elcnesh
5925c35486
Merged changes from trunk to GuiRefactoring: 27198-27235
2014-09-07 09:27:46 +00:00
elcnesh
c931379ce8
Fix many problems and errors encountered while testing the GUI refactoring.
2014-09-07 08:51:40 +00:00
elcnesh
1f62869b24
Fix the refactored GUI code so that games can now be played.
2014-09-04 18:08:22 +00:00
elcnesh
2d1f2dc1ae
Fix the last problems related to inputs. All errors are fixed, it's time to test!
2014-09-04 10:53:00 +00:00
elcnesh
89b3395cec
Completely refactor the GUI code.
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All direct references to a gui have been replaced by a field, allowing dynamic GUI assignment throughout the code (necessary for eg. network play). Fixes almost all errors. Untested.
2014-09-04 09:44:31 +00:00
elcnesh
1a9b54cdd4
Update combat display code in GUI refactoring branch
2014-09-03 12:21:24 +00:00
elcnesh
608cae2572
Refactor GameLog in new GUI code.
2014-09-03 10:47:51 +00:00
elcnesh
b40c999cce
Remove a lot of (now deprecated) GUI code. Removes almost all warnings from the desktop code.
2014-09-03 09:49:50 +00:00
elcnesh
af494b13b0
More GUI code refactoring. Fixes all errors in forge-gui-desktop!
2014-09-03 08:38:38 +00:00
elcnesh
01c2648555
Add views to GUI refactoring, and update some more code.
2014-09-02 10:37:11 +00:00
elcnesh
e4f6c7cb5d
Branch GUI refactoring.
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Most of the code has been converted, but some problems remain (mostly with Inputs). Nothing has been tested yet.
2014-09-02 08:29:19 +00:00
drdev
95fd905c5a
Avoid needing to show Commander effect black rectangle in command zone
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Make it so when Commander effect needs to be displayed (such as for confirmation dialog for replacement effect), the commander's name and image are used
2014-09-01 18:02:47 +00:00
drdev
45942de46f
Support showing command zone inline with lands instead of in a tab
2014-09-01 04:12:42 +00:00
drdev
4160e78d39
Support actually starting a Momir Basic game and lay the groundwork for other game types with auto-generated decks
2014-09-01 02:58:58 +00:00
drdev
9b24119eab
Make it so mana pool is shown if you prompted to pay mana after floating mana
2014-08-30 22:14:49 +00:00
drdev
66ef9b874a
Fix so removing auto-yields works
2014-08-17 00:56:49 +00:00
drdev
7a9d8adb2e
Add AutoYields dialog
2014-08-16 19:25:00 +00:00
drdev
0c56a561e0
Support setting auto-yields in desktop game like in mobile game
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Support showing stack ability menu on left click
2014-08-16 17:53:20 +00:00
Krazy
5600929506
Added preferences for customizing draft availability in quests.
2014-08-13 01:22:00 +00:00
drdev
23293a5983
Prevent "Waiting for opponent..." appearing while input dialog open
2014-08-10 03:53:12 +00:00
drdev
5ab85508b0
Fix loading overlay for desktop game
2014-08-09 18:14:54 +00:00
drdev
ce95b9e8ac
Support creating gauntlets from contests
2014-08-09 05:22:20 +00:00
drdev
f56927fc00
Support creating custom gauntlet for mobile game
2014-08-09 04:16:27 +00:00
drdev
1aa95fbddc
Use ghost text for gauntlet name field
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Fix ghost text to appear at baseline
2014-08-09 03:57:51 +00:00
drdev
0275d222ec
Support creating quick gauntlets for mobile game
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Support AI opponents using preconstructed decks in gauntlets
2014-08-08 23:09:04 +00:00
drdev
b52583a2e1
Refactor GauntletWinLose
2014-08-08 04:51:25 +00:00
drdev
952e3d93f0
Create Gauntlets screen
2014-08-08 04:05:18 +00:00
drdev
1ca0428ae9
Remove space before "?"
2014-08-07 23:56:03 +00:00
drdev
d571daeed0
Make it so Last Activity column isn't cut off
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Make it so double-clicking a gauntlet on the Load Gauntlet screen will launch it
Support renaming gauntlets
Support sorting gauntlets (and quests) case insensitive
2014-08-07 23:33:46 +00:00
drdev
04c2e30dbd
Support selecting deck for gauntlet without one specified
2014-08-07 22:44:48 +00:00
drdev
8d2c402f47
Add gauntlet column to display your deck
2014-08-07 22:09:31 +00:00
drdev
61ff23623a
Fix so deck saved with quick gauntlet
2014-08-07 22:01:26 +00:00
Sol
fd799d679d
- Add Conspiracy section to the constructed deck editor for convenience (really needs to be added to the draft deck editor)
2014-08-07 02:45:21 +00:00
drdev
b0d2244633
Fix so 1 round Gauntlet assigns random opponent
2014-08-06 05:47:17 +00:00
drdev
d66629a842
Refactor LimitedWinLose
2014-08-06 05:27:29 +00:00
drdev
305c1ee444
Add cases for Conspiracy
2014-08-05 21:43:21 +00:00
drdev
ef6091a463
Refactor QuestWinLose overlay so most of its code is shared between desktop and mobile
2014-08-05 01:28:31 +00:00
drdev
a7f9837601
Refactor random and color deck generators
2014-08-03 16:07:24 +00:00
drdev
846fd1aa34
Fix so random decks works properly for constructed game
2014-08-03 15:21:36 +00:00
elcnesh
49df281a2f
In multiplayer games, let the coin toss winner decide who starts the game, rather than have him choose between himself and the first opponent. (Nothing changes in 1-vs-1 games.)
2014-07-30 11:20:58 +00:00
drdev
51b1e5ee07
Fix so phyrexian mana symbols display properly in generated card images
2014-07-29 12:56:44 +00:00
swordshine
13ada02ae1
- Improve the commander pool to support other non-legendary creature commanders
2014-07-28 10:00:40 +00:00
swordshine
6cac3199de
- Commander 2014: Added Teferi, Temporal Archmage
2014-07-27 11:56:42 +00:00
drdev
ae2a3f524a
Add quest preferences screen
2014-07-27 00:47:35 +00:00
drdev
a4279022af
Fix so win game actually fires correctly for desktop game
2014-07-26 17:03:44 +00:00
drdev
408299ce3c
Add Dev mode option to automatically win the current game
2014-07-26 17:02:17 +00:00
drdev
5f4419bb88
Implement sideboard dialog for mobile game
2014-07-26 16:36:27 +00:00
drdev
2c72a94010
Support show card option pane
2014-07-26 03:00:06 +00:00
Krazy
977532b032
Fixed typo.
2014-07-24 23:28:09 +00:00
drdev
f154dbf267
Fix crash when loading deck chooser if RANDOM_DECK configured in forge.preferences
2014-07-24 22:48:08 +00:00