Fixed enemy spawning in structures

reduced segmented WaveFunctionCollapse calculation for better performance
added flying to enemies
This commit is contained in:
Grimm
2022-08-08 15:08:02 +02:00
parent d1cb4c3825
commit 2e9dc4791d
15 changed files with 325 additions and 205 deletions

View File

@@ -56,8 +56,14 @@ public class CharacterSprite extends MapActor {
anim = atlas.createSprites(stand.toString());
else
anim = atlas.createSprites(stand.toString() + dir.toString());
if (anim.size != 0) {
dirs.put(dir, new Animation<>(0.2f, anim));
if(getWidth()==0.0)//init size onload
{
setWidth(anim.first().getWidth());
setHeight(anim.first().getHeight());
}
}
}
animations.put(stand, dirs);

View File

@@ -55,9 +55,8 @@ public class MapActor extends Actor {
}
@Override
protected void positionChanged() {
updateBoundingRect();
super.positionChanged();
updateBoundingRect();
}
@Override

View File

@@ -15,6 +15,7 @@ public class EnemyData {
public boolean copyPlayerDeck = false;
public String ai;
public boolean boss = false;
public boolean flying = false;
public float spawnRate;
public float difficulty;
public float speed;
@@ -30,6 +31,7 @@ public class EnemyData {
deck = enemyData.deck;
ai = enemyData.ai;
boss = enemyData.boss;
flying = enemyData.flying;
spawnRate = enemyData.spawnRate;
copyPlayerDeck = enemyData.copyPlayerDeck;
difficulty = enemyData.difficulty;

View File

@@ -225,7 +225,16 @@ public class NewGameScene extends UIScene {
if(Forge.createNewAdventureMap)
{
start();
FModel.getPreferences().setPref(ForgePreferences.FPref.UI_ENABLE_MUSIC, false);
WorldSave.generateNewWorld(selectedName.getText(),
gender.getCurrentIndex() == 0,
race.getCurrentIndex(),
avatarIndex,
deck.getCurrentIndex(),
Config.instance().getConfigData().difficulties[difficulty.getCurrentIndex()],
fantasyMode, easyMode, deck.getText(), 0);
GamePlayerUtil.getGuiPlayer().setName(selectedName.getText());
Forge.switchScene(SceneType.GameScene.instance);
}
}

View File

@@ -82,7 +82,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
enemyMoveVector.setLength(mob.speed()*delta);
tempBoundingRect.set(mob.getX()+ enemyMoveVector.x,mob.getY()+ enemyMoveVector.y,mob.getWidth(),mob.getHeight()*mob.getCollisionHeight());
if(WorldSave.getCurrentSave().getWorld().collidingTile(tempBoundingRect))//if direct path is not possible
if(!mob.getData().flying && WorldSave.getCurrentSave().getWorld().collidingTile(tempBoundingRect))//if direct path is not possible
{
tempBoundingRect.set(mob.getX()+ enemyMoveVector.x,mob.getY(),mob.getWidth(),mob.getHeight());
if(WorldSave.getCurrentSave().getWorld().collidingTile(tempBoundingRect))//if only x path is not possible
@@ -238,7 +238,7 @@ public class WorldStage extends GameStage implements SaveFileContent {
boolean enemyYIsBigger=sprite.getY()>player.getY();
sprite.setX(player.getX() + spawnPos.x+(i*sprite.getWidth()*(enemyXIsBigger?1:-1)));//maybe find a better way to get spawn points
sprite.setY(player.getY() + spawnPos.y+(i*sprite.getHeight()*(enemyYIsBigger?1:-1)));
if(!WorldSave.getCurrentSave().getWorld().collidingTile(sprite.boundingRect()))
if(sprite.getData().flying || !WorldSave.getCurrentSave().getWorld().collidingTile(sprite.boundingRect()))
{
enemies.add(Pair.of(globalTimer,sprite));
foregroundSprites.addActor(sprite);

View File

@@ -18,6 +18,7 @@ public class BiomeStructure {
boolean init=false;
private TextureAtlas structureAtlas;
public ColorMap image;
private final static int MAXIMUM_WAVEFUNCTIONSIZE=50;
public BiomeStructure(BiomeStructureData data,long seed,int width,int height)
{
@@ -59,50 +60,62 @@ public class BiomeStructure {
long currentTime = System.currentTimeMillis();
init=true;
OverlappingModel model= new OverlappingModel(sourceImage,data.N, (int) (data.width* biomeWidth), (int) (data.height*biomeHeight),data.periodicInput,data.periodicOutput,data.symmetry,data.ground);
int targetWidth=(int) (data.width* biomeWidth);
int targetHeight=(int) (data.width* biomeWidth);
dataMap=new int[targetWidth][ targetHeight];
collisionMap=new boolean[targetWidth][ targetHeight];
ColorMap finalImage=new ColorMap(targetWidth, targetHeight);
HashMap<Integer,Integer> colorIdMap=new HashMap<>();
for(int i=0;i<data.mappingInfo.length;i++)
{
colorIdMap.put(Integer.parseInt(data.mappingInfo[i].color,16),i);
}
boolean suc=false;
for(int i=0;i<10&&!suc;i++)
suc=model.run((int) seed+(i*5355),0);
currentTime= System.currentTimeMillis();
if(!suc)
for(int mx=0;mx<targetWidth;mx+=Math.min(targetWidth-mx,MAXIMUM_WAVEFUNCTIONSIZE))
{
dataMap=new int[(int) (data.width* biomeWidth)][ (int) (data.height*biomeHeight)];
collisionMap=new boolean[(int) (data.width* biomeWidth)][ (int) (data.height*biomeHeight)];
for(int x=0;x<dataMap.length;x++)
for(int y=0;y<dataMap[x].length;y++)
dataMap[x][y]=-1;
return;
}
image=model.graphics();
dataMap=new int[image.getWidth()][image.getHeight()];
collisionMap=new boolean[image.getWidth()][image.getHeight()];
for(int x=0;x<image.getWidth();x++)
{
for(int y=0;y<image.getHeight();y++)
for(int my=0;my<targetWidth;my+=Math.min(targetHeight-my,MAXIMUM_WAVEFUNCTIONSIZE))
{
boolean isWhitePixel=maskImage!=null&&(maskImage.getColor((int) (x*maskImage.getWidth()/(float)image.getWidth()),(int)(y*(maskImage.getHeight()/(float)image.getHeight())) )).equals(Color.WHITE);
OverlappingModel model= new OverlappingModel(sourceImage,data.N,Math.min(targetWidth-mx,MAXIMUM_WAVEFUNCTIONSIZE), Math.min(targetHeight-my,MAXIMUM_WAVEFUNCTIONSIZE),data.periodicInput,data.periodicOutput,data.symmetry,data.ground);
if(isWhitePixel)
image.setColor(x,y, Color.WHITE);
int rgb=Color.rgb888(image.getColor(x,y)) ;
if(isWhitePixel||!colorIdMap.containsKey(rgb))
boolean suc=false;
for(int i=0;i<10&&!suc;i++)
suc=model.run((int) seed+(i*5355)+mx*my,0);
if(!suc)
{
dataMap[x][y]=-1;
for(int x=0;x<dataMap.length;x++)
for(int y=0;y<dataMap[x].length;y++)
dataMap[mx+x][my+y]=-1;
return;
}
else
image=model.graphics();
for(int x=0;x<image.getWidth();x++)
{
dataMap[x][y]=colorIdMap.get(rgb);
collisionMap[x][y]=data.mappingInfo[colorIdMap.get(rgb)].collision;
for(int y=0;y<image.getHeight();y++)
{
boolean isWhitePixel=maskImage!=null&&(maskImage.getColor((int) ((mx+x)*maskImage.getWidth()/(float)targetWidth),(int)((my+y)*(maskImage.getHeight()/(float)targetHeight)) )).equals(Color.WHITE);
if(isWhitePixel)
finalImage.setColor(mx+x,my+y, Color.WHITE);
else
finalImage.setColor(mx+x,my+y, image.getColor(x,y));
int rgb=Color.rgb888(image.getColor(x,y)) ;
if(isWhitePixel||!colorIdMap.containsKey(rgb))
{
dataMap[mx+x][my+y]=-1;
}
else
{
dataMap[mx+x][my+y]=colorIdMap.get(rgb);
collisionMap[mx+x][my+y]=data.mappingInfo[colorIdMap.get(rgb)].collision;
}
}
}
}
image=finalImage;
}
}
public void initialize() {
initialize(sourceImage(),maskImage());