Commit Graph

885 Commits

Author SHA1 Message Date
jendave
da727a025c cleaned up the exceptions:
TreeProperties returns null for en/Display/concede/button   => added the element it was looking for; de/ too
TreeProperties returns null for removed-cards--file    => changed "." to "-", which is apparently what it is expecting.
2011-08-06 04:20:24 +00:00
jendave
2f6b2352b2 add Argothian Pixies via two new Keywords
1) Prevent all damage that would be dealt to CARDNAME by artifact creatures.
2) CARDNAME can't be blocked by artifact creatures.

not sure if these are useful for more than this card yet.
2011-08-06 04:20:18 +00:00
jendave
fc5e981a1c added Arc-Slogger from Mirrodin (mostly because it kept giving exceptions when I'd accidentally run main in CardFactory.java...)
I swear this used to be in Forge, but maybe not...
2011-08-06 04:20:11 +00:00
jendave
92422a241d added Fireball from the original Limited base set. Everything seems to work for the Human. The AI doesn't do anything terribly clever - just finishes human off if it can. But this is a good start.
There are also some kinks with the flow of selecting a player or creature twice.  But others can add their input.

Also, there is a lot of debug code there that I left in on purpose.  Once we are confident the kinks are out, or before an upcoming release, it can be commented/removed.  Enjoy!
2011-08-06 04:20:04 +00:00
jendave
e340bb08a4 - New quest mode stuff and a lot of other changes. 2011-08-06 04:19:47 +00:00
jendave
d242500263 add Inferno from The Dark 2011-08-06 04:18:50 +00:00
jendave
66ed133459 added Guan Yu's 1000-Li March from Portal Three Kingdoms 2011-08-06 04:18:43 +00:00
jendave
8b41768ab2 Tribal Forcemage was prompting Human for a type when played by the computer. This is fixed, along with code cleanup. 2011-08-06 04:18:36 +00:00
jendave
13ce4d1a25 1) Deleted the entries from cards.txt that use this old version of the keyword "This creature cannot block":
Aesthir Glider
Ashenmoor Gouger
Bloodghast
Bojuka Brigand
Charging Slateback
Craven Giant
Craven Knight
Daggerclaw Imp
Fallen Askari
Goblin Glider
Goblin Raider
Goblin Rimerunner
Grixis Battlemage
Hagra Crocodile
Hulking Cyclops
Hulking Goblin
Hulking Ogre
Inkfathom Infiltrator
Iron-Barb Hellion
Jamuraan Lion
Jungle Lion
Kyren Glider
Maniacal Rage
Nezumi Cutthroat
Nightshade Stinger
Ogre Taskmaster
Pygmy Pyrosaur
Scavenging Scarab
Shambling Remains
Sluggishness
Spineless Thug
Undying Rage
Villainous Ogre
Yellow Scarves Cavalry
Yellow Scarves General
Yellow Scarves Troops
Young Wei Recruits
2) Converted these 37 cards to use the new form "CARDNAME can't block." and pasted these at the top of file at cards.txt.
3) Searched for and found the old version of the keyword and converted it to the new version in these files:
CardFactory_Auras
CombatUtil
2011-08-06 04:18:31 +00:00
jendave
27f0c3d5c2 - Added stackdescription for Kor Cartographer. 2011-08-06 04:18:25 +00:00
jendave
14e2b338f5 remove debug code from Curse of Wizardry 2011-08-06 04:18:20 +00:00
jendave
f53289cf62 1) Deleted the entries form cards.txt that use this old version of the keyword "This card attacks each turn if able.":
Ashen Monstrosity
Battle-Mad Ronin
Berserkers of Blood Ridge
Bloodrock Cyclops
Bloodshed Fever
Crazed Goblin
Dauthi Slayer
Goblin Brigand
Juggernaut
Monstrous Carabid
Phyrexian Snowcrusher
Tattermunge Maniac
Tectonic Fiend
Thran War Machine
Ulamog's Crusher
Uncontrollable Anger
Urborg Drake
Utvara Scalper
2) Converted these 18 cards to use the new form "CARDNAME attacks each turn if able." and pasted these at the top of file at cards.txt.
3) Searched for and found the old version of the keyword and converted it to the new version in these files:
CardFactory_Auras.java
ComputerUtil_Attack2.java
GameActionUtil.java
Input_Attack_Planeswalker.java
Input_Attack.java
2011-08-06 04:18:14 +00:00
jendave
839219e1cf added Oust from Rise of the Eldrazi 2011-08-06 04:18:07 +00:00
jendave
521f90909c added Curse of Wizardry from Rise of the Eldrazi 2011-08-06 04:17:59 +00:00
jendave
