Sloth
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ba430215f6
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- Improved AI dealing with Web of Inertia.
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2014-03-25 21:16:35 +00:00 |
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Sloth
|
306c7a6678
|
- Improved AI using Tamiyo, the Moon Sage.
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2014-03-25 13:17:07 +00:00 |
|
Sloth
|
58ecdb59a7
|
- Fixed Ivory Gargoyle and Molten Firebird.
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2014-03-25 12:58:09 +00:00 |
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Sloth
|
c6008dfea4
|
- Improved isUsefulPumpKeyword.
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2014-03-24 14:09:47 +00:00 |
|
drdev
|
13259c9896
|
Improve appearance of multiple items on stack
|
2014-03-24 02:39:33 +00:00 |
|
Sol
|
b6f245071f
|
- Improve how Storm Count works, recording the current storm count onto the trigger instead of relying on a potentially incorrect count amount.
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2014-03-24 02:15:31 +00:00 |
|
drdev
|
51a20a21d2
|
Fix issue with card zoom following double-click activation
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2014-03-24 01:38:36 +00:00 |
|
Sol
|
cf3425cfde
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- Add mana symbol to Goblin Flotilla trigger desc
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2014-03-24 00:53:45 +00:00 |
|
Sloth
|
5e38f04fa2
|
- Fixed AI ignoring NeedsToPlay SVars when playing lands.
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2014-03-23 22:57:09 +00:00 |
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drdev
|
a3ed2dbb14
|
Get stack working
|
2014-03-23 19:06:08 +00:00 |
|
Sloth
|
27e07fd9dd
|
- Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum).
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2014-03-23 14:11:55 +00:00 |
|
Sloth
|
2677323657
|
- The AI will no longer use TapType costs for Pump abilities.
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2014-03-23 08:52:30 +00:00 |
|
Sloth
|
a5899de0e3
|
- Fixed AI calculating Monstrosity abilities twice.
|
2014-03-23 08:38:42 +00:00 |
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excessum
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a7b8410f25
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- AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc.
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2014-03-23 06:56:24 +00:00 |
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excessum
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6e1c19f660
|
- Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities.
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2014-03-23 03:13:22 +00:00 |
|
drdev
|
d37c6fc9a4
|
Improve menu item and icon size
|
2014-03-22 22:58:06 +00:00 |
|
drdev
|
548b080cbc
|
Add delay after clicking menu item
|
2014-03-22 22:45:57 +00:00 |
|
drdev
|
58b91ee603
|
Update menu bar for match screen
|
2014-03-22 22:35:42 +00:00 |
|
drdev
|
1aac485377
|
Implement menu structures
|
2014-03-22 20:53:17 +00:00 |
|
drdev
|
3469bd4eaa
|
Tweak previous fix
|
2014-03-22 16:29:11 +00:00 |
|
drdev
|
9d4bd7489e
|
Prevent crash if Generate Mana dev tool used before game begins
|
2014-03-22 16:22:34 +00:00 |
|
drdev
|
bffa4259a0
|
Flesh out Dev pane
|
2014-03-22 02:30:39 +00:00 |
|
Sloth
|
4a83127c69
|
- Fixed Mercadian Atlas.
|
2014-03-21 14:40:40 +00:00 |
|
swordshine
|
f470120924
|
- Fixed NPE
|
2014-03-21 12:13:33 +00:00 |
|
drdev
|
748356b8bf
|
Start working on VDev
|
2014-03-20 23:47:02 +00:00 |
|
excessum
|
9f810d131f
|
- AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available.
|
2014-03-20 12:58:04 +00:00 |
|
drdev
|
7c3bcda327
|
Fix clipboard
|
2014-03-20 02:38:03 +00:00 |
|
drdev
|
6bcd655198
|
Support determining scroll bounds
|
2014-03-20 02:20:19 +00:00 |
|
drdev
|
2c3d96228c
|
Refactor how overlays are shown and hidden
|
2014-03-19 23:56:02 +00:00 |
|
drdev
|
93c02e9425
|
Flesh out Guantlet stuff and stuff for winning/losing games
|
2014-03-19 22:58:08 +00:00 |
|
swordshine
|
c787d02de5
|
- Tweak Planeswalker's redirection effect
|
2014-03-19 13:48:27 +00:00 |
|
swordshine
|
5cc0b20654
|
- Remove hidden keyword "At the beginning of the end step, exile CARDNAME."
|
2014-03-19 04:55:34 +00:00 |
|
swordshine
|
7eb4279a6c
|
- Update scripts
|
2014-03-19 03:40:30 +00:00 |
|
Sol
|
6c747b5857
|
- Check if creatures in combat are actually still creatures during state checks
|
2014-03-19 01:34:18 +00:00 |
|
swordshine
|
e67a152654
|
- Update scripts
|
2014-03-19 01:17:26 +00:00 |
|
Sol
|
8075435210
|
- Flip incorrect short circuit boolean in checkBlockPayments
|
2014-03-18 23:32:37 +00:00 |
|
drdev
|
875befff35
|
Add match screen menu bar
|
2014-03-18 15:03:57 +00:00 |
|
swordshine
|
d933d79ef9
|
- Update scripts
|
2014-03-18 14:06:01 +00:00 |
|
swordshine
|
2038216017
|
- Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers
|
2014-03-18 13:22:57 +00:00 |
|
swordshine
|
531672aed8
|
- remove hidden keyword "At the beginning of the next end step, destroy CARDNAME if it attacked this turn."
|
2014-03-18 12:15:02 +00:00 |
|
swordshine
|
41970a601c
|
- Remove hidden keyword "At the beginning of the end step, destroy CARDNAME."
|
2014-03-18 11:58:56 +00:00 |
|
swordshine
|
86769d8321
|
- Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME."
|
2014-03-18 10:39:16 +00:00 |
|
swordshine
|
d32cc1f5ba
|
- Update more scripts
|
2014-03-18 04:26:30 +00:00 |
|
swordshine
|
9cb3ed42d9
|
- Update more scripts
|
2014-03-18 02:18:46 +00:00 |
|
swordshine
|
47f0f3367a
|
- Update scripts containing hidden keywords "At the beginning of the end step, sacrifice CARDNAME."
|
2014-03-18 01:16:16 +00:00 |
|
Sol
|
682a0cff62
|
- Filter out ETB Tapped Lands in one drop logic for playing lands (Improve not playing Karoo lands without a land in play)
|
2014-03-18 00:57:52 +00:00 |
|
swordshine
|
e03d626ef9
|
- Tweak AI
|
2014-03-17 13:08:57 +00:00 |
|
swordshine
|
9de574b38f
|
- Update scripts for Sneak Attack. Started to convert hidden keyword "At the beginning of the end step, destroy/exile/sacrifice CARDNAME."
|
2014-03-17 08:49:40 +00:00 |
|
swordshine
|
e485704cb4
|
- Update scripts for Gemini Engine
|
2014-03-17 08:43:52 +00:00 |
|
swordshine
|
396f4071de
|
- The source of Geist of Saint Traft's delayed trigger should not be the token.
|
2014-03-17 04:56:01 +00:00 |
|