Commit Graph

15378 Commits

Author SHA1 Message Date
Sol
d53e70fa46 - Added StoreSVar AF for calculating and storing values to SVars for amounts that need to be calculated before they are going to be used.
- Simplified Tree of Redemption's script logistics
Note: We should probably remove the references to RememberToughness, I didn't get a chance to track those down.
2012-04-13 03:49:40 +00:00
Sol
653f5df122 - Converting MorphUp to AbilityStatic 2012-04-12 23:17:05 +00:00
moomarc
ab755b777b Added support for the Miracle keyword 2012-04-12 16:02:23 +00:00
Chris
d3e4884e2a - Fixed Krosan Reclamation, target player should shuffle up to two target cards and not three. 2012-04-12 13:10:10 +00:00
Chris
d3f1e7ff8e - CheckStyle. 2012-04-12 12:14:34 +00:00
Chris
15ec029928 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-04-11 10:30:56 +00:00
Maxmtg
b00da1a49d moved to afterPayMana the moment when player chooses an object to copy with clones. An option "not to copy anything" is present now.
Note: Need a mechanism to choose the card to copy in GameAction.changeZone (actual problem is - the function won't await user's input - it wants to return right then). That would make Clones ETB correctly from any location.
2012-04-11 07:07:44 +00:00
Maxmtg
de0819a7ad Disabled quest being saving as unpacked XML - will write only .dat files 2012-04-10 18:04:48 +00:00
Chris
d0bd4e4d3e - Minor update to the README.txt file. 2012-04-10 17:57:58 +00:00
moomarc
e2eae0b010 Urg... final fix to Molten Psyche script. Sorry. 2012-04-10 16:36:44 +00:00
moomarc
6f098edb4c Removed debugging info from Molten Psyche (main branch) 2012-04-10 16:30:31 +00:00
moomarc
d0f88be6f2 Added the script version of Molten Psyche to AVR branch accidentally, so committing to main branch as well so its not broken with the hardcoded one removed. 2012-04-10 16:28:51 +00:00
moomarc
a2a8879e0a Converted Molten Psyche to script. (Thanks Squee) 2012-04-10 16:23:44 +00:00
Chris
020c382a64 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-04-10 10:49:16 +00:00
moomarc
9ede8884d5 Fixed Consuming Vapors not clearing remembered list. 2012-04-10 08:41:42 +00:00
Chris
ed1915fba8 - CheckStyle. 2012-04-09 19:05:04 +00:00
Chris
f77c9cdde7 - CheckStyle plus StringBuilder. 2012-04-09 16:43:25 +00:00
moomarc
9074a8f93c Improved script for Tree of Redemption. Should get final makeover when Sol (or another dev) implements his StoreSVar AF. 2012-04-09 15:15:14 +00:00
Chris
db5ff59753 - CheckStyle. 2012-04-09 14:48:10 +00:00
moomarc
3a5c5d07f5 Refined Flicker's script (Remembered cards weren't being cleared). 2012-04-09 14:17:58 +00:00
moomarc
c36a04cdac Flowstone Sculpture wasn't displaying the 'Put a +1/+1 counter on CARDNAME' ability in the card info panel. So while correcting it decided to make it use generic choice for the ability selection instead of separate pumps. 2012-04-09 12:24:25 +00:00
Chris
164a6b6215 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-04-09 10:15:28 +00:00
Doublestrike
3692ec8230 A few additions to default skin. 2012-04-09 10:04:53 +00:00
Doublestrike
eab7865666 Further work on draggable layout. 2012-04-09 10:03:11 +00:00
Chris
f65e486b3c - Added some new material to the README.txt file. 2012-04-08 17:41:38 +00:00
Maxmtg
abd0ae9e9b the cards that were hardcoded right in AbstractCardFactory moved to their own static classes 2012-04-08 15:26:06 +00:00
Chris
6bf3d613f1 - CheckStyle. 2012-04-08 12:33:59 +00:00
Chris
351b5584a8 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-04-08 10:05:09 +00:00
slapshot5
e0209a476f add an accessor to ViewMatchUI.java 2012-04-08 02:12:42 +00:00
Sol
bdb54987eb - Fixing issue with Stupefying Touch having two Attach spells. 2012-04-07 20:13:40 +00:00
Maxmtg
d2570ac4f3 CardFactoryCreatures: card-specific code moved into methods for better readability 2012-04-07 19:42:55 +00:00
Maxmtg
08888616f7 Zone moved to a personal package 2012-04-07 12:50:31 +00:00
Maxmtg
e3467d14af same as previuos 2012-04-07 11:34:49 +00:00
Maxmtg
7990183ca5 arcane.ui.* => forge.view.arcane.*
removed generateRandomCards from cardfactory
2012-04-07 11:34:05 +00:00
Chris
3ff4cae6e9 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-04-07 10:44:23 +00:00
Maxmtg
5ce60300ea move refactoring
removed old card alignment code from guiDisplay
2012-04-07 10:26:44 +00:00
Maxmtg
a0b74add1d moved player-related stuff to a package
Removed unused classes SimpleCombat, ExternalPanel, ImagePreviewPanel, Move
2012-04-07 09:53:23 +00:00
Maxmtg
1017b2d083 from constants removed strange constantstringarray, removed some warnings. 2012-04-07 09:31:34 +00:00
Maxmtg
d8e5a8011c Gathered phase-related classes in a package 2012-04-07 08:32:53 +00:00
Maxmtg
04d8059a7d remove warnings or unused items 2012-04-07 07:59:21 +00:00
Maxmtg
0d7a549bd1 Deck generation uses CardPrinted 2012-04-07 06:57:12 +00:00
Sol
a76760ceca - Fixing double cost description of Shared Discovery. 2012-04-07 03:04:53 +00:00
Sol
0cf2a4d06c - Fixing typo in Goblin Digging Team 2012-04-07 02:46:06 +00:00
Sol
d6e1baaf08 - Fixing typo in Relentless Rats 2012-04-07 02:43:56 +00:00
Sol
fa0a82e0e6 - Cleanup in PhaseHandler. Don't need to go retrieve PhaseHandler when I'm already inside the object. 2012-04-06 21:16:20 +00:00
moomarc
77cf0626e1 Oops. Left my debugging info in the script for Tree of Redemption. Fixed! 2012-04-06 20:34:04 +00:00
moomarc
ddbbe2796c - Added Tree of Redemption
- Added the ability to remember and recall integer values. This is needed for cards like Tree of Redemption where the referenced value might change. It currently only supports RememberToughness, but it can be referenced easily for other values. To recall the value, use SVar:X:Number$RememberedValue.
2012-04-06 20:27:45 +00:00
moomarc
09f1b7c3d7 AI can't use Viscid Lemures ability properly, so added RemAIDeck 2012-04-06 15:35:30 +00:00
moomarc
bf42ead418 Fixed card panel description for Stalking Yeti 2012-04-06 14:56:03 +00:00
Chris
e991e43ba7 - Fixed the casting cost for Shelter. 2012-04-06 13:51:22 +00:00