Commit Graph

4010 Commits

Author SHA1 Message Date
Anthony Calosa
49e1df5682 .. 2022-08-16 14:32:46 +08:00
Anthony Calosa
aa1d639855 fix captured image
- on some android devices, it doesn't support RGBA Framebuffer, this should fix the lastScreenTexture rendering black
2022-08-16 14:20:10 +08:00
Anthony Calosa
1f9d212dfd prevent NPE 2022-08-15 08:25:15 +08:00
Anthony Calosa
8599c60177 Update StartScene.java 2022-08-14 10:12:09 +08:00
Anthony Calosa
be6b9ecca3 Update SaveLoadScene.java 2022-08-14 10:04:34 +08:00
Anthony Calosa
6ad81080fc set 250 as minimum value for temp health boost 2022-08-14 09:32:37 +08:00
Anthony Calosa
fcecec09d6 Update InnScene.java
move computation on scene enter
2022-08-13 20:17:36 +08:00
Anthony Calosa
f3f9c222b0 Merge branch 'master' into autoHealWhenEnteringTowns 2022-08-13 17:53:30 +08:00
Anthony Calosa
b9a3189849 Update GameHUD.java 2022-08-13 17:31:40 +08:00
Anthony Calosa
5e5117315b colored lifepoints 2022-08-13 17:26:14 +08:00
Anthony Calosa
cf1e5fc856 fix heal 2022-08-13 14:33:41 +08:00
Anthony Calosa
22365a3c10 Update AdventurePlayer.java 2022-08-13 14:24:22 +08:00
Anthony Calosa
661600d680 Update AdventurePlayer.java 2022-08-13 14:23:07 +08:00
Anthony Calosa
ece2fc575f Update AdventurePlayer.java 2022-08-13 14:19:52 +08:00
Anthony Calosa
9651812b0d Update TileMapScene.java 2022-08-13 14:15:45 +08:00
Anthony Calosa
86927e8076 add simple check for full heal 2022-08-13 14:13:11 +08:00
Anthony Calosa
007757187a Update Forge.java
unused import
2022-08-13 13:11:36 +08:00
Anthony Calosa
f1185707ee Update InnScene.java
add default message if localizer can't find the translation
2022-08-13 13:10:32 +08:00
Anthony Calosa
659f20edff Update TileMapScene.java 2022-08-13 13:07:42 +08:00
Anthony Calosa
f33ec785b0 move the code to tilemapscene 2022-08-13 13:05:44 +08:00
Anthony Calosa
e8152ef621 NPE check on dispose (this is called also on destroy event) 2022-08-13 09:12:02 +08:00
Anthony Calosa
c49521e063 update Flashback Zone on Mobile 2022-08-12 08:44:59 +08:00
Anthony Calosa
cc215499c5 cleanup 2022-08-11 20:47:49 +08:00
Anthony Calosa
3c186e38de Update DuelScene.java
fix avatar and player extra cards overwritten by blank effects.. (effect cards uses setcardsonbattlefields)
2022-08-11 20:43:05 +08:00
Grimm
618b272166 fixed Doppelgänger in chaos mode 2022-08-11 13:14:33 +02:00
Anthony Calosa
e4560f3714 prevent startup crash adventure (ExceptionInInitializerError)
- if not using classpath, it will fail to get the fallback_skin hidden inside the jar, to prevent crash use dummy instead;
2022-08-10 21:29:20 +08:00
Anthony Calosa
112a2ce18f unused imports 2022-08-10 19:35:48 +08:00
Anthony Calosa
9209c64399 Add progressbar on adventure loading transition 2022-08-10 19:31:53 +08:00
Anthony Calosa
d38b82867a unused imports 2022-08-10 12:34:40 +08:00
Anthony Calosa
e5a2d6a054 match color identity for random deck in chaos mode
- update colorid selector if chaos mode is chosen
2022-08-10 12:32:15 +08:00
Grimm
4bb9c37b92 removed unused list 2022-08-09 18:48:42 +02:00
Grimm
d1d65c7d57 removed unused list 2022-08-09 18:46:10 +02:00
Grimm
2ad0d598eb Added multiplayer fights 2022-08-09 18:38:43 +02:00
Grimm
eb33540143 Merge branch 'master' of https://github.com/Card-Forge/forge into adventure 2022-08-09 16:05:02 +02:00
Grimm
9402a15502 Adventure player reworked colorid to support multicolor 2022-08-09 16:04:30 +02:00
Grimm
af10670060 Merge branch 'master' of https://github.com/Card-Forge/forge into adventure
 Conflicts:
	forge-gui-mobile/src/forge/adventure/world/WorldSave.java
2022-08-09 13:50:01 +02:00
Grimm
70ef2a13a0 reworked starting deck to jumpstart, constructed or chaos
support localization in UIData and removed it from code (only NewGameScene for now)
2022-08-09 13:46:56 +02:00
Anthony Calosa
f93db8ce92 unused import 2022-08-09 19:43:18 +08:00
Anthony Calosa
cf1385666a update newgame+
- add highlight to difficulty selector
2022-08-09 19:37:52 +08:00
Grimm
c1a6313b1e reworked starting deck to jumpstart, constructed or chaos
support localization in UIData and removed it from code (only NewGameScene for now)
2022-08-09 13:33:06 +02:00
Anthony Calosa
c8073a333c reformat code
- fix color identity
- service pool is working good on android now so use it on generating map
2022-08-09 09:17:19 +08:00
Anthony Calosa
36e7687034 unused import 2022-08-08 21:43:11 +08:00
Anthony Calosa
790db23367 fix loading world in android 2022-08-08 21:40:13 +08:00
Grimm
2e9dc4791d Fixed enemy spawning in structures
reduced segmented WaveFunctionCollapse calculation for better performance
added flying to enemies
2022-08-08 15:08:02 +02:00
Anthony Calosa
d1cb4c3825 Merge pull request #1289 from TrueFuFLeaderG/adventure
threaded WaveFunctionCollapse
2022-08-08 18:04:19 +08:00
Anthony Calosa
08f61bc891 Update World.java 2022-08-08 18:03:06 +08:00
Anthony Calosa
670f35ddec use threadutil servicepool 2022-08-08 17:38:12 +08:00
Grimm
c382555261 adventure Editor rework 2022-08-08 11:10:18 +02:00
Anthony Calosa
fb18f59586 update check 2022-08-08 16:35:01 +08:00
Anthony Calosa
91e89c6c97 catch unloaded images
- either due to being corrupted, invalid header or libgdx failed to load dependency (wrong path, etc..)
2022-08-08 16:28:15 +08:00