Commit Graph

27933 Commits

Author SHA1 Message Date
drdev
fe1c5c9a94 Fix so Forge classes not optimized out 2015-03-08 22:15:14 +00:00
Myrd
219eae0a00 Refactor logic for continuing simulation to SimulationController class. 2015-03-08 17:13:43 +00:00
swordshine
aed4b5cdfa - ORI:Added Liliana, Heretical Healer 2015-03-08 06:35:08 +00:00
Myrd
006f0534db Forgot to commit this. 2015-03-08 05:55:30 +00:00
Myrd
13f5a43aa6 Cards can enchant players - fix game copier for simulated ai to account for this. 2015-03-08 05:53:07 +00:00
swordshine
061779ddac - DTK:Added Enduring Scalelord 2015-03-08 05:17:06 +00:00
swordshine
39d270cd0e - Backslide and friends will work on cards with Megamorph 2015-03-08 04:57:23 +00:00
swordshine
443cd81a1b - DTK:Added Foe-Razer Regent 2015-03-08 04:38:10 +00:00
drdev
da7db1549e Version bump to 1.5.37.002 2015-03-08 03:49:51 +00:00
drdev
c237421648 Prevent continuous rendering being canceled early by new dialog 2015-03-08 03:27:56 +00:00
drdev
94fad653d7 Fix so new dialog doesn't crash on startup on Android 2015-03-07 23:13:06 +00:00
drdev
3bf6901698 Fix Android build 2015-03-07 23:03:10 +00:00
drdev
6692665ddc Fix so swipe bar visible when hidden 2015-03-07 20:39:01 +00:00
drdev
0f51f3eb0e Remove swipe message as it's a distraction
Add swipe bar to suggest ability to swipe down
2015-03-07 20:35:41 +00:00
drdev
8a36d3f531 Support animating dialog reveal
Support long press, pan, and zoom behind hidden overlay
2015-03-07 19:58:46 +00:00
drdev
50a28df87c Add animation for hiding and revealing dialog 2015-03-07 18:42:04 +00:00
drdev
92cd690d39 Support third button on FDialog
Fix input dialogs for new format
2015-03-07 17:57:42 +00:00
drdev
e1457ad744 Make FDialogs more mobile-friendly
Fix Concede so dialog shown
2015-03-07 16:49:33 +00:00
drdev
2d9754271a Version bump to 1.5.37.001 2015-03-07 14:40:59 +00:00
Sol
8980493dc9 - When copying Triggers for a new card, don't copy the ID (Fixes token clone double triggers) 2015-03-07 14:20:18 +00:00
Sol
1d7d0ca77c - Removing some repetitive pop ups for Telling Time 2015-03-07 14:11:50 +00:00
excessum
64e9d0867c - Expanded r28953 to support bouncing creatures to save them 2015-03-07 12:26:33 +00:00
excessum
3b8bf1cc83 - Implemented AI for Tasigur, the Golden Fang 2015-03-07 07:59:24 +00:00
Myrd
fac4381cf7 Fix Marath, that would previously die immediately after entering the battlefield. 2015-03-07 05:16:00 +00:00
excessum
e1ad69e417 - Implemented AI for Temur Sabertooth 2015-03-07 03:54:12 +00:00
Sol
2b4f900710 - Fix Epochrasite not gaining Suspend properly 2015-03-07 01:40:18 +00:00
Sol
e8cd95f978 - Stitcher Geralf missing "MinAmount" when choosing to exile cards 2015-03-07 01:25:39 +00:00
Sloth
3310b9a9b2 - Fixed text of Skullcrack as suggested by Marek14. 2015-03-06 19:37:37 +00:00
Chris
9e782bf419 Added new card names to changes.txt. 2015-03-05 17:45:27 +00:00
Myrd
8fd362240c Fix simulation in commander games. 2015-03-05 02:44:45 +00:00
swordshine
0236900f10 - DTK:Added Silumgar Assassin 2015-03-04 22:37:45 +00:00
Sloth
af29a5fde7 - Fixed Liege of the Tangle not being able to target 0 lands. 2015-03-04 13:16:49 +00:00
Sloth
c2006c6204 - Fixed Temple Bell in multiplayer games. 2015-03-04 13:05:39 +00:00
Sloth
92290eef60 - Fixed possible NPE. 2015-03-04 13:02:56 +00:00
Sloth
250c9e917f - Added the hard quest opponent Prince Valiant 3. 2015-03-03 22:51:51 +00:00
swordshine
badf7e50b5 - DTK:Added Stratus Dancer 2015-03-03 13:00:45 +00:00
swordshine
0ae7fd8d9d - DTK:Added Sidisi, Undead Vizier 2015-03-03 10:11:09 +00:00
elcnesh
600566a8c7 Fix possible runtime exceptions with Targeting Overlay. 2015-03-03 08:27:29 +00:00
Myrd
3b54fd2fce Fix copying game objects with chosen things (for simulation AI). 2015-03-03 00:50:52 +00:00
excessum
f064fd5602 - Implemented AI for Feat of Resistance 2015-03-02 13:33:03 +00:00
excessum
29a0411833 - Fixed predictThreatenedObjects for toughness curses to support r28919 2015-03-02 12:57:46 +00:00
excessum
8a0e405fcd - Fixed NPE caused by r28919 2015-03-02 12:36:28 +00:00
Agetian
d9776da92e - Uploading updated scripts with altered token names (for C14) by Xitax. 2015-03-02 04:55:33 +00:00
Sloth
4b93f5a463 - Added the hard quest opponent Bugs Bunny 3. 2015-03-01 21:11:55 +00:00
Myrd
29a7b3a692 Fix NPE with abilities that require player to "divide as you choose" in simulation AI. 2015-03-01 18:08:29 +00:00
Myrd
8fd250409c Fix NPE with abilities that require player to "divide as you choose" in simulation AI. 2015-03-01 18:08:25 +00:00
Chris
dc9e3b7ef9 Cleared out the changes.txt file, now ready for new material. 2015-03-01 15:23:57 +00:00
excessum
b527dace1b - Better AI for instant-speed CountersPutAi 2015-03-01 13:05:53 +00:00
Sloth
478d1e83cb - Added AI support for Mox Diamond. 2015-03-01 11:38:03 +00:00
excessum
fed033d430 - Basic implementation of canPumpAgainstRemoval for CountersPutAi (eg. Abzan Charm, High Sentinels of Arashin)
- Restricted use of non-sorcery speed CountersPut abilities to opponent's EOT
2015-03-01 11:08:46 +00:00