diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index 0d341688083..8b4527cdb44 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -1105,6 +1105,7 @@ public class GameAction { // trigger reset above will activate the copy's Always trigger, which needs to be triggered at // this point. checkStaticAbilities(false, affectedCards, CardCollection.EMPTY); + game.copyLastState(); if (!refreeze) { game.getStack().unfreezeStack();