Commit Graph

24579 Commits

Author SHA1 Message Date
Sloth
ba430215f6 - Improved AI dealing with Web of Inertia. 2014-03-25 21:16:35 +00:00
Sloth
306c7a6678 - Improved AI using Tamiyo, the Moon Sage. 2014-03-25 13:17:07 +00:00
Sloth
58ecdb59a7 - Fixed Ivory Gargoyle and Molten Firebird. 2014-03-25 12:58:09 +00:00
Sloth
c6008dfea4 - Improved isUsefulPumpKeyword. 2014-03-24 14:09:47 +00:00
drdev
13259c9896 Improve appearance of multiple items on stack 2014-03-24 02:39:33 +00:00
Sol
b6f245071f - Improve how Storm Count works, recording the current storm count onto the trigger instead of relying on a potentially incorrect count amount. 2014-03-24 02:15:31 +00:00
drdev
51a20a21d2 Fix issue with card zoom following double-click activation 2014-03-24 01:38:36 +00:00
Sol
cf3425cfde - Add mana symbol to Goblin Flotilla trigger desc 2014-03-24 00:53:45 +00:00
Sloth
5e38f04fa2 - Fixed AI ignoring NeedsToPlay SVars when playing lands. 2014-03-23 22:57:09 +00:00
drdev
a3ed2dbb14 Get stack working 2014-03-23 19:06:08 +00:00
Sloth
27e07fd9dd - Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum). 2014-03-23 14:11:55 +00:00
Sloth
2677323657 - The AI will no longer use TapType costs for Pump abilities. 2014-03-23 08:52:30 +00:00
Sloth
a5899de0e3 - Fixed AI calculating Monstrosity abilities twice. 2014-03-23 08:38:42 +00:00
excessum
a7b8410f25 - AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc. 2014-03-23 06:56:24 +00:00
excessum
6e1c19f660 - Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities. 2014-03-23 03:13:22 +00:00
drdev
d37c6fc9a4 Improve menu item and icon size 2014-03-22 22:58:06 +00:00
drdev
548b080cbc Add delay after clicking menu item 2014-03-22 22:45:57 +00:00
drdev
58b91ee603 Update menu bar for match screen 2014-03-22 22:35:42 +00:00
drdev
1aac485377 Implement menu structures 2014-03-22 20:53:17 +00:00
drdev
3469bd4eaa Tweak previous fix 2014-03-22 16:29:11 +00:00
drdev
9d4bd7489e Prevent crash if Generate Mana dev tool used before game begins 2014-03-22 16:22:34 +00:00
drdev
bffa4259a0 Flesh out Dev pane 2014-03-22 02:30:39 +00:00
Sloth
4a83127c69 - Fixed Mercadian Atlas. 2014-03-21 14:40:40 +00:00
swordshine
f470120924 - Fixed NPE 2014-03-21 12:13:33 +00:00
drdev
748356b8bf Start working on VDev 2014-03-20 23:47:02 +00:00
excessum
9f810d131f - AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available. 2014-03-20 12:58:04 +00:00
drdev
7c3bcda327 Fix clipboard 2014-03-20 02:38:03 +00:00
drdev
6bcd655198 Support determining scroll bounds 2014-03-20 02:20:19 +00:00
drdev
2c3d96228c Refactor how overlays are shown and hidden 2014-03-19 23:56:02 +00:00
drdev
93c02e9425 Flesh out Guantlet stuff and stuff for winning/losing games 2014-03-19 22:58:08 +00:00
swordshine
c787d02de5 - Tweak Planeswalker's redirection effect 2014-03-19 13:48:27 +00:00
swordshine
5cc0b20654 - Remove hidden keyword "At the beginning of the end step, exile CARDNAME." 2014-03-19 04:55:34 +00:00
swordshine
7eb4279a6c - Update scripts 2014-03-19 03:40:30 +00:00
Sol
6c747b5857 - Check if creatures in combat are actually still creatures during state checks 2014-03-19 01:34:18 +00:00
swordshine
e67a152654 - Update scripts 2014-03-19 01:17:26 +00:00
Sol
8075435210 - Flip incorrect short circuit boolean in checkBlockPayments 2014-03-18 23:32:37 +00:00
drdev
875befff35 Add match screen menu bar 2014-03-18 15:03:57 +00:00
swordshine
d933d79ef9 - Update scripts 2014-03-18 14:06:01 +00:00
swordshine
2038216017 - Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers 2014-03-18 13:22:57 +00:00
swordshine
531672aed8 - remove hidden keyword "At the beginning of the next end step, destroy CARDNAME if it attacked this turn." 2014-03-18 12:15:02 +00:00
swordshine
41970a601c - Remove hidden keyword "At the beginning of the end step, destroy CARDNAME." 2014-03-18 11:58:56 +00:00
swordshine
86769d8321 - Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME." 2014-03-18 10:39:16 +00:00
swordshine
d32cc1f5ba - Update more scripts 2014-03-18 04:26:30 +00:00
swordshine
9cb3ed42d9 - Update more scripts 2014-03-18 02:18:46 +00:00
swordshine
47f0f3367a - Update scripts containing hidden keywords "At the beginning of the end step, sacrifice CARDNAME." 2014-03-18 01:16:16 +00:00
Sol
682a0cff62 - Filter out ETB Tapped Lands in one drop logic for playing lands (Improve not playing Karoo lands without a land in play) 2014-03-18 00:57:52 +00:00
swordshine
e03d626ef9 - Tweak AI 2014-03-17 13:08:57 +00:00
swordshine
9de574b38f - Update scripts for Sneak Attack. Started to convert hidden keyword "At the beginning of the end step, destroy/exile/sacrifice CARDNAME." 2014-03-17 08:49:40 +00:00
swordshine
e485704cb4 - Update scripts for Gemini Engine 2014-03-17 08:43:52 +00:00
swordshine
396f4071de - The source of Geist of Saint Traft's delayed trigger should not be the token. 2014-03-17 04:56:01 +00:00