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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
This commit is contained in:
14
CHANGES.txt
14
CHANGES.txt
@@ -190,6 +190,18 @@ Fixes/Features:
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- Fixed Divine Light
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- Created Gatecrash branch
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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- Converted Nezumi Shortfang for multiplayer
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- fix crash during drafts
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- tweak ColorSet toString
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- Added very basic AddPhase AF
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- Added support in PhaseHandler for Additional phases
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- Convert Finest Hour to AddPhase
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- Converted Mass Mutiny for multiplayer.
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- Added TargetsWithDifferentControllers param for targeting with different controllers (should supercede TargetsFromDifferentZone in most cases as it works with player lists instead of using getOpponent)
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- Converted Blatant Thievery for multiplayer.
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- Fixed keyword "CARDNAME untaps during each other player's untap step." for correct application in multiplayer.
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- More cards ready for multiplayer
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):
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@@ -224,6 +236,8 @@ Higure, the Still Wind Avatar
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Raksha Golden Cub Avatar
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Phage the Untouchable Avatar
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Prodigal Sorcerer Avatar
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Mirror Entity Avatar
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Mayael the Anima Avatar
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Added the following cards:
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