Anthony Calosa
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9651812b0d
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Update TileMapScene.java
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2022-08-13 14:15:45 +08:00 |
|
Anthony Calosa
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86927e8076
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add simple check for full heal
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2022-08-13 14:13:11 +08:00 |
|
Anthony Calosa
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007757187a
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Update Forge.java
unused import
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2022-08-13 13:11:36 +08:00 |
|
Anthony Calosa
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f1185707ee
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Update InnScene.java
add default message if localizer can't find the translation
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2022-08-13 13:10:32 +08:00 |
|
Anthony Calosa
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659f20edff
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Update TileMapScene.java
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2022-08-13 13:07:42 +08:00 |
|
Anthony Calosa
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f33ec785b0
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move the code to tilemapscene
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2022-08-13 13:05:44 +08:00 |
|
Anthony Calosa
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e8152ef621
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NPE check on dispose (this is called also on destroy event)
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2022-08-13 09:12:02 +08:00 |
|
Anthony Calosa
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c49521e063
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update Flashback Zone on Mobile
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2022-08-12 08:44:59 +08:00 |
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Anthony Calosa
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cc215499c5
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cleanup
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2022-08-11 20:47:49 +08:00 |
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Anthony Calosa
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3c186e38de
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Update DuelScene.java
fix avatar and player extra cards overwritten by blank effects.. (effect cards uses setcardsonbattlefields)
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2022-08-11 20:43:05 +08:00 |
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Grimm
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618b272166
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fixed Doppelgänger in chaos mode
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2022-08-11 13:14:33 +02:00 |
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Anthony Calosa
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e4560f3714
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prevent startup crash adventure (ExceptionInInitializerError)
- if not using classpath, it will fail to get the fallback_skin hidden inside the jar, to prevent crash use dummy instead;
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2022-08-10 21:29:20 +08:00 |
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Anthony Calosa
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112a2ce18f
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unused imports
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2022-08-10 19:35:48 +08:00 |
|
Anthony Calosa
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9209c64399
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Add progressbar on adventure loading transition
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2022-08-10 19:31:53 +08:00 |
|
Anthony Calosa
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d38b82867a
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unused imports
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2022-08-10 12:34:40 +08:00 |
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Anthony Calosa
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e5a2d6a054
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match color identity for random deck in chaos mode
- update colorid selector if chaos mode is chosen
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2022-08-10 12:32:15 +08:00 |
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Grimm
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4bb9c37b92
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removed unused list
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2022-08-09 18:48:42 +02:00 |
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Grimm
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d1d65c7d57
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removed unused list
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2022-08-09 18:46:10 +02:00 |
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Grimm
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2ad0d598eb
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Added multiplayer fights
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2022-08-09 18:38:43 +02:00 |
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Grimm
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eb33540143
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Merge branch 'master' of https://github.com/Card-Forge/forge into adventure
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2022-08-09 16:05:02 +02:00 |
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Grimm
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9402a15502
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Adventure player reworked colorid to support multicolor
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2022-08-09 16:04:30 +02:00 |
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Grimm
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af10670060
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Merge branch 'master' of https://github.com/Card-Forge/forge into adventure
Conflicts:
forge-gui-mobile/src/forge/adventure/world/WorldSave.java
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2022-08-09 13:50:01 +02:00 |
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Grimm
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70ef2a13a0
