Maxmtg
ddb66257ce
* Following the ideas implemented in java.util.collections, IStorageView interface removed, the base class is read-only by default.
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* isUnique removed for being synonym for !contains
* QuestDeckMap inherited correctly from StorageBase to avoid duplicate code.
2013-08-18 20:16:09 +00:00
Maxmtg
023bc56986
TableSorter renamed to ItemPoolSorter and moved to ItemPool's package - this also removes an incorrect reference from Deck to gui.
2013-08-18 19:10:54 +00:00
drdev
c52050e37c
Make all text fields select all on focus
2013-08-18 19:03:30 +00:00
Chris
a523f3c130
- Added new card names to changes.txt.
2013-08-18 16:34:34 +00:00
Chris
0126e6dae3
- Cleared out the changes.txt file, now ready for new material.
2013-08-18 14:02:20 +00:00
Sloth
2a991e219f
- Fixed being able to discard tokens.
2013-08-18 11:51:35 +00:00
Sloth
3c31e29a48
- Tokens leaving the battlefield will now also create LKI copies.
2013-08-18 10:45:20 +00:00
Sloth
e7a143e181
- Fixed Exalted Dragon.
2013-08-18 08:12:48 +00:00
Sloth
03b37b049b
- Fixed overeager RuntimeException caused by Coalition Relic.
2013-08-18 06:49:03 +00:00
drdev
1563cb4693
Refactor Card Catalog and Current Deck to use new ItemManager control
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Support ghost text in FTextFields and add "Search" ghost text for Card Catalog field and use in place of old "[New Deck]" logic
Standardize size of buttons and text fields a bit
Allow horizontal scrollbar for card tables in Deck Editor if preference for elastic columns not on
2013-08-18 06:13:15 +00:00
drdev
82f32154fd
Make search in buttons be same size as Add Filter button
2013-08-18 00:10:58 +00:00
drdev
37b13aa484
Add parameterless function for setting to show ghost text with focus
2013-08-18 00:06:22 +00:00
drdev
cf00e02c12
Change ghost text default to be hidden with focus
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Add ghost text to Card Catalog search field
2013-08-17 23:04:40 +00:00
drdev
4bfb8a840a
Prevent crash when hovering over table header to right of final column
2013-08-17 22:38:55 +00:00
drdev
490efdbd5a
Hide search box for now in Item Manager
2013-08-17 22:33:44 +00:00
Sloth
d2335d2382
- Converted Magus of the Abyss to script.
2013-08-17 20:59:09 +00:00
Sloth
7e8a729fed
- Added Ley Line.
2013-08-17 20:56:33 +00:00
Sloth
d6274b42af
- Added Pandemonium.
2013-08-17 20:37:09 +00:00
Sloth
699a502cc5
- Added the option for targets of triggers to be chosen by another player.
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- Converted The Abyss to script.
2013-08-17 19:21:33 +00:00
drdev
292bfed82a
Don't auto-resize columns if want elastic columns set to false
2013-08-17 16:22:05 +00:00
drdev
a34847ab7b
Remove table functions from ItemManager class
2013-08-17 16:01:02 +00:00
drdev
9e5f7f943b
User doLayout override to layout ItemManager components instead of resize handler
2013-08-17 15:13:33 +00:00
drdev
7dc9afddb3
Make ItemManager derive from JPanel instead
2013-08-17 15:10:26 +00:00
Sloth
f174d73098
- State effects are now checked after a land is played (fixes the legend rule).
2013-08-17 10:45:37 +00:00
Sloth
15c90a00cd
- Fixed cleanup of phased out cards.
2013-08-17 10:38:55 +00:00
swordshine
1ecb6728b1
- Converted static ETB triggers to replacement effects
2013-08-17 05:26:48 +00:00
swordshine
f13c38e135
- Fixed replacement effects for cloned cards
2013-08-17 04:55:13 +00:00
swordshine
7c34056281
- Converted Virulent Wound to script
2013-08-17 04:03:51 +00:00
swordshine
0fb1c82dc0
- Fixed Heat Stroke and Defiant Vanguard
2013-08-17 02:59:10 +00:00
drdev
ecd8e8838f
Fix layout in Item Manager
2013-08-17 02:46:37 +00:00
drdev
cd969babff
Increase text field height by 2 pixels
2013-08-17 01:53:21 +00:00
drdev
116a24ac23
Support ghost text in text fields and make them look nicer
2013-08-17 01:49:36 +00:00
swordshine
a951e4eaa0
- Remove hidden extrinsic keyword "At the beginning of the end step, destroy/exile CARDNAME." after it triggers.
2013-08-17 00:54:57 +00:00
Sloth
fa820d4e07
- Fixed ControlGain effects not lasting until Cleanup step.
2013-08-16 22:01:31 +00:00
Sloth
f0ab756a5d
- Fixed AttackersDeclared triggering without attackers.
2013-08-16 20:14:07 +00:00
Sloth
6545960635
- Fixed typo in Vanishing description.
2013-08-16 20:02:10 +00:00
spr
ef8bb689d7
- ComboBox style now set globally via UIManager which should hopefully resolve issue with Mac (see http://www.slightlymagic.net/forum/viewtopic.php?f=52&t=11126#p125845 ).
2013-08-16 19:45:42 +00:00
Chris
ce988a66df
[maven-release-plugin] prepare for next development iteration
2013-08-16 13:09:31 +00:00
Chris
54d98f710c
[maven-release-plugin] prepare release forge-1.4.6
forge-1.4.6
2013-08-16 13:09:20 +00:00
Chris
c1ab52e38f
- Preparing the changes.txt file for the next beta build and release.
2013-08-16 12:57:41 +00:00
swordshine
42f6c88463
- made the hidden keyword "At the beginning of the end step, sacrifice CARDNAME." permanent
2013-08-16 12:27:27 +00:00
swordshine
d85e43a427
- Converted "At the beginning of your end step, return CARDNAME to its owner's hand." to a trigger
2013-08-16 12:17:33 +00:00
Sloth
d74f571ddb
- Little improvement for exalted in isEffectiveAttacker.
2013-08-15 20:25:00 +00:00
swordshine
cfcbde62b2
- More cards ready for multiplayer
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- Converted several cards to replacement effects
2013-08-15 04:55:40 +00:00
swordshine
f3fbb82dbd
- Converted two cards to replacement effects
2013-08-15 00:34:45 +00:00
swordshine
0a0c9d8070
- More cards ready for multiplayer
2013-08-14 14:10:32 +00:00
drdev
27e22ace02
Support horizontal scrolling item manager container
2013-08-14 02:43:26 +00:00
Sol
5b7197fbd6
- Fire SpellResolve event before the spell gets reset
2013-08-13 02:27:04 +00:00
swordshine
a1764bf043
- More cards ready for multiplayer
2013-08-13 00:19:12 +00:00
Sloth
cfc280274f
- Expanded AI use of damageFromETB (Poisonbelly Ogre, Suture Priest, etc.).
2013-08-12 18:54:06 +00:00