diff --git a/CHANGES.txt b/CHANGES.txt index 8994aac3274..404191654b6 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -190,6 +190,18 @@ Fixes/Features: - Fixed Divine Light - Created Gatecrash branch - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- Converted Nezumi Shortfang for multiplayer +- fix crash during drafts +- tweak ColorSet toString +- Added very basic AddPhase AF +- Added support in PhaseHandler for Additional phases +- Convert Finest Hour to AddPhase +- Converted Mass Mutiny for multiplayer. +- Added TargetsWithDifferentControllers param for targeting with different controllers (should supercede TargetsFromDifferentZone in most cases as it works with player lists instead of using getOpponent) +- Converted Blatant Thievery for multiplayer. +- Fixed keyword "CARDNAME untaps during each other player's untap step." for correct application in multiplayer. +- More cards ready for multiplayer +- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically): @@ -224,6 +236,8 @@ Higure, the Still Wind Avatar Raksha Golden Cub Avatar Phage the Untouchable Avatar Prodigal Sorcerer Avatar +Mirror Entity Avatar +Mayael the Anima Avatar Added the following cards: