Compare commits

...

18 Commits
0.5.5 ... 0.6.4

Author SHA1 Message Date
Viktor Rådberg
ef06e0d125 bump 2024-02-09 23:04:29 +01:00
Viktor Rådberg
ae9f5707b2 update blur 2024-02-09 23:04:14 +01:00
Viktor Rådberg
a18c253624 bump 2024-01-31 23:12:46 +01:00
Viktor Rådberg
3f319c4f3c add some blur to settings 2024-01-31 23:12:31 +01:00
Viktor Rådberg
db80e563f2 bump 2024-01-27 18:05:54 +01:00
Viktor Rådberg
573af42b75 fix taps and some settings stuff 2024-01-27 18:05:18 +01:00
Viktor Rådberg
89e1eaff4e bump 2024-01-27 16:25:40 +01:00
Viktor Rådberg
0f4e896342 Merge pull request #31 from Vikeo/swipable-settings
Swipable settings
2024-01-27 16:23:54 +01:00
Viktor Rådberg
dc1d5fe01d tsc 2024-01-27 16:20:09 +01:00
Viktor Rådberg
41e73d2c0c swipe 2024-01-27 11:05:54 +01:00
Viktor Rådberg
724dcf086c is side 2024-01-27 09:32:00 +01:00
Viktor Rådberg
51f9c4d20e initial test 2024-01-26 21:24:40 +01:00
Viktor Rådberg
354c0dbbb2 bump 2024-01-20 11:11:03 +01:00
Viktor Rådberg
3770d13beb fix some styling 2024-01-20 10:56:53 +01:00
Viktor Rådberg
13733242a2 bump 2024-01-14 14:39:20 +01:00
Viktor Rådberg
81f3891b20 add better pwa support 2024-01-14 14:38:56 +01:00
Viktor Rådberg
e153de9093 Release 0.5.51 2024-01-14 13:42:11 +01:00
Viktor Rådberg
07775f85d2 fix start menu style 2024-01-14 13:41:51 +01:00
22 changed files with 2584 additions and 513 deletions

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@@ -1,7 +1,7 @@
{
"name": "life-trinket",
"private": true,
"version": "0.5.5",
"version": "0.6.4",
"type": "commonjs",
"engines": {
"node": ">=18",
@@ -22,6 +22,7 @@
"react": "^18.2.0",
"react-dom": "^18.2.0",
"react-screen-wake-lock": "^3.0.2",
"react-swipeable": "^7.0.1",
"react-twc": "^1.3.0",
"zod": "^3.22.4"
},
@@ -43,8 +44,9 @@
"install": "^0.13.0",
"postcss": "^8.4.32",
"prettier": "2.8.8",
"tailwindcss": "^3.4.0",
"typescript": "^5.0.2",
"vite": "^4.4.5"
"tailwindcss": "^3.4.1",
"typescript": "^5.3.3",
"vite": "^5.0.12",
"vite-plugin-pwa": "^0.17.4"
}
}

View File

@@ -17,6 +17,8 @@ export type RotationButtonProps = TwcComponentProps<'button'> & {
$rotation?: number;
};
export const MAX_TAP_MOVE_DISTANCE = 20;
const CommanderDamageContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
@@ -38,7 +40,7 @@ const CommanderDamageTextContainer = twc.div<RotationDivProps>((props) => [
: '',
]);
const PartnerDamageSeperator = twc.div<RotationDivProps>((props) => [
const PartnerDamageSeparator = twc.div<RotationDivProps>((props) => [
'bg-black',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'w-full h-px'
@@ -54,6 +56,7 @@ type CommanderDamageButtonComponentProps = {
type InputProps = {
opponentIndex: number;
isPartner: boolean;
event: React.PointerEvent<HTMLButtonElement>;
};
export const CommanderDamage = ({
@@ -65,10 +68,7 @@ export const CommanderDamage = ({
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false);
const isSide =
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped;
const downPositionRef = useRef({ x: 0, y: 0 });
const handleCommanderDamageChange = (
index: number,
@@ -107,7 +107,8 @@ export const CommanderDamage = ({
handleLifeChange(player.lifeTotal - increment);
};
const handleDownInput = ({ opponentIndex, isPartner }: InputProps) => {
const handleDownInput = ({ opponentIndex, isPartner, event }: InputProps) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false);
setHasPressedDown(true);
timeoutRef.current = setTimeout(() => {
@@ -116,11 +117,23 @@ export const CommanderDamage = ({
}, decrementTimeoutMs);
};
const handleUpInput = ({ opponentIndex, isPartner }: InputProps) => {
const handleUpInput = ({ opponentIndex, isPartner, event }: InputProps) => {
if (!(hasPressedDown && !timeoutFinished)) {
return;
}
clearTimeout(timeoutRef.current);
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
handleCommanderDamageChange(opponentIndex, 1, isPartner);
setHasPressedDown(false);
};
@@ -132,9 +145,9 @@ export const CommanderDamage = ({
};
const opponentIndex = opponent.index;
const fontSize = isSide ? '4vmax' : '7vmin';
const fontSize = player.isSide ? '4vmax' : '7vmin';
const fontWeight = 'bold';
const strokeWidth = isSide ? '0.4vmax' : '0.7vmin';
const strokeWidth = player.isSide ? '0.4vmax' : '0.7vmin';
return (
<CommanderDamageContainer
@@ -145,10 +158,12 @@ export const CommanderDamage = ({
<CommanderDamageButton
key={opponentIndex}
$rotation={player.settings.rotation}
onPointerDown={() =>
handleDownInput({ opponentIndex, isPartner: false })
onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: false, event: e })
}
onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: false, event: e })
}
onPointerUp={() => handleUpInput({ opponentIndex, isPartner: false })}
onPointerLeave={handleLeaveInput}
onContextMenu={(e: React.MouseEvent<HTMLButtonElement, MouseEvent>) => {
e.preventDefault();
@@ -171,15 +186,15 @@ export const CommanderDamage = ({
{opponent.settings.usePartner && (
<>
<PartnerDamageSeperator $rotation={player.settings.rotation} />
<PartnerDamageSeparator $rotation={player.settings.rotation} />
<CommanderDamageButton
key={opponentIndex}
$rotation={player.settings.rotation}
onPointerDown={() =>
handleDownInput({ opponentIndex, isPartner: true })
onPointerDown={(e) =>
handleDownInput({ opponentIndex, isPartner: true, event: e })
}
onPointerUp={() =>
handleUpInput({ opponentIndex, isPartner: true })
onPointerUp={(e) =>
handleUpInput({ opponentIndex, isPartner: true, event: e })
}
onPointerLeave={handleLeaveInput}
onContextMenu={(

View File

@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { decrementTimeoutMs } from '../../Data/constants';
import { CounterType, Rotation } from '../../Types/Player';
import { OutlinedText } from '../Misc/OutlinedText';
import { RotationDivProps } from './CommanderDamage';
import { MAX_TAP_MOVE_DISTANCE, RotationDivProps } from './CommanderDamage';
const ExtraCounterContainer = twc.div`
flex
@@ -47,6 +47,7 @@ type ExtraCounterProps = {
type: CounterType;
setCounterTotal: (updatedCounterTotal: number, type: CounterType) => void;
rotation: number;
isSide: boolean;
playerIndex: number;
};
@@ -56,14 +57,13 @@ const ExtraCounter = ({
setCounterTotal,
type,
rotation,
isSide,
playerIndex,
}: ExtraCounterProps) => {
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false);
const isSide =
rotation === Rotation.Side || rotation === Rotation.SideFlipped;
const downPositionRef = useRef({ x: 0, y: 0 });
const handleCountChange = (increment: number) => {
if (!counterTotal) {
@@ -73,7 +73,8 @@ const ExtraCounter = ({
setCounterTotal(counterTotal + increment, type);
};
const handleDownInput = () => {
const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false);
setHasPressedDown(true);
timeoutRef.current = setTimeout(() => {
@@ -82,10 +83,23 @@ const ExtraCounter = ({
}, decrementTimeoutMs);
};
const handleUpInput = () => {
const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) {
return;
}
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current);
handleCountChange(1);
setHasPressedDown(false);

View File

@@ -2,6 +2,7 @@ import { useRef, useState } from 'react';
import { TwcComponentProps, twc } from 'react-twc';
import { lifeLongPressMultiplier } from '../../Data/constants';
import { Rotation } from '../../Types/Player';
import { MAX_TAP_MOVE_DISTANCE } from './CommanderDamage';
type RotationButtonProps = TwcComponentProps<'div'> & {
$align?: string;
@@ -56,12 +57,14 @@ const LifeCounterButton = ({
const timeoutRef = useRef<NodeJS.Timeout | undefined>(undefined);
const [timeoutFinished, setTimeoutFinished] = useState(false);
const [hasPressedDown, setHasPressedDown] = useState(false);
const downPositionRef = useRef({ x: 0, y: 0 });
const handleLifeChange = (increment: number) => {
setLifeTotal(lifeTotal + increment);
};
const handleDownInput = () => {
const handleDownInput = (event: React.PointerEvent<HTMLButtonElement>) => {
downPositionRef.current = { x: event.clientX, y: event.clientY };
setTimeoutFinished(false);
setHasPressedDown(true);
timeoutRef.current = setTimeout(() => {
@@ -70,10 +73,23 @@ const LifeCounterButton = ({
}, 500);
};
const handleUpInput = () => {
const handleUpInput = (event: React.PointerEvent<HTMLButtonElement>) => {
if (!(hasPressedDown && !timeoutFinished)) {
return;
}
const upPosition = { x: event.clientX, y: event.clientY };
const hasMoved =
Math.abs(upPosition.x - downPositionRef.current.x) >
MAX_TAP_MOVE_DISTANCE ||
Math.abs(upPosition.y - downPositionRef.current.y) >
MAX_TAP_MOVE_DISTANCE;
if (hasMoved) {
return;
}
clearTimeout(timeoutRef.current);
handleLifeChange(operation === 'add' ? 1 : -1);
setHasPressedDown(false);

View File

@@ -4,13 +4,11 @@ import { Rotation } from '../../Types/Player';
import { RotationDivProps } from './CommanderDamage';
const LoseButton = twc.div<RotationDivProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none',
'absolute flex-grow border-none outline-none cursor-pointer bg-interface-loseButton-background rounded-lg select-none z-[1] webkit-user-select-none py-2 px-4 ',
props.$rotation === Rotation.SideFlipped
? `right-auto top-[15%] left-[27%]`
: props.$rotation === Rotation.Side
? `right-auto top-[15%] left-[27%]`
: 'right-[15%] top-1/4',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `left-[19%]`
: 'top-[21%]',
]);
type LoseButtonProps = {
@@ -24,6 +22,8 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
? rotation
: rotation === Rotation.Side
? rotation - 180
: rotation === Rotation.Flipped
? rotation - 180
: rotation;
return (
@@ -33,7 +33,7 @@ export const LoseGameButton = ({ rotation, onClick }: LoseButtonProps) => {
aria-label={`Lose Game`}
style={{ rotate: `${calcRotation}deg` }}
>
<Skull size="5vmin" color="black" opacity={0.5} />
<Skull size="8vmin" color="black" opacity={0.5} />
</LoseButton>
);
};

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@@ -1,30 +0,0 @@
import { twc } from 'react-twc';
import { Cog } from '../../Icons/generated';
import { Rotation } from '../../Types/Player';
import { RotationButtonProps } from './CommanderDamage';
const SettingsButtonTwc = twc.button<RotationButtonProps>((props) => [
'absolute flex-grow border-none outline-none cursor-pointer bg-transparent z-[1] select-none webkit-user-select-none',
props.$rotation === Rotation.Side || props.$rotation === Rotation.SideFlipped
? `right-auto top-[1vmax] left-[27%]`
: 'top-1/4 right-[1vmax]',
]);
type SettingsButtonProps = {
onClick: () => void;
rotation: Rotation;
};
const SettingsButton = ({ onClick, rotation }: SettingsButtonProps) => {
return (
<SettingsButtonTwc
onClick={onClick}
$rotation={rotation}
aria-label={`Settings`}
>
<Cog size="5vmin" color="black" opacity="0.3" />
</SettingsButtonTwc>
);
};
export default SettingsButton;

View File

@@ -100,6 +100,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'commanderTax'
)?.value
}
isSide={player.isSide}
setCounterTotal={handleCounterChange}
playerIndex={player.index}
/>
@@ -114,6 +115,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'partnerTax'
)?.value
}
isSide={player.isSide}
setCounterTotal={handleCounterChange}
playerIndex={player.index}
/>
@@ -127,6 +129,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'poison')
?.value
}
isSide={player.isSide}
setCounterTotal={handleCounterChange}
playerIndex={player.index}
/>
@@ -140,6 +143,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
player.extraCounters?.find((counter) => counter.type === 'energy')
?.value
}
isSide={player.isSide}
setCounterTotal={handleCounterChange}
playerIndex={player.index}
/>
@@ -154,6 +158,7 @@ const ExtraCountersBar = ({ player }: ExtraCountersBarProps) => {
(counter) => counter.type === 'experience'
)?.value
}
isSide={player.isSide}
setCounterTotal={handleCounterChange}
playerIndex={player.index}
/>

View File

@@ -8,7 +8,7 @@ import {
import LifeCounterButton from '../Buttons/LifeCounterButton';
import { OutlinedText } from '../Misc/OutlinedText';
const LifeCountainer = twc.div<RotationDivProps>((props) => [
const LifeContainer = twc.div<RotationDivProps>((props) => [
'flex flex-grow relative w-full h-full justify-between items-center',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? 'flex-col-reverse'
@@ -49,7 +49,6 @@ type HealthProps = {
const Health = ({
player,
rotation,
handleLifeChange,
differenceKey,
recentDifference,
@@ -99,12 +98,13 @@ const Health = ({
}, [textContainerRef]);
const calculateFontSize = (container: HTMLDivElement) => {
const isSide =
rotation === Rotation.SideFlipped || rotation === Rotation.Side;
const widthRatio = player.isSide
? container.clientHeight
: container.clientWidth;
const widthRatio = isSide ? container.clientHeight : container.clientWidth;
const heightRatio = isSide ? container.clientWidth : container.clientHeight;
const heightRatio = player.isSide
? container.clientWidth
: container.clientHeight;
const minRatio = Math.min(widthRatio, heightRatio);
@@ -116,7 +116,7 @@ const Health = ({
};
return (
<LifeCountainer $rotation={player.settings.rotation}>
<LifeContainer $rotation={player.settings.rotation}>
<LifeCounterButton
lifeTotal={player.lifeTotal}
setLifeTotal={handleLifeChange}
@@ -154,7 +154,7 @@ const Health = ({
operation="add"
increment={1}
/>
</LifeCountainer>
</LifeContainer>
);
};

View File

@@ -1,11 +1,11 @@
import { useEffect, useState } from 'react';
import { useSwipeable } from 'react-swipeable';
import { twc } from 'react-twc';
import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
import { Player, Rotation } from '../../Types/Player';
import { RotationDivProps } from '../Buttons/CommanderDamage';
import { LoseGameButton } from '../Buttons/LoseButton';
import SettingsButton from '../Buttons/SettingsButton';
import CommanderDamageBar from '../Counters/CommanderDamageBar';
import ExtraCountersBar from '../Counters/ExtraCountersBar';
import PlayerMenu from '../Player/PlayerMenu';
@@ -24,7 +24,7 @@ const LifeCounterWrapper = twc.div<RotationDivProps>((props) => [
const StartingPlayerNoticeWrapper = twc.div`z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-primary-main`;
const PlayerLostWrapper = twc.div<RotationDivProps>((props) => [
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper',
'z-[1] flex absolute w-full h-full justify-center items-center pointer-events-none select-none webkit-user-select-none bg-lifeCounter-lostWrapper opacity-75',
props.$rotation === Rotation.SideFlipped || props.$rotation === Rotation.Side
? `rotate-[${props.$rotation - 90}deg]`
: '',
@@ -64,6 +64,8 @@ type LifeCounterProps = {
opponents: Player[];
};
const RECENT_DIFFERENCE_TTL = 3_000;
const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const { updatePlayer, updateLifeTotal } = usePlayers();
const { settings } = useGlobalSettings();
@@ -71,14 +73,53 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
const [showPlayerMenu, setShowPlayerMenu] = useState(false);
const [recentDifference, setRecentDifference] = useState(0);
const [differenceKey, setDifferenceKey] = useState(Date.now());
const [isLandscape, setIsLandscape] = useState(false);
const calcRot = player.isSide
? player.settings.rotation - 180
: player.settings.rotation;
const rotationAngle = isLandscape ? calcRot : calcRot + 90;
const handlers = useSwipeable({
trackMouse: true,
onSwipedDown: (e) => {
e.event.stopPropagation();
console.log(`User DOWN Swiped on player ${player.index}`);
setShowPlayerMenu(true);
},
onSwipedUp: (e) => {
e.event.stopPropagation();
console.log(`User UP Swiped on player ${player.index}`);
setShowPlayerMenu(false);
},
swipeDuration: 500,
onSwiping: (e) => e.event.stopPropagation(),
rotationAngle,
});
useEffect(() => {
const timer = setTimeout(() => {
setRecentDifference(0);
}, 3_000);
}, RECENT_DIFFERENCE_TTL);
return () => clearTimeout(timer);
}, [recentDifference]);
const resizeObserver = new ResizeObserver(() => {
if (document.body.clientWidth > document.body.clientHeight)
setIsLandscape(true);
else setIsLandscape(false);
return;
});
resizeObserver.observe(document.body);
return () => {
clearTimeout(timer);
// Cleanup: disconnect the ResizeObserver when the component unmounts.
resizeObserver.disconnect();
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [recentDifference, document.body.clientHeight, document.body.clientWidth]);
useEffect(() => {
if (player.showStartingPlayer) {
@@ -124,6 +165,7 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
<LifeCounterWrapper
$rotation={player.settings.rotation}
style={{ rotate: `${calcRotation}deg` }}
{...handlers}
>
{settings.showStartingPlayer &&
player.isStartingPlayer &&
@@ -150,12 +192,6 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
key={player.index}
handleLifeChange={handleLifeChange}
/>
<SettingsButton
onClick={() => {
setShowPlayerMenu(!showPlayerMenu);
}}
rotation={player.settings.rotation}
/>
{playerCanLose(player) && (
<LoseGameButton
rotation={player.settings.rotation}
@@ -170,9 +206,12 @@ const LifeCounter = ({ player, opponents }: LifeCounterProps) => {
handleLifeChange={handleLifeChange}
/>
<ExtraCountersBar player={player} />
{showPlayerMenu && (
<PlayerMenu player={player} setShowPlayerMenu={setShowPlayerMenu} />
)}
<PlayerMenu
isShown={showPlayerMenu}
player={player}
setShowPlayerMenu={setShowPlayerMenu}
/>
</LifeCounterWrapper>
</LifeCounterContentWrapper>
);

