- State effects are now checked after a land is played (fixes the legend rule).

This commit is contained in:
Sloth
2013-08-17 10:45:37 +00:00
parent 15c90a00cd
commit f174d73098
2 changed files with 2 additions and 0 deletions

View File

@@ -787,6 +787,7 @@ public class AiController {
landsWannaPlay.remove(land);
player.playLand(land, false);
game.getPhaseHandler().setPriority(player);
game.getAction().checkStateEffects();
}
}

View File

@@ -86,6 +86,7 @@ public class HumanPlay {
if (sa == Ability.PLAY_LAND_SURROGATE) {
p.playLand(sa.getSourceCard(), false);
p.getGame().getPhaseHandler().setPriority(p);
p.getGame().getAction().checkStateEffects();
return;
}