Commit Graph

1353 Commits

Author SHA1 Message Date
drdev
cf85a22492 Support using FDeckViewer to show deck list for Gui player from match screens of mobile and desktop games 2014-05-04 04:41:45 +00:00
Krazy
056c8d0438 Added optional (default off) stacking for creatures in the same way that artifacts, enchantments, and lands are stacked. 2014-05-04 04:34:18 +00:00
drdev
d5eb533906 Support rendering items for Card objects more accurately 2014-05-04 03:53:22 +00:00
drdev
b742d07341 Add check box menu items and support for tapping stack item to zoom or select options 2014-05-03 21:17:39 +00:00
Krazy
f9d9bf6484 Fixed Enchanted Evening and other similar cards. 2014-05-03 17:06:20 +00:00
swordshine
e933ecc70c - Added three bid life cards 2014-05-03 12:54:33 +00:00
swordshine
d4783e1b89 - Update Storm count in Players panel 2014-05-03 08:37:54 +00:00
drdev
1729ce8a02 Support overriding location of user and cache dirs for android 2014-05-02 21:18:01 +00:00
Maxmtg
74f9a5f722 Detach network code from game and gui. 2014-05-02 05:40:50 +00:00
Chris
86bdec3767 Attempt to fix forge-gui-desktop/src/main/config/forge.sh 2014-05-01 15:10:12 +00:00
swordshine
5a671223b7 - Fixed a bug in CostTapType 2014-05-01 10:53:21 +00:00
Krazy
75d4184905 Adjusted credit reward calculation for overkill/life gain.
Commit message for the previous commit: Fixed a bug that would cause an infinite loop in the AI code for choosing tap/untap targets.
2014-04-30 18:26:25 +00:00
Krazy
7a7f7fca5b Players can now win credits for overkill or gaining lots of life, as these strategies tend to make the player miss out on bonus credits for fast games. Life total differences of up to 2550 will award 1 credit for every 10 life over 50. Also increased cost of new quest item. 2014-04-29 19:32:27 +00:00
Krazy
da420eeb68 Part two of the previous commit. Because SVN is not Git. 2014-04-29 01:57:31 +00:00
drdev
44711aca4e Update stack to use same colors as card detail border 2014-04-28 19:42:48 +00:00
Krazy
f1f07e7c92 Added rewards for maintaining large win streaks in quest mode. 2014-04-28 19:18:34 +00:00
drdev
f770986aa9 Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
2014-04-28 18:43:03 +00:00
Sol
32fc73802d - Routing Flashback button through the InputProxy to attempt fix for Oracle of Mul Daya/trigger issue 2014-04-28 00:51:24 +00:00
drdev
e6efda2716 Remove remaining references to java.awt from forge-gui and forge-gui-mobile 2014-04-27 22:07:12 +00:00
Sloth
ddab7674be - Temporary fix for lands played from outside the hand having triggers fired delayed (i hope someone knows some more about inputs than me). 2014-04-26 18:41:07 +00:00
drdev
2f28001b9f Show ??? as name for face-down cards 2014-04-26 03:41:33 +00:00
Krazy
bf6d84a954 Added JOU intro decks. 2014-04-25 01:38:52 +00:00
Krazy
ed8b8e68c1 Added card stacking for "other" cards. 2014-04-25 00:56:29 +00:00
Krazy
c1d794765e Fixed height of win streak label so that it doesn't get cut off. 2014-04-24 22:37:03 +00:00
Krazy
73fd1e29f1 Added optional large card viewers for use with high resolution card images. 2014-04-22 22:52:00 +00:00
Krazy
8c884753e1 Separated credit report for previous wins from the base credit amount. 2014-04-22 02:03:44 +00:00
Chris
4c49df83fe Fixed the forge.command file in forge-gui-desktop/src/main/config/ and I can now build a widows-linux archive that will launch on a Mac via the forge.command file. 2014-04-22 00:23:10 +00:00
Krazy
c487103715 Adjusted wins per set unlocks preference limits. 2014-04-21 04:24:51 +00:00
Krazy
b1d4b53c55 Added quest preference for number of wins per set unlock. 2014-04-21 04:14:36 +00:00
Krazy
dbe80258c0 Added Booster Boxes to the quest shop. Added option to open booster boxes and fat packs one booster at a time to the preferences (default off). Re-worked FatPack class to accommodate. CardListViewers are now tall enough to hold the entire contents of a booster pack (15 cards) without creating a scrollbar (a 14px height increase). 2014-04-20 23:26:20 +00:00
Krazy
61723676ed Added ability to toggle matching rarity for anted cards in the game's preferences. In the event that rarities cannot be matched, the game will fall back to the original system of choosing antes. 2014-04-20 21:15:37 +00:00
Krazy
288c5308a0 Updated DeckHintsTest.java to set the GuiBase interface before running tests, allowing it to complete successfully. 2014-04-20 17:58:47 +00:00
drdev
cdb5440933 Improve and standardize rarity colors 2014-04-19 21:31:04 +00:00
drdev
d8646997b0 Update desktop application to use new border colors 2014-04-18 02:55:33 +00:00
drdev
42c04bdcdb Break out card detail formatting into shared utility class 2014-04-18 01:23:21 +00:00
drdev
2afc9d1694 Improve bug report dialog for mobile game 2014-04-15 01:23:21 +00:00
drdev
53828fdcfa Prevent crash when clicking Forge button 2014-04-14 21:05:00 +00:00
drdev
3d39ce235f Refactor error handling code 2014-04-14 20:56:40 +00:00
drdev
e7016a328b Flesh out dialog support for mobile game 2014-04-14 18:41:23 +00:00
drdev
5572e3fa64 Refactor some shared logic into SFilterUtil 2014-04-11 21:48:50 +00:00
drdev
8331020dc1 Fix splash progress bar when loading cards 2014-04-11 21:05:28 +00:00
drdev
0ebe9fb7e6 Support actually starting a match again 2014-04-11 15:36:35 +00:00
moomarc
679cd77899 - Make card detail visible when choosing a Vanguard avatar 2014-04-11 10:50:26 +00:00
drdev
221be3d93d Fix so FatPacks load
Fix references to non-existant quest icon files
2014-04-10 02:43:51 +00:00
drdev
f927409335 Fix crash when showing message box with no icon 2014-04-10 00:22:16 +00:00
drdev
a97ded530a Update install file references 2014-04-10 00:21:53 +00:00
drdev
525a18fbfa Refactor mobile game to use forge-gui references 2014-04-09 04:05:49 +00:00
drdev
0193bf6e4d Code cleanup 2014-04-09 01:27:46 +00:00
drdev
bed7240d5c Fix getAvatarCount 2014-04-09 01:18:44 +00:00
drdev
a317e10871 Cleanup GuiDesktop 2014-04-09 01:13:28 +00:00