RumbleBBU
eb40b95968
Renumbered the Shandalar challenges to make them unique (in order to prevent potential conflicts with non-repeatable challenges in the main challenges folder).
2012-12-20 12:26:17 +00:00
Chris
4d1f799c8f
- Added a fluff piece to the changes.txt file.
...
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-20 12:22:27 +00:00
RumbleBBU
27533f5d02
Quest Worlds, stage 1. This version simply allows you to travel between the regular quest world and the newly-added Shandalar world to get different duel opponents and challenges. You will have to complete your current challenges before travelling or you will lose them.
...
World-specific format enforcing and starting world selection will be added in later stages. Also, something has to be done about locked (non-repeatabled) challenges so they do not end up locking other challenges in different worlds.
2012-12-20 12:16:27 +00:00
swordshine
0d96884d2b
Added Kjeldoran Guard and Phantasmal Mount
2012-12-20 10:47:37 +00:00
Sloth
65e8f8e419
- Fixed ImprintedCardManaCost xCount.
2012-12-20 08:24:28 +00:00
Sloth
2c4151a996
- Fixed a possible bug in targetAI related to PayX SVars.
2012-12-20 08:18:17 +00:00
Sloth
9c3556cc62
- Another fix for Scalpelexis.
2012-12-20 08:16:02 +00:00
Sloth
47f402835d
- Fixed some missing ability description.
2012-12-20 07:19:28 +00:00
swordshine
47f474640f
Added Graceful Reprieve and Mangara's Blessing
2012-12-20 00:17:02 +00:00
Chris
519b8c2528
- The rev number displayed in the title bar is once again displaying an old version number, remove it.
2012-12-19 23:40:10 +00:00
Sloth
cee8ca9be7
- Fixed Thragtusk.
2012-12-19 21:56:51 +00:00
Agetian
837298ee52
- Fixed a NPE in AF Discard.
2012-12-19 14:29:12 +00:00
Chris
a2e324b4e1
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-19 11:24:59 +00:00
swordshine
565fc4f07b
made some TgtPrompt more specific
2012-12-19 11:19:20 +00:00
Sloth
3621e0b474
- Fixed The Pieces Are Coming Together.
2012-12-19 06:25:46 +00:00
Sloth
b6db57a478
- Added 2 cards by swordshine.
2012-12-18 22:12:15 +00:00
Sloth
e45b3da2b0
- Another fix for Demonic Hordes.
2012-12-18 22:10:30 +00:00
Chris
c5e2ff4847
- CheckStyle.
2012-12-18 18:23:21 +00:00
Chris
a0c8e7a50c
- CheckStyle.
2012-12-18 18:01:02 +00:00
Chris
48666ed8e6
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-18 10:51:57 +00:00
Agetian
950aafba63
- Sideboarding: A little code style-related change.
2012-12-18 09:28:17 +00:00
Sloth
91d73953e2
- Added code for CantBeBlockedBy keywords to isUsefulPumpKeyword.
2012-12-18 09:25:08 +00:00
RumbleBBU
79481fd65a
Add the regular quest environment as a special index 0 world.
2012-12-18 09:22:11 +00:00
Sloth
6553ee7804
- Added 3 cards by swordshine.
2012-12-18 09:10:58 +00:00
Agetian
457eea52e6
- Sideboarding: A more appropriate location for the quest deck reinitialization, now interacts correctly with winning/losing cards on ante.
2012-12-18 08:53:57 +00:00
Agetian
243d3d1540
- Sideboarding: Correctly restore the initial state of quest decks after a match.
2012-12-18 06:43:58 +00:00
Sloth
40f834e8d6
- Added Rime Transfusion.
2012-12-17 22:22:46 +00:00
Sloth
e85f2a5eb9
- More combat AI improvements (predicting pump abilities).
2012-12-17 22:17:53 +00:00
Sloth
0473427d35
- The AI will now attack with Frozen Shade.
2012-12-17 17:38:53 +00:00
Sloth
e38a9f1220
- The AI will no longer try to destroy fetchlands.
2012-12-17 17:15:41 +00:00
Chris
db181eacb2
- Added a fluff piece to the changes.txt file.
2012-12-17 13:09:56 +00:00
Chris
e0c521c1b4
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-17 12:31:59 +00:00
Agetian
d1033dd7e7
- Sideboarding: minor code cleanup.
2012-12-17 09:18:13 +00:00
Agetian
e0194f050e
- Sideboarding: renamed a method to startDeckEdits for clarity.
2012-12-17 09:10:47 +00:00
Sloth
0a9206bd3d
- Added 2 cards by swordshine.
2012-12-17 07:09:01 +00:00
Agetian
33e3ba28c1
- Sideboarding: removed a no-longer-relevant TODO comment.
2012-12-17 04:43:04 +00:00
RumbleBBU
971080025c
Allow a generic reward of 'n rares' (with no color specification) without crashing the game.
2012-12-16 18:11:07 +00:00
Agetian
06a6210d59
- Sideboarding: Correctly remove cards that are lost on ante in quest mode from all decks and trunk.
2012-12-16 16:15:31 +00:00
Agetian
26a70c67d0
- Sideboarding: an off-game sideboard editor button will no longer show for the Limited modes (doesn't make sense for them anyway).
2012-12-16 15:40:47 +00:00
Agetian
803f86eb0b
- Sideboarding: Take three on trying to befriend sideboarding with ante and all the other stuff. Will either commit to this or revert later if it fails as well.
2012-12-16 15:00:46 +00:00
Agetian
17abdb9820
- Sideboarding: Quest mode now properly requires a sideboard of either 0 or 15 cards.
2012-12-16 12:43:56 +00:00
Agetian
784c6ac5cb
- Sideboarding: reverting the last implementation of persistence (again). Another dead idea.
2012-12-16 12:42:25 +00:00
Chris
66bf439e6d
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-12-16 12:21:50 +00:00
Agetian
77870fc4f7
- Sideboarding: Attempt two at in-match deck configuration persistence. Currently still not 100% functional (Constructed and Limited seem to work fine, no cards disappearing between matches bugs and persistence works; in Quest, persistence also works but it lasts longer than the match). Ante seems to work correctly, at least in Quest mode.
2012-12-16 11:14:09 +00:00
Sloth
42c8c8ca4d
- Evoke is now flagged as non-basic cost.
2012-12-16 09:28:15 +00:00
Agetian
8c1d9bdb18
- A little correction to the previous commit.
2012-12-16 08:12:49 +00:00
Agetian
a3b87504cc
- Sideboarding: you can now put any number of snow-covered basic lands into your deck, per MTG rules.
2012-12-16 08:10:36 +00:00
Sloth
aae4cf54fd
- Added 5 cards by swordshine.
2012-12-16 08:07:31 +00:00
Sloth
3c22a8eb92
- Added 6 cards by swordshine.
2012-12-16 07:55:01 +00:00
Agetian
bba687411a
- Sideboarding: during deck validation between the duels in a match, the deck will be considered valid if it's no less than either the format-enforced minimum or the minimum after the previous duel in a match (to account for the possibility of losing a card on ante).
2012-12-16 06:50:21 +00:00