Maxmtg
ff489765e2
DeclaresCombatants effect
2013-06-02 17:22:49 +00:00
RedDeckWins
06b7993e3b
martyr of bones implemented
2013-06-02 17:19:37 +00:00
Sol
9675fef15e
- Convert Sapling of Colfenor to script
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- Reveal inside Dig still needs to reveal to the controlling player
2013-06-02 16:44:56 +00:00
Maxmtg
0052257edd
PhaseHandler - exracted declareBlockersTurnBaseActions and declateAttackTurnBasedActions, inlined all methods from PhaseUtil
2013-06-02 16:01:37 +00:00
Maxmtg
11061585da
2ns ability of Sovereigns of Lost Alara scripted. Thank you, Swordshine
2013-06-02 15:34:47 +00:00
Maxmtg
bf5bd91e9a
GameLog - attack and block are powered by events.
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Combat - renamed some methods, extracted aside blocker costs
2013-06-02 15:08:37 +00:00
Chris
2cd5d24d5f
- Added new card names to changes.txt.
2013-06-02 13:11:09 +00:00
Sloth
d75e33a5da
- Updated the quest deck Wolverine 3.
2013-06-02 12:14:50 +00:00
Sloth
19c09dbb8b
- Fixed number of cards in the Strom 3 deck.
2013-06-02 11:33:38 +00:00
Sloth
620e1ac0cf
- Fixed Cleanup Phase Triggers not firing.
2013-06-02 09:37:36 +00:00
Maxmtg
46a249a238
temporarily inlined PhaseUtil.handleDeclareAttackers and handleAttackingTriggers,
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fixed multiple triggering for Souverigns of the Lost Alara, extracted method for their 2nd ability
2013-06-02 09:25:57 +00:00
swordshine
206c672df0
- Updated scripts
2013-06-02 08:40:22 +00:00
Hellfish
f959c8cce6
*Progenitor Mimic trigger should not be optional
2013-06-02 08:28:28 +00:00
Sloth
cd19bc7427
- Fixed Spreading Plague.
2013-06-02 08:14:49 +00:00
Sloth
2ce19fde18
- Fixed Nim Shambler.
2013-06-02 08:10:20 +00:00
Maxmtg
4e48eb476f
play lands from devmode
2013-06-02 07:28:14 +00:00
swordshine
91ec9b6409
- Vapor Snare now uses UnlessCost
2013-06-02 06:48:43 +00:00
Maxmtg
0db4131009
Deleted 2 steps that never existed in original game rules: COMBAT_DECLARE_ATTACKERS_INSTANT_ABILITY and COMBAT_DECLARE_BLOCKERS_INSTANT_ABILITY
2013-06-02 06:41:12 +00:00
swordshine
d89c998b66
- Added Gemstone Caverns
2013-06-02 05:50:52 +00:00
Sol
ebb3e3c375
- Wasnt ready to commit that...
2013-06-02 02:09:46 +00:00
Sol
2fbf740c2c
- Intervention Pact didn't actually have the lose the game clause in the Card Detail Panel
2013-06-02 01:59:24 +00:00
Sol
9b068efb4a
- Upgrading Sideboarding to M14 Rules (Constructed Sideboard can be 0-15 cards instead of 0 or 15 cards)
2013-06-02 01:54:01 +00:00
Maxmtg
98b3079d8f
GameLog uses a common observable
2013-06-02 00:10:20 +00:00
Maxmtg
84a9732541
CStack updates are also driven by events. CStack no longer observable
2013-06-01 23:58:25 +00:00
Maxmtg
f137ac390f
CMessage is not Observer, PhaseHandler is not a MyObservable
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FControlGameEventHandler updates CMessage as events arrive
2013-06-01 22:40:23 +00:00
Maxmtg
7fae9ed8b8
Added option "10x Faster" for AI vs AI
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DigEffect uses reveal instead of guidialog.choose
2013-06-01 21:58:36 +00:00
Maxmtg
60f3b788b4
MagicStack - cleanup (made some methods private, inlined whatever is short and single-time used or was accessor to field)
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AbilityUtils.resolve does not need extra parameter usedStack - Stack class can call finishResolving from its own code
HumanPlaySpellAbility - managed to simplify the code by groupping all prerequisites collection into a single exression
2013-06-01 21:40:11 +00:00
Maxmtg
d55d7919dc
added paymentPurpose parameter to payManaOptional so that AI had a chance to decide what is the mana paid for
2013-06-01 19:46:14 +00:00
Sloth
58ac7c86ac
- Fixed Krosa.
2013-06-01 18:04:13 +00:00
Sloth
f296b18b01
- Improved getWorstLand AI.
2013-06-01 17:50:37 +00:00
Maxmtg
712e356ae1
made method in PlayerController to pay optional costs, like propaganda and some upkeeps.
2013-06-01 16:27:39 +00:00
Sloth
8ade32e6ea
- Added Prowling Pangolin.
2013-06-01 16:19:12 +00:00
Sloth
8e15e424eb
- Fixed text of Somnophore.
2013-06-01 15:28:32 +00:00
Sloth
50b58fdbe8
- Cleanup.
2013-06-01 14:42:09 +00:00
Sloth
cee57ff48f
- Changed order of original / Buyback / Kicker spells for the AI.
2013-06-01 14:40:30 +00:00
Sloth
157f1e0e43
- Fixed multiple state triggers going onto the frozen stack.
2013-06-01 14:31:22 +00:00
Maxmtg
e561713058
Api-based SpellEffects and Ai classes are all stateless (except the one for tokens) - this allows me to pre-create their instances in ApiType enum members and use same instance multiple times.
2013-06-01 13:11:58 +00:00
swordshine
bfa1379265
- Added Minion of Leshrac and Patron of the Nezumi
2013-06-01 12:59:52 +00:00
Maxmtg
38d1744f16
changed parameters consumed by HumanPlay.payCostDuringAbilityResolve - it does not really need a surrogate ability.
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AiController.confirmAction - spread choices made for specific apis among their matching XxxxxAi classes - to avoid a huge switch and keep all related code in a single place.
2013-06-01 12:55:08 +00:00
swordshine
877aec25b0
- added new planes in changes.txt
2013-06-01 12:06:01 +00:00
Sloth
ace9303c3f
- Make more use of ActivateForSacCost AI function.
2013-06-01 12:03:50 +00:00
swordshine
6542b6085a
- Plane: Added Mimano
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- Added Grimoire Thief
2013-06-01 11:59:05 +00:00
Hellfish
be10997f8e
*Fixed early morning code
2013-06-01 11:55:01 +00:00
Chris
8f3167ec39
- Added new card names to changes.txt.
2013-06-01 11:51:57 +00:00
Hellfish
b2f356b133
*Made ReplaceMoved work with zone lists for origin and destination.
2013-06-01 10:31:17 +00:00
moomarc
e5774dbaa9
- fixed offerings for AI
2013-06-01 09:11:52 +00:00
moomarc
824818e6ae
- removed unused methods
2013-06-01 08:29:51 +00:00
moomarc
1ac1e83f4c
- moved handleConvokedCards and handleOfferings out of main inputs (no longer changes game state from EDT thread)
2013-06-01 07:55:34 +00:00
Sloth
0bfbf986c7
- AI will now use Transform abilities.
2013-06-01 07:35:02 +00:00
Sloth
e80f5aacb6
- Improved knownOriginCanPlayAI.
2013-06-01 07:19:23 +00:00