moomarc
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07eb252835
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Added Undying keyword.
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2012-01-09 08:22:51 +00:00 |
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slapshot5
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75ac067b90
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Fix Furnace of Rath
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2012-01-09 03:40:34 +00:00 |
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slapshot5
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f995874220
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add a Storm counter to the Players panel
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2012-01-08 23:52:54 +00:00 |
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Sloth
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368a8c66fb
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- Added Tomorrow, Azami's Familiar.
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2012-01-08 16:58:33 +00:00 |
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Sloth
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c740983cc9
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- Added Sages of the Anima.
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2012-01-08 16:52:15 +00:00 |
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Sloth
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7229e183c5
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- Converted the replacement ability of Lich to script.
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2012-01-08 15:37:26 +00:00 |
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moomarc
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e933b27958
|
Added Bloodchief Ascension
Added Luminarch Ascension
Added Sygg, River Cutthroat
Added Tainted Sigil
Added Wound Reflection
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2012-01-08 15:27:26 +00:00 |
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Sloth
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c29ae8aa0c
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- Added four missing set infos.
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2012-01-08 13:01:50 +00:00 |
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Sloth
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6584fe4de3
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- Added the options "LifeYouLostThisTurn" and "LifeOppLostThisTurn" to xCount.
- Added Children of Korlis.
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2012-01-08 12:25:25 +00:00 |
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Chris
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34eaea9439
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-01-08 11:28:28 +00:00 |
|
Sloth
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2507352eba
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- Fixed the discarded list of CostDiscard containing all cards twice if the mode is Self, LastDrawn or Random (the cards are added to the list in doDiscard).
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2012-01-08 09:53:10 +00:00 |
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Sloth
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ba0662c8f0
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- Added the prefix "SVar$" to xCount (formerly only available in AbilityFactory.calculateAmount).
- Fixed another issue with Conclave's Blessing.
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2012-01-08 09:23:58 +00:00 |
|
Sloth
|
f5dc9ede2b
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- Fixed Predatory Urge.
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2012-01-08 08:17:26 +00:00 |
|
Sloth
|
8c8b00f835
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- Fixed Vodalian Illusionist.
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2012-01-08 08:17:10 +00:00 |
|
ArsenalNut
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9e3776474c
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fixed remove counter trigger on Witherscale Wurm
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2012-01-08 00:15:18 +00:00 |
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ArsenalNut
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2609804833
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ran Oracle and Setinfo scripts
|
2012-01-07 23:52:38 +00:00 |
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ArsenalNut
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c1591a0fe4
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Added Coalition Relic, Quirion Sentinel, and Terrarion
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2012-01-07 23:50:29 +00:00 |
|
Sloth
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4113c01b81
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- Added RemAIDeck:True to Orzhov Pontiff.
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2012-01-07 22:59:16 +00:00 |
|
Sloth
|
8fb52e9cb5
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- Added some AI checks to make better use of Steel Overseer.
|
2012-01-07 22:58:37 +00:00 |
|
Sloth
|
9e0b9f8d78
|
- Fixed two scripts.
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2012-01-07 22:40:45 +00:00 |
|
Sloth
|
8ba3bbe174
|
- Added Caterwauling Boggart.
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2012-01-07 22:13:38 +00:00 |
|
Sloth
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fd96ef6fe2
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- Little tweaks for the Da Vinci decks.
|
2012-01-07 22:05:40 +00:00 |
|
Sloth
|
120621e9d8
|
- Updated evaluateCreature.
|
2012-01-07 22:04:57 +00:00 |
|
Sloth
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f6e63f9a5e
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- Little tweak in gainLifeCanPlayAI.
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2012-01-07 20:53:46 +00:00 |
|
Sloth
|
bae66a8967
|
- Fixed Graven Dominator.
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2012-01-07 20:46:07 +00:00 |
|
Sloth
|
17f5cbc4bb
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- Added Carrion Beetles and Rag Dealer.
|
2012-01-07 20:37:25 +00:00 |
|
Sloth
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6d739c82ff
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- Fixed Dream Fighter.
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2012-01-07 19:19:15 +00:00 |
|
Sloth
|
ee5fbd6d7e
|
- Fixed the AI not playing card draw spells, even when the resulting number of cards in hand is lower than 8 cards (it was not considering losing the card used).
|
2012-01-07 19:14:53 +00:00 |
|
slapshot5
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31cad2208b
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remove unused function in GuiDisplayUtil
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2012-01-07 14:15:38 +00:00 |
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slapshot5
|
8c19c458eb
|
more magic number converted to constants in ControlAllUI
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2012-01-07 14:13:03 +00:00 |
|
Chris
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6126210801
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-01-07 11:45:42 +00:00 |
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slapshot5
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484adcf3fb
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delete OldGuiNewGame
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2012-01-07 07:14:14 +00:00 |
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slapshot5
|
a01445c3f6
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remove references to OldGuiNewGame
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2012-01-07 07:13:59 +00:00 |
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slapshot5
|
593e1be7f8
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fix value setting when CardSize radio buttons are selected.
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2012-01-07 07:13:04 +00:00 |
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slapshot5
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f976459395
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move loadDynamicGameData to Main
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2012-01-07 06:51:47 +00:00 |
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slapshot5
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ade0f94f5d
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update another Magic Number to constant
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2012-01-07 06:44:48 +00:00 |
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slapshot5
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c1f8d6e760
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delete file GuiHomeScreen.java (it is no longer used)
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2012-01-07 06:44:06 +00:00 |
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slapshot5
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702826ad1e
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update some Magic Numbers to constants
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2012-01-07 06:35:49 +00:00 |
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slapshot5
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aa38b9110b
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consolidate deleteObservers in a deinitMatch method. Hooked this method up in the WinLoseFrame and QuestWinLoseHandler.
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2012-01-07 04:21:20 +00:00 |
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slapshot5
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3f77c67053
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delete MenuItemHowToPlay (it is no longer used)
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2012-01-07 03:05:01 +00:00 |
|
Chris
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baaee3a30d
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-01-06 11:29:56 +00:00 |
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slapshot5
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f2b0c1b94f
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fix Hurkyl's Recall (looks like the Java code inadvertently got deleted)
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2012-01-06 05:24:45 +00:00 |
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slapshot5
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b625753f37
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gut the OldGuiNewGame class. It now contains only static elements related to preferences and loading dynamic game data (which needs to be moved to a different class)
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2012-01-06 05:03:55 +00:00 |
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Sol
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6851d72785
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Stack Instance not resetting Paid Hash before setting new one
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2012-01-06 04:46:02 +00:00 |
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slapshot5
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935a91593c
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fix the Observers leak on MagicStack
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2012-01-06 04:20:39 +00:00 |
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slapshot5
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a71397ae1e
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delte the GuiDisplay class. It is no longer used.
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2012-01-06 03:52:21 +00:00 |
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slapshot5
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ce05d7147a
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little javadoc fixes in DeckEditorDraft
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2012-01-06 03:33:30 +00:00 |
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slapshot5
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3f02b7761d
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GUI - remove anything that was checking the unused Constant.Runtime.OLDGUI
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2012-01-06 03:31:24 +00:00 |
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SoulStorm
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7d87f62ac7
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Fixed Minion Reflector.
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2012-01-05 15:26:12 +00:00 |
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Chris
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c6454ea0d9
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-01-05 11:41:38 +00:00 |
|