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- Little tweak in gainLifeCanPlayAI.
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@@ -272,19 +272,17 @@ public class AbilityFactoryAlterLife {
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return false;
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}
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if (abCost != null) {
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if (life > 5) {
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if (!CostUtil.checkSacrificeCost(abCost, source)) {
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return false;
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}
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if (abCost != null && life > 5) {
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if (!CostUtil.checkSacrificeCost(abCost, source)) {
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return false;
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}
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if (!CostUtil.checkLifeCost(abCost, source, 4)) {
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return false;
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}
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if (!CostUtil.checkLifeCost(abCost, source, 4)) {
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return false;
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}
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if (!CostUtil.checkDiscardCost(abCost, source)) {
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return false;
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}
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if (!CostUtil.checkDiscardCost(abCost, source)) {
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return false;
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}
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if (!CostUtil.checkRemoveCounterCost(abCost, source)) {
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