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reworked starting deck to jumpstart, constructed or chaos
support localization in UIData and removed it from code (only NewGameScene for now)
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2022-08-09 13:46:56 +02:00 |
|
Anthony Calosa
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f93db8ce92
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unused import
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2022-08-09 19:43:18 +08:00 |
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Anthony Calosa
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cf1385666a
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update newgame+
- add highlight to difficulty selector
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2022-08-09 19:37:52 +08:00 |
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Grimm
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c1a6313b1e
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reworked starting deck to jumpstart, constructed or chaos
support localization in UIData and removed it from code (only NewGameScene for now)
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2022-08-09 13:33:06 +02:00 |
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Anthony Calosa
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c8073a333c
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reformat code
- fix color identity
- service pool is working good on android now so use it on generating map
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2022-08-09 09:17:19 +08:00 |
|
Anthony Calosa
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36e7687034
|
unused import
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2022-08-08 21:43:11 +08:00 |
|
Anthony Calosa
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790db23367
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fix loading world in android
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2022-08-08 21:40:13 +08:00 |
|
Grimm
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2e9dc4791d
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Fixed enemy spawning in structures
reduced segmented WaveFunctionCollapse calculation for better performance
added flying to enemies
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2022-08-08 15:08:02 +02:00 |
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Anthony Calosa
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d1cb4c3825
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Merge pull request #1289 from TrueFuFLeaderG/adventure
threaded WaveFunctionCollapse
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2022-08-08 18:04:19 +08:00 |
|
Anthony Calosa
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08f61bc891
|
Update World.java
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2022-08-08 18:03:06 +08:00 |
|
Anthony Calosa
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670f35ddec
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use threadutil servicepool
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2022-08-08 17:38:12 +08:00 |
|
Grimm
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c382555261
|
adventure Editor rework
|
2022-08-08 11:10:18 +02:00 |
|
Anthony Calosa
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fb18f59586
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update check
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2022-08-08 16:35:01 +08:00 |
|
Anthony Calosa
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91e89c6c97
|
catch unloaded images
- either due to being corrupted, invalid header or libgdx failed to load dependency (wrong path, etc..)
|
2022-08-08 16:28:15 +08:00 |
|
Anthony Calosa
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d1f06e0353
|
Merge pull request #1284 from TrueFuFLeaderG/adventure
Adventure
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2022-08-08 11:34:27 +08:00 |
|
Anthony Calosa
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0b2075d1d3
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Update ImageCache.java
revert
|
2022-08-08 11:25:45 +08:00 |
|
Anthony Calosa
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cc78dee5b5
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Update VCardDisplayArea.java
revert
|
2022-08-08 11:25:18 +08:00 |
|
Anthony Calosa
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3093d9f617
|
Update GuiChoose.java
revert
|
2022-08-08 11:18:40 +08:00 |
|
Anthony Calosa
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1e0ff83082
|
Update Forge.java
|
2022-08-08 11:10:39 +08:00 |
|
Anthony Calosa
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244c611c97
|
Update SplashScreen.java
|
2022-08-08 11:06:47 +08:00 |
|
Anthony Calosa
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6827a83596
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Update SplashScreen.java
to override the startup you don't need to modify the splashscreen, it should be afterdbloaded
|
2022-08-08 11:05:20 +08:00 |
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Grimm
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19feb55641
|
merged kev change by hand
|
2022-08-07 23:20:03 +02:00 |
|
Grimm
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79e85bda06
|
Adventure
removed BufferdImage dependency
rolled back import changes
|
2022-08-07 23:14:08 +02:00 |
|
Anthony Calosa
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5204c735ac
|
fix black texture on adventure mode list view
- needs to clear card art cache when unloading card textures
- minor speedup on startup on selector adventure settings
|
2022-08-07 22:52:33 +02:00 |
|
Anthony Calosa
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7cea9c3973
|
fix black texture on adventure mode list view
- needs to clear card art cache when unloading card textures
- minor speedup on startup on selector adventure settings
|
2022-08-07 22:14:58 +08:00 |
|
Grimm
|
f9be819925
|
Adventure
removed debug log
adjusted some terrain
|
2022-08-06 22:40:26 +02:00 |
|
Anthony Calosa
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6ae171f7fc
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fix dual choices and alternate view on confirm action
|
2022-08-06 21:45:57 +02:00 |
|
Grimm
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f6bec79a28
|
changed road algo
added WaveFunctionCollapse to create biome structures
changed world generation.
added overworld collision for enemies.
|
2022-08-06 21:10:18 +02:00 |
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