drdev
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9ea8d84ee8
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Refactor achievements so they're not packaged with the game
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2014-09-22 14:11:43 +00:00 |
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elcnesh
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99626fc9b7
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Add new dev mode option to menus, and remove a superfluous synchronized() call.
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2014-09-22 13:12:55 +00:00 |
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elcnesh
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2442362e5b
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Fix a lot of concurrency issues and some other GUI problems.
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2014-09-22 12:10:50 +00:00 |
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drdev
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b5aa3b429e
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Commit first set of alternate win achievements
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2014-09-21 15:22:59 +00:00 |
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drdev
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829d0f82e9
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Fix GUI refactoring issue that was preventing Android app from working on mobile devices
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2014-09-21 02:14:49 +00:00 |
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drdev
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4cb64a18aa
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Refactor dev mode cheat functions into separate class that through it's restricted access allows determining if a player as cheated during a game
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2014-09-19 21:45:24 +00:00 |
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drdev
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1d092bf821
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PLuralize certain dev mode actions
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2014-09-19 20:54:35 +00:00 |
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drdev
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3b2a992999
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Make name and order of Dev menu items be consistent
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2014-09-19 20:47:27 +00:00 |
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drdev
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854030e6d4
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Prevent remembering Dev Mode unlimited lands between games to prevent accidentally leaving it that way and then playing more than one land per turn
Clean up Dev Mode pane so case is consistent and toggle color is consistent with other labels
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2014-09-19 20:33:49 +00:00 |
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Agetian
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9a9ebb59bd
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- NPE prevention in TargetingOverlay (not sure why getController would return null during an ongoing game in the first place though, might be worth investigating)
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2014-09-19 14:19:51 +00:00 |
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elcnesh
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4a37042149
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Restore support for ordering cards in hand.
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2014-09-19 14:08:40 +00:00 |
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elcnesh
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fbee794685
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Fix creatures displaying as "being blocked" incorrectly.
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2014-09-19 07:44:25 +00:00 |
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drdev
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b1065c4328
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Fix tooltip width
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2014-09-18 19:39:34 +00:00 |
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drdev
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b6222582fa
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Add support for displaying achievement earned dialog nicer
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2014-09-18 18:25:59 +00:00 |
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drdev
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25842fe5ca
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Fix so Magic card back doesn't show through for transparent trophy
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2014-09-18 14:37:59 +00:00 |
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elcnesh
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ac4a6049a5
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- Hopefully reduce the P/T flickering.
- Assign a random negative int to each hidden CardView to prevent awt from crashing.
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2014-09-18 08:26:42 +00:00 |
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drdev
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547b570406
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Refactor achievements to use new trophy style and offer 4 tiers
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2014-09-18 05:39:47 +00:00 |
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elcnesh
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e710743a3b
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Fix cards showing up black and NPE's related to CardPanel.
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2014-09-17 14:53:55 +00:00 |
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elcnesh
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8702eefb01
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Fix "Play with top of library revealed" cards a prevent a possible NPE.
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2014-09-17 07:36:40 +00:00 |
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drdev
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12c6d98ec7
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Add hover tooltip for achievement info
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2014-09-17 05:28:40 +00:00 |
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drdev
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539a74b874
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Support outlining the hovered achievement
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2014-09-17 05:00:35 +00:00 |
|
Sol
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ba3b6cbce0
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- Adding purchase restrictions for Quest Pet based on the user's level
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2014-09-17 03:04:52 +00:00 |
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drdev
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d8cc47c8a3
|
Add temporary offset for custom images
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2014-09-17 02:52:03 +00:00 |
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drdev
|
bde2c72cf7
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Support custom achievement images
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2014-09-17 02:24:35 +00:00 |
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drdev
|
9c5d6179aa
|
Fix how shelf count is calculated
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2014-09-17 01:27:18 +00:00 |
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elcnesh
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d3b6893d33
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Fix (hopefully) attack icons on cards and a possible NPE.