View File

@@ -3,7 +3,7 @@ import { twc } from 'react-twc';
import { Separator } from './Separator';
import { Paragraph } from './TextComponents';
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80vw] h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary`;
export const ModalWrapper = twc.div`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 h-[85vh] bg-background-default p-4 overflow-scroll rounded-2xl border-none text-text-primary w-[95vw] max-w-[548px]`;
type InfoModalProps = {
isOpen: boolean;
@@ -12,7 +12,20 @@ type InfoModalProps = {
export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
return (
<Modal open={isOpen} onClose={closeModal}>
<Modal
open={isOpen}
onClose={closeModal}
style={{ display: 'flex', justifyContent: 'center' }}
>
<>
<div className="flex relative w-full max-w-[548px]">
<button
onClick={closeModal}
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
>
X
</button>
</div>
<ModalWrapper>
<div>
<h2 className="text-2xl text-center mb-4">📋 Usage Guide</h2>
@@ -28,8 +41,8 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
subtract <strong>1 life</strong>.
</li>
<li>
<strong>Long press</strong> on a player's + or - button to add or
subtract <strong>10 life</strong>.
<strong>Long press</strong> on a player's + or - button to add
or subtract <strong>10 life</strong>.
</li>
</ul>
@@ -52,8 +65,8 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
When a player is <strong>at or below 0 life</strong>, has taken{' '}
<strong>21 or more Commander Damage</strong> or has{' '}
<strong>10 or more poison counters</strong>, a button with a skull
will appear on that player's card. Tapping it will dim the player's
card.
will appear on that player's card. Tapping it will dim the
player's card.
</Paragraph>
</div>
<div className="text-center mt-4">
@@ -69,6 +82,7 @@ export const InfoModal = ({ isOpen, closeModal }: InfoModalProps) => {
for more info about this web app.
</div>
</ModalWrapper>
</>
</Modal>
);
};

View File

@@ -67,6 +67,15 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
return (
<Modal open={isOpen} onClose={closeModal}>
<>
<div className="flex relative w-full max-w-[548px]">
<button
onClick={closeModal}
className="flex absolute top-10 right-0 z-10 w-10 h-10 text-common-white bg-primary-main items-center justify-center rounded-full border-solid border-primary-dark border-2"
>
X
</button>
</div>
<ModalWrapper>
<Container>
<h2 className="text-center text-2xl mb-2"> Settings </h2>
@@ -95,13 +104,16 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
<Switch
checked={settings.keepAwake}
onChange={() => {
setSettings({ ...settings, keepAwake: !settings.keepAwake });
setSettings({
...settings,
keepAwake: !settings.keepAwake,
});
}}
/>
</ToggleContainer>
<Description>
Will prevent device from going to sleep while this app is open if
this is enabled.
Will prevent device from going to sleep while this app is open
if this is enabled.
</Description>
</SettingContainer>
<SettingContainer>
@@ -135,8 +147,8 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
</Paragraph>
</ToggleContainer>
<Description className="mt-1">
If you do, this app will work offline and the toolbar will be
automatically hidden.
If you do, this app will work offline and the toolbar will
be automatically hidden.
</Description>
</SettingContainer>
</>
@@ -177,6 +189,7 @@ export const SettingsModal = ({ isOpen, closeModal }: SettingsModalProps) => {
</Button>
</Container>
</ModalWrapper>
</>
</Modal>
);
};

View File

@@ -6,7 +6,6 @@ import { useGlobalSettings } from '../../Hooks/useGlobalSettings';
import { usePlayers } from '../../Hooks/usePlayers';
import { useSafeRotate } from '../../Hooks/useSafeRotate';
import {
Cross,
Energy,
Exit,
Experience,
@@ -17,10 +16,7 @@ import {
ResetGame,
} from '../../Icons/generated';
import { Player, Rotation } from '../../Types/Player';
import {
RotationButtonProps,
RotationDivProps,
} from '../Buttons/CommanderDamage';
import { RotationDivProps } from '../Buttons/CommanderDamage';
const CheckboxContainer = twc.div``;
@@ -31,10 +27,12 @@ const PlayerMenuWrapper = twc.div`
w-full
h-full
bg-background-settings
backdrop-blur-[3px]
items-center
justify-center
z-[2]
webkit-user-select-none
transition-all
`;
const BetterRowContainer = twc.div`
@@ -43,16 +41,19 @@ const BetterRowContainer = twc.div`
flex-grow
w-full
h-full
justify-end
justify-between
items-stretch
`;
const TogglesSection = twc.div`
flex
relative
flex-row
flex-wrap
relative
gap-2
h-full
justify-evenly
items-center
`;
const ButtonsSections = twc.div`
@@ -62,14 +63,14 @@ const ButtonsSections = twc.div`
justify-between
p-[3%]
items-center
flex-wrap
`;
const ColorPicker = twc.input`
absolute
top-[5%]
left-[5%]
h-[8vmax]
w-[8vmax]
max-h-12
max-w-11
border-none
outline-none
cursor-pointer
@@ -85,21 +86,17 @@ const SettingsContainer = twc.div<RotationDivProps>((props) => [
: 'flex-row',
]);
const CloseButton = twc.button<RotationButtonProps>((props) => [
'absolute border-none outline-none cursor-pointer bg-transparent z-[99]',
props.$rotation === Rotation.Side
? `top-[5%] right-auto left-[5%]`
: props.$rotation === Rotation.SideFlipped
? 'top-auto left-auto bottom-[5%] right-[5%]'
: 'top-[15%] right-[5%]',
]);
type PlayerMenuProps = {
player: Player;
setShowPlayerMenu: (showPlayerMenu: boolean) => void;
isShown: boolean;
};
const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
const PlayerMenu = ({
player,
setShowPlayerMenu,
isShown,
}: PlayerMenuProps) => {
const settingsContainerRef = useRef<HTMLDivElement | null>(null);
const dialogRef = useRef<HTMLDialogElement | null>(null);
@@ -108,9 +105,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
containerRef: settingsContainerRef,
});
const handleOnClick = () => {
setShowPlayerMenu(false);
};
const { fullscreen, wakeLock, goToStart } = useGlobalSettings();
const { updatePlayer, resetCurrentGame } = usePlayers();
@@ -142,7 +136,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
const buttonFontSize = isSide ? '1.5vmax' : '3vmin';
const iconSize = isSide ? '6vmin' : '3vmax';
const extraCountersSize = isSide ? '8vmin' : '4vmax';
const closeButtonSize = isSide ? '6vmin' : '3vmax';
const calcRotation =
player.settings.rotation === Rotation.Side
@@ -156,33 +149,10 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
//TODO: Fix hacky solution to rotation for SideFlipped
style={{
rotate:
player.settings.rotation === Rotation.SideFlipped ? '180deg' : '',
player.settings.rotation === Rotation.SideFlipped ? `180deg` : '',
translate: isShown ? '' : player.isSide ? `-100%` : `0 -100%`,
}}
>
<CloseButton
$rotation={player.settings.rotation}
style={{
rotate:
player.settings.rotation === Rotation.Side ||
player.settings.rotation === Rotation.SideFlipped
? `${player.settings.rotation - 180}deg`
: '',
}}
>
<Button
variant="text"
onClick={handleOnClick}
style={{
margin: 0,
padding: 0,
height: closeButtonSize,
width: closeButtonSize,
}}
>
<Cross size={closeButtonSize} />
</Button>
</CloseButton>
<SettingsContainer
$rotation={player.settings.rotation}
style={{
@@ -190,6 +160,8 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
}}
ref={settingsContainerRef}
>
<BetterRowContainer>
<TogglesSection>
<ColorPicker
type="color"
value={player.color}
@@ -197,8 +169,6 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
role="button"
aria-label="Color picker"
/>
<BetterRowContainer>
<TogglesSection>
{player.settings.useCommanderDamage && (
<CheckboxContainer>
<Checkbox
@@ -373,9 +343,9 @@ const PlayerMenu = ({ player, setShowPlayerMenu }: PlayerMenuProps) => {
</BetterRowContainer>
<dialog
ref={dialogRef}
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute top-[10%]"
className="z-[9999] min-h-2/4 bg-background-default text-text-primary rounded-2xl border-none absolute bottom-[20%]"
>
<div className="h-full flex flex-col p-4 gap-2">
<div className="flex flex-col p-4 gap-2">
<h1 className="text-center">Reset Game?</h1>
<div className="flex justify-evenly gap-4">
<Button

View File

@@ -18,7 +18,7 @@ import { twc } from 'react-twc';
import OnePlayerLandscape from '../../../Icons/generated/Layouts/OnePlayerLandscape';
import { Orientation } from '../../../Types/Settings';
const LayoutWrapper = twc.div`flex flex-row justify-between self-center`;
const LayoutWrapper = twc.div`flex flex-row justify-center items-center self-center w-full`;
type LayoutOptionsProps = {
numberOfPlayers: number;
@@ -31,14 +31,16 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
selectedOrientation,
onChange,
}) => {
const iconHeight = '30vmin';
const iconWidth = '20vmin';
const iconWidth = '21vmin';
const iconHeight = '40vmin';
const iconMaxWidth = '124px';
const iconMaxHeight = '196px';
const renderLayoutOptions = () => {
switch (numberOfPlayers) {
case 1:
return (
<>
<div>
<FormControlLabel
value={Orientation.Landscape}
control={
@@ -58,6 +60,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
/>
}
TouchRippleProps={{ style: { display: 'none' } }}
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
/>
}
label=""
@@ -81,11 +84,12 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
/>
}
TouchRippleProps={{ style: { display: 'none' } }}
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
/>
}
label=""
/>
</>
</div>
);
case 2:
return (
@@ -94,6 +98,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<TwoPlayersSameSide
height={iconHeight}
@@ -117,6 +122,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<TwoPlayersOppositePortrait
height={iconHeight}
@@ -140,6 +146,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.OppositeLandscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<TwoPlayersOppositeLandscape
height={iconHeight}
@@ -168,6 +175,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<ThreePlayers
height={iconHeight}
@@ -191,6 +199,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<ThreePlayersSide
height={iconHeight}
@@ -220,6 +229,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<FourPlayers
height={iconHeight}
@@ -243,6 +253,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Portrait}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<FourPlayersSide
height={iconHeight}
@@ -272,6 +283,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<FivePlayers
height={iconHeight}
@@ -324,6 +336,7 @@ export const LayoutOptions: React.FC<LayoutOptionsProps> = ({
value={Orientation.Landscape}
control={
<Radio
style={{ maxWidth: iconMaxWidth, maxHeight: iconMaxHeight }}
icon={
<SixPlayers
height={iconHeight}

View File

@@ -22,6 +22,8 @@ const MainWrapper = twc.div`w-[100dvw] h-fit pb-14 overflow-hidden items-center
const StartButtonFooter = twc.div`w-full max-w-[548px] fixed bottom-4 z-1 items-center flex flex-col px-4`;
const SliderWrapper = twc.div`mx-8`;
const ToggleButtonsWrapper = twc.div`flex flex-row justify-between items-center`;
const ToggleContainer = twc.div`flex flex-col items-center`;
@@ -174,9 +176,10 @@ const Start = () => {
Life Trinket
</h1>
<div className="overflow-hidden items-center flex flex-col max-w-[548px] mb-8 px-4">
<FormControl focused={false}>
<div className="overflow-hidden items-center flex flex-col max-w-[548px] w-full mb-8 px-4">
<FormControl focused={false} style={{ width: '100%' }}>
<FormLabel>Number of Players</FormLabel>
<SliderWrapper>
<Slider
title="Number of Players"
max={6}
@@ -194,7 +197,10 @@ const Start = () => {
});
}}
/>
</SliderWrapper>
<FormLabel className="mt-[0.7rem]">Starting Health</FormLabel>
<SliderWrapper>
<Slider
title="Starting Health"
max={60}
@@ -212,6 +218,7 @@ const Start = () => {
})
}
/>
</SliderWrapper>
<ToggleButtonsWrapper className="mt-4">
<ToggleContainer>

View File

@@ -229,6 +229,7 @@ export const createInitialPlayers = ({
extraCounters: [],
commanderDamage,
hasLost: false,
isSide: rotation === Rotation.Side || rotation === Rotation.SideFlipped,
};
players.push(player);

View File

@@ -0,0 +1,53 @@
import { useEffect, useState } from 'react';
export interface OrientationState {
angle: number;
type: string;
}
const defaultState: OrientationState = {
angle: 0,
type: 'landscape-primary',
};
export default function useOrientation(
initialState: OrientationState = defaultState
) {
const [state, setState] = useState(initialState);
const [isLandscape, setIsLandscape] = useState(false);
useEffect(() => {
const screen = window.screen;
let mounted = true;
const onChange = () => {
if (mounted) {
const { orientation } = screen;
console.log(orientation);
if (orientation) {
const { angle, type } = orientation;
setState({ angle, type });
if (type.includes('landscape')) {
setIsLandscape(true);
} else if (type.includes('portrait')) {
setIsLandscape(false);
}
} else if (window.orientation !== undefined) {
setState({
angle:
typeof window.orientation === 'number' ? window.orientation : 0,
type: '',
});
}
}
};
onChange();
return () => {
mounted = false;
};
}, [isLandscape]);
return { state, isLandscape };
}

View File

@@ -8,6 +8,7 @@ export type Player = {
isStartingPlayer: boolean;
showStartingPlayer: boolean;
hasLost: boolean;
isSide: boolean;
};
export type PlayerSettings = {

View File

@@ -2,8 +2,18 @@
@tailwind components;
@tailwind utilities;
html {
overflow: hidden;
}
body {
overflow: auto;
}
html,
body {
height: 100%;
position: relative;
background-color: theme('colors.background.default');
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',

View File

@@ -6,6 +6,9 @@ import type { Config } from 'tailwindcss';
export default {
content: ['./index.html', './src/**/*.{js,ts,jsx,tsx}'],
theme: {
screens: {
modalSm: '548px',
},
extend: {
gridTemplateAreas: {
onePlayerLandscape: ['player0 player0'],
@@ -53,10 +56,10 @@ export default {
},
text: {
primary: '#F5F5F5',
secondary: '#b3b39b',
secondary: '#76A6A5',
},
action: {
disabled: '#5E714C',
disabled: '#234A47',
},
common: {
white: '#F9FFE3',
@@ -64,7 +67,7 @@ export default {
},
lifeCounter: {
text: 'rgba(0, 0, 0, 0.4)',
lostWrapper: '#00000070',
lostWrapper: '#000000',
},
interface: {
loseButton: {

View File

@@ -1,9 +1,19 @@
import { defineConfig } from 'vite';
import react from '@vitejs/plugin-react-swc';
import { defineConfig } from 'vite';
import { VitePWA } from 'vite-plugin-pwa';
// https://vitejs.dev/config/
export default defineConfig({
plugins: [react()],
plugins: [
react(),
VitePWA({
registerType: 'autoUpdate',
workbox: {
clientsClaim: true,
skipWaiting: true,
},
}),
],
build: {
minify: 'esbuild',
rollupOptions: {

2231
yarn.lock

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