().unfreezeStack();
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