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2014-09-16 21:05:39 +00:00 |
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drdev
|
aa197aaeef
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Switch to using hi-res shelf for achievements
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2014-09-16 18:30:07 +00:00 |
|
Agetian
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434baa66c6
|
- Added mana cost color shard count to deck statistics. Currently counts all individual mana symbols in mana costs (hybrid symbols count as one mana symbol of each color, Phyrexian symbols count as their respective color). Uses very basic text-based messages in the statistics UI, improvements are welcome.
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2014-09-16 15:39:32 +00:00 |
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elcnesh
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12e331e2bd
|
Fix some display problems:
- Update GUI after clone effects.
- Fix foil display on face-down cards.
- Update icons on card panels more aggressively.
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2014-09-16 14:17:03 +00:00 |
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elcnesh
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6a9ef3d94e
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Fix showing all hands for hotseat and AI vs AI.
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2014-09-16 11:59:03 +00:00 |
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drdev
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7628278300
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Fix Tutor for Card dev mode option
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2014-09-15 22:59:56 +00:00 |
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elcnesh
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58c727ed66
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Fix DeckHintsTest.
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2014-09-15 22:28:35 +00:00 |
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drdev
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42b99b0b5e
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Refactor creation of Gui and AI lobby players into GamePlayerUtil
Fix so gui player name updated
Fix so multiple human players receive separate LobbyPlayerHuman instances
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2014-09-15 22:26:55 +00:00 |
|
drdev
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e658588771
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Prevent duplicating class
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2014-09-15 21:41:31 +00:00 |
|
drdev
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a612161db2
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Prevent stack order being reversed
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2014-09-15 21:28:21 +00:00 |
|
elcnesh
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0c896f4110
|
Some minor GUI fixes, amongst which fixes for Morph display and Ponder effects.
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2014-09-15 19:29:48 +00:00 |
|
elcnesh
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04f0fdbf4e
|
Fix crash with Lens of Clarity.
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2014-09-15 12:28:49 +00:00 |
|
elcnesh
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8bc99d7a5b
|
Merged changes from trunk to GuiRefactoring: 27390-27405.
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2014-09-15 11:17:15 +00:00 |
|
elcnesh
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00bf228e0f
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Merged changes from trunk to GuiRefactoring: 27326-27376.
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2014-09-14 07:17:49 +00:00 |
|
elcnesh
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a31e273147
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Some more minor fixes for GUI refactoring (restores full playback control).
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2014-09-14 06:15:11 +00:00 |
|
elcnesh
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295423050b
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Merged changes from trunk to GuiRefactoring: 27297-27319.
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2014-09-13 07:53:24 +00:00 |
|
elcnesh
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36c11018c6
|
Fix playback controls plus some other stuff in GUI refactoring.
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2014-09-13 07:22:53 +00:00 |
|
elcnesh
|
22374664f7
|
Allow Human vs Human games in GUI refactoring, plus some minor fixes.
|
2014-09-12 13:06:54 +00:00 |
|
elcnesh
|
c3e9ff7e5b
|
Merged changes from trunk to GuiRefactoring: 27266-27293; plus some minor fixes.
|
2014-09-12 11:07:11 +00:00 |
|
elcnesh
|
1ba2cb498b
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HUGE update to the GUI refactoring, fixing most known bugs and making everything run a lot faster and smoother.
Fixed: exceptions during combat, display of face-down cards, searching libraries, mindslaver effects, and more.
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2014-09-11 15:46:33 +00:00 |
|
elcnesh
|
fbcc8dbf1c
|
Fix planes and schemes in GUI refactoring.
|
2014-09-10 13:00:49 +00:00 |
|
elcnesh
|
574e12d2e3
|
Lots of small fixes and cleanup for the GUI refactoring.
|
2014-09-10 12:08:48 +00:00 |
|
elcnesh
|
e160267520
|
Refactor ForgeConstants to work with android also.
|
2014-09-09 14:02:33 +00:00 |
|
elcnesh
|
ecdd2b2995
|
Merged changes from trunk to GuiRefactoring: 27239-27260
|
2014-09-09 09:30:57 +00:00 |
|
elcnesh
|
0222c64b62
|
Fix many more problems with the GUI refactoring (plus some preparations for mobile GUI support).
|
2014-09-09 08:37:17 +00:00 |
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