e44bda4b1c add Kor Line-Slinger from Rise of the Eldrazi 2011-08-06 04:17:50 +00:00
jendave
2a2e67e894 adding javadoc to a new field (and testing SVN connection on updated machine...) 2011-08-06 04:17:44 +00:00
jendave
927f511ec7 add Dawnglare Invoker from Rise of the Eldrazi 2011-08-06 04:17:39 +00:00
jendave
40622a37fc add LQ pic 2011-08-06 04:17:32 +00:00
jendave
a432515846 The code for Adventuring Gear was not being used correctly by the AI. The AI would tap out of mana and the Adventuring Gear would not attach itself. Moved some of the code from CardFactoryUtil.eqPump_Equip() and the AI can now use this card. 2011-08-06 04:17:28 +00:00
jendave
5d4e411f2d added Serpent of the Endless Sea from Magic 2010 2011-08-06 04:17:23 +00:00
jendave
92fbc661ac Deleted the broken cards.txt entries for Burrowing and Prophetic Prism and pasted the repaired versions at the top of file. 2011-08-06 04:17:15 +00:00
jendave
4fa67ffefc added Machinate from Darksteel 2011-08-06 04:17:10 +00:00
jendave
41c243aa68 add LQ pic 2011-08-06 04:17:04 +00:00
jendave
6cfbff46f2 add Information Dealer from Onslaught 2011-08-06 04:16:59 +00:00
jendave
5d36c6177b add Descendant of Soramaro from Saviors of Kamigawa 2011-08-06 04:16:53 +00:00
jendave
d04449858f * cleanups
* bugfix
2011-08-06 04:16:47 +00:00
jendave
1ec30a36c5 Added 11 new decks (Rares and Chris) to the questdata files. We now have 101 decks. 2011-08-06 04:16:41 +00:00
jendave
648f62c6f9 - More Phyrexian War Beast fixes. 2011-08-06 04:16:34 +00:00
jendave
b96f36e11a - Fixed Phyrexian War Beast computer code. 2011-08-06 04:16:28 +00:00
jendave
63dae9ac52 - Added Adventuring Gear.
- Made a bunch of fixes on Landfall (didn't notice +2/+2 pumps weren't optional).
- Made some optimizations in the equipment code.
2011-08-06 04:16:23 +00:00
jendave
81a13c1c30 add Aven Fateshaper from Onslaught 2011-08-06 04:16:16 +00:00
jendave
96340e1e86 added Halimar Depths from Worldwake. 2011-08-06 04:16:08 +00:00
jendave
d2085df99a fixed image for Omen 2011-08-06 04:15:58 +00:00
jendave
a28e55de3a add Beached As's code for Filigree Sages from Shards of Alara. I simplified it and let targeting happen by clicking an artifact. 2011-08-06 04:15:53 +00:00
jendave
c3d7318667 add Spire Owl from Urza's Saga (same code as Sage Owl) 2011-08-06 04:15:46 +00:00
jendave
b06eed3df6 added Sage Aven from Onslaught and Sage of Epityr from Time Spiral (same code as Sage Owl) 2011-08-06 04:15:39 +00:00
jendave
3bc4f96c8e add Omen from Portal (same code as Ponder) 2011-08-06 04:15:32 +00:00
jendave
6888db9f2b add Inkfathom Divers from Lorwyn (same code as Sage Owl) 2011-08-06 04:15:25 +00:00
jendave
a222173a49 1) add Index from Apocalypse
2) minor fixes for Ponder
2011-08-06 04:15:18 +00:00
jendave
b0ef54f8b9 add Sage Owl from Weatherlight 2011-08-06 04:15:11 +00:00
jendave
0278111f94 add Ponder from Magic 2010 2011-08-06 04:15:04 +00:00
jendave
c96d49657a adding Daring Leap from Planeshift (Thanks Rob!) 2011-08-06 04:14:56 +00:00
jendave
efd4f76aa1 (forgot GameAction.java in last commit) - break out more reusable code to GameAction.promptForShuffle(Player);
updated Natural Selection to exercise this new function
2011-08-06 04:14:50 +00:00
jendave
1f41c4c6b8 break out more reusable code to GameAction.promptForShuffle(Player);
updated Natural Selection to exercise this new function
2011-08-06 04:14:44 +00:00
jendave
7f4575589f 1) AllZoneUtil.java - add a function rearrangeTopOfLibrary(Player, numCards, shuffle?);
2) update Natural Selection to use this new function
2011-08-06 04:14:37 +00:00
jendave
713385e805 CardFactory.java - Updated spPumpTgt to support multiple keywords using " & " as delimiter. 2011-08-06 04:14:31 +00:00
jendave
d5e2a4b614 added Mind Control from Magic 2010 (same as Control Magic) 2011-08-06 04:14:25 +00:00
jendave
1292a3b4ed Card.java - Added hasKeyword and hasAnyKeyword. 2011-08-06 04:14:17 +00:00
jendave
b65781fa17 add Fabricate from Mirrodin 2011-08-06 04:14:10 +00:00
jendave
28d41a120d add Disorient from Magic 2010 via keyword 2011-08-06 04:14:03 +00:00