swordshine
b18d00a6a8
- Added Decree of Silence
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- Fixed Victimize
2013-01-02 04:57:48 +00:00
Chris
2d2bfc1790
- Added the recent commit logs to changes.txt.
2013-01-01 21:51:37 +00:00
Sol
1a5b312133
- Fixing syntax error in AddTurnAI
2013-01-01 18:44:34 +00:00
moomarc
456fb4e002
- Got rid of some getOpponent() calls for multiplayer compatibility
2013-01-01 12:26:03 +00:00
RumbleBBU
d3e73d8256
Disabled the starting Quest World format overriding prized cards format and unlocking. This means that you can now define a custom format and unlock new sets even if you start the game in a format enforcing world, by travelling to a different world that does not enforce a format.
2012-12-31 12:42:31 +00:00
RumbleBBU
b0bfef7366
Allow selection of starting world. If the selected world has a format, it is enforced instead of a user-defined one. (More documentation to follow on the Forge forum.)
2012-12-31 09:36:27 +00:00
RumbleBBU
4f4ba6dd47
Removed an obsolete comment from QuestData.java
2012-12-31 07:43:31 +00:00
RumbleBBU
46c6dbf222
Support for initial Quest World definition in QuestData.java and QuestController.java when starting a new Quest.
2012-12-31 07:42:11 +00:00
swordshine
3a49138195
- Another fix of linessa zephyr mage
2012-12-31 05:48:58 +00:00
swordshine
f86db88ad7
- Fixed Linessa, Zephyr Mage
2012-12-31 05:35:33 +00:00
swordshine
c5ff49b5a1
- Converted a few cards by bbbbbbbbba
2012-12-31 01:34:25 +00:00
swordshine
6680a9d2b0
- Added Beacon of Destiny, Final Punishment, and Clarion Ultimatum
2012-12-31 00:59:42 +00:00
RumbleBBU
f87b6acb4b
Fix misleading JavaDoc in QuestController.java.
2012-12-30 12:10:44 +00:00
RumbleBBU
04994cef4a
Get rid of the superficial Index parameter. Quest Worlds are identified by their name.
2012-12-30 09:04:29 +00:00
RumbleBBU
d7adf38ae0
Fixed bad logic in QuestWorld.java.
2012-12-30 08:56:59 +00:00
RumbleBBU
004684a473
The Quest world format, if present, overrides the user-defined format.
2012-12-30 08:45:36 +00:00
swordshine
ca01e771dc
* Added Energy Vortex and Faces of the Past
2012-12-29 12:04:38 +00:00
moomarc
68ca059697
- Hopefully fixed trigger bug in multiplayer.
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- fixed potential bug with Haunt mechanism in multiplayer
2012-12-29 11:23:39 +00:00
swordshine
15e39d66af
* Added Mourner's Shield and Instigator
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* Vanguard: Added Platinum Angel Avatar
2012-12-29 10:36:26 +00:00
ArsenalNut
8abe69d96e
added SVar:RemAIDeck:True to recently added coin flip cards
2012-12-29 07:34:31 +00:00
swordshine
263c33cedd
* Added Carrion Rats and Carrion Wurm
2012-12-29 02:33:45 +00:00
swordshine
1320d01f68
* Added 5 cards
2012-12-29 01:27:15 +00:00
Sol
7487d56461
- Simplified Split Second
2012-12-29 01:25:16 +00:00
moomarc
e4cb871104
- More cards ready for multiplayer
2012-12-28 18:43:22 +00:00
moomarc
ff9ec261bd
- missed two files with my last commit
2012-12-28 17:27:19 +00:00
moomarc
dd740e19d7
- More cards ready for multiplayer
2012-12-28 17:24:12 +00:00
moomarc
13208c0bfb
- More cards ready for multiplayer
2012-12-28 15:53:28 +00:00
moomarc
9debd8e275
- Fixed The Fallen (damagedThisGame in CardDamageHistory was never adding damaged players to the array, also made multiplayer compatible)
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- Changed initial array sizes in CardDamageHistory to the number of players in the game
2012-12-28 14:45:57 +00:00
moomarc
06334d655b
- More cards ready for multiplayer
2012-12-28 08:43:44 +00:00
moomarc
1ac4d4228d
- Removed some printlns I left in a earlier commit.
2012-12-28 07:09:25 +00:00
moomarc
16a89ea519
- Converted Black Vise for multiplayer
2012-12-27 17:13:09 +00:00
moomarc
c84e9f1f4c
- Improved method name for isControlledByAnyOf predicate
2012-12-27 16:34:19 +00:00
swordshine
d20d2c0ba6
* Fixed Ethereal Haze
2012-12-27 07:18:19 +00:00
Sol
0d01f59006
- Fixed Voyager Staff
2012-12-27 03:01:39 +00:00
swordshine
541feb148c
* Fixed Hakim, Loreweaver
2012-12-27 00:46:07 +00:00
swordshine
4349859a08
* Added Feral Contest, Hakim, Loreweaver, Hunt Down, and Rimehorn Aurochs
2012-12-27 00:22:14 +00:00
Maxmtg
15ca5cadb1
if chains changed to switches
2012-12-26 23:38:59 +00:00
Maxmtg
2888160826
removal of unused code
2012-12-26 23:33:04 +00:00
Maxmtg
31f9334f56
fixing a crash when AI had spare mana after playing a spell.
2012-12-26 23:32:41 +00:00
Maxmtg
aa22049291
reverting uglifying checkstyle changes
2012-12-26 23:30:02 +00:00
Chris
47432c832a
- CheckStyle.
2012-12-26 19:28:43 +00:00
moomarc
20c93a5ac4
- More cards ready for multiplayer
2012-12-26 14:03:43 +00:00
Chris
293cc9fc80
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-26 13:41:44 +00:00
moomarc
4df67a8fd5
- More cards ready for multiplayer
2012-12-26 12:00:36 +00:00
moomarc
9185110edb
- Fixed keyword "CARDNAME untaps during each other player's untap step." for correct application in multiplayer.
2012-12-26 11:47:16 +00:00
moomarc
6f6d56524e
- Converted Blatant Thievery for multiplayer.
2012-12-26 10:51:19 +00:00
moomarc
479e5a614a
- Converted Mass Mutiny for multiplayer.
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- Added TargetsWithDifferentControllers param for targeting with different controllers (should supercede TargetsFromDifferentZone in most cases as it works with player lists instead of using getOpponent)
2012-12-26 10:33:03 +00:00
Sol
bf898ddefb
- Added very basic AddPhase AF
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- Added support in PhaseHandler for Additional phases
- Convert Finest Hour to AddPhase
2012-12-26 04:31:43 +00:00
swordshine
ee98b3d0eb
* Vanguard: Added Mirror Entity Avatar and Mayael the Anima Avatar
2012-12-26 00:12:42 +00:00
Maxmtg
000125c77e
fix crash during drafts
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tweak ColorSet toString
2012-12-25 22:01:39 +